@article{RaabKappelKraemeretal.2011, author = {Raab, Monika and Kappel, Sven and Kr{\"a}mer, Andrea and Sanhaji, Mourad and Matthess, Yves and Kurunci-Csacsko, Elisabeth and Calzada-Wack, Julia and Rathkolb, Birgit and Rosman, Jan and Adler, Thure and Busch, Dirk H. and Esposito, Irene and Fuchs, Helmut and Gailus-Durner, Val{\´e}rie and Klingenspor, Martin and Wolf, Eckhard and S{\"a}nger, Nicole and Prinz, Florian and Hrabe de Angelis, Martin and Seibler, Jost and Yuan, Juping and Bergmann, Martin and Knecht, Rainald and Kreft, Bertolt and Strebhardt, Klaus}, title = {Toxicity modelling of Plk1-targeted therapies in genetically engineered mice and cultured primary mammalian cells}, series = {Nature Communications}, volume = {2}, journal = {Nature Communications}, number = {395}, publisher = {Nature}, address = {London}, issn = {2041-1723}, doi = {10.1038/ncomms1395}, pages = {1 -- 11}, year = {2011}, language = {en} } @incollection{EggertZaehlWolfetal.2023, author = {Eggert, Mathias and Z{\"a}hl, Philipp M. and Wolf, Martin R. and Haase, Martin}, title = {Applying leaderboards for quality improvement in software development projects}, series = {Software Engineering for Games in Serious Contexts}, booktitle = {Software Engineering for Games in Serious Contexts}, editor = {Cooper, Kendra M.L. and Bucchiarone, Antonio}, publisher = {Springer}, address = {Cham}, isbn = {978-3-031-33337-8 (Print)}, doi = {10.1007/978-3-031-33338-5_11}, pages = {243 -- 263}, year = {2023}, abstract = {Software development projects often fail because of insufficient code quality. It is now well documented that the task of testing software, for example, is perceived as uninteresting and rather boring, leading to poor software quality and major challenges to software development companies. One promising approach to increase the motivation for considering software quality is the use of gamification. Initial research works already investigated the effects of gamification on software developers and come to promising. Nevertheless, a lack of results from field experiments exists, which motivates the chapter at hand. By conducting a gamification experiment with five student software projects and by interviewing the project members, the chapter provides insights into the changing programming behavior of information systems students when confronted with a leaderboard. The results reveal a motivational effect as well as a reduction of code smells.}, language = {en} } @inproceedings{WolfUlbrich2007, author = {Wolf, Martin and Ulbrich, Daniel}, title = {Decision-Support-System kokas zur Sanierungsplanung und Strategieentwicklung}, year = {2007}, abstract = {Dr.-Ing. Martin Wolf ; Dipl.-Kaufm. Daniel Ulbrich , Dr. Pecher und Partner Ingenieurgesellschaft mbH, M{\"u}nchen. 31 S. (S. 139-168). Beitrag zum 1. Aachener Softwaretag in der Wasserwirtschaft < 1, 2007, Aachen>. Zusammenfasung [der Autoren] Die {\"o}ffentlichen Kanalnetze Deutschlands stellen mit einem Wert von rd. 330 Mrd. € ein enormes Anlageverm{\"o}gen dar. Auf Grund des oft schlechten Zustandes und geringer Ausgaben zur Instandhaltung und Erneuerung ist zu erwarten, dass durch die gegenw{\"a}rtige Sanierungspraxis eher ein Substanzwertverzehr des Kanalnetzes als ein Substanzwerterhalt im Sinne des Generationenvertrages erzielt wird. F{\"u}r einen nachhaltigen Betrieb und Erhalt der Kanalnetze sind deshalb Sanierungsstrategien erforderlich, die neben den technischen und gesetzlichen Anforderungen auch den mittel- und langfristigen Substanzwertverlauf ber{\"u}cksichtigen. Dieser wird beeinflusst vom erforderlichen oder durchgef{\"u}hrten Sanierungsumfang, Art und Zusammensetzung der ausgew{\"a}hlten Maßnahmen sowie der zeitlichen Abfolge der Sanierungsmaßnahmen. Erheblichen Einfluss auf den Substanzwertverlauf hat zudem die Ber{\"u}cksichtigung der hydraulischen Verh{\"a}ltnisse sowie der optisch nicht sichtbaren Undichtheiten. Entsprechend ist es erforderlich, die tats{\"a}chlich vorhandenen Defizite zu ermitteln und die Sanierungsmaßnahmen sowie eine Strategie zur Umsetzung zu erarbeiten. Da sich gezeigt hat, dass alleine die Einhaltung der technischen und gesetzlichen Anforderung f{\"u}r einen Substanzwerterhalt nicht ausreicht, muss die geplante Strategie im Dr.-Ing. Martin Wolf 139 von 170 Decision-Support-System kokas zur Sanierungsplanung und Strategieentwicklung 1. Aachener Softwaretag in der Wasserwirtschaft Hinblick auf die nachhaltige Wertentwicklung {\"u}berpr{\"u}ft und ggf. Anpassungen vorgenommen werden. Kurzfristig erzielte Einsparungen durch reduzierten Schadensumfang oder einseitige Maßnahmenwahl erm{\"o}glichen zwar im g{\"u}nstigsten Fall, die Anforderungen einzuhalten, gehen jedoch zwangsl{\"a}ufig zu Lasten des Substanzwertes und f{\"u}hren mittel- und langfristig zu einer Versch{\"a}rfung der Kosten- und Geb{\"u}hrensituation. Der monet{\"a}re, am konkreten Sanierungsaufwand orientierte Substanzwertansatz erm{\"o}glicht dabei, technische und kaufm{\"a}nnische Gesichtspunkte praxisnah zu verkn{\"u}pfen und den bestm{\"o}glichen Ausgleich zwischen den gegenl{\"a}ufigen Zielen Substanzwerterhalt und Geb{\"u}hrenkonstanz zu finden.}, subject = {Kanalisation}, language = {de} } @article{WolfFoltzSchlicketal.2000, author = {Wolf, Martin and Foltz, Christian and Schlick, Christopher and Luczak, Holger}, title = {Empirical Investigation of a workspace model for Chemical engineers / Wolf, Martin ; Foltz, Christian ; Schlick, Christopher ; Luczak, Holger}, series = {Proceedings of the Human Factors and Ergonomics Society Annual Meeting July 2000. 44 (2000), H. 6}, journal = {Proceedings of the Human Factors and Ergonomics Society Annual Meeting July 2000. 44 (2000), H. 6}, publisher = {-}, pages = {612 -- 615}, year = {2000}, language = {en} } @incollection{WolfFoltzLuczak2003, author = {Wolf, Martin and Foltz, Christian and Luczak, Holger}, title = {Gestaltung und Evaluation eines Groupware-Konzepts}, series = {Modelle, Werkzeuge und Infrastrukturen zur Unterst{\"u}tzung von Entwicklungsprozessen}, booktitle = {Modelle, Werkzeuge und Infrastrukturen zur Unterst{\"u}tzung von Entwicklungsprozessen}, editor = {Nagl, Manfred}, publisher = {Wiley-VCH}, address = {Weinheim}, isbn = {3-527-27769-2}, pages = {359 -- 360}, year = {2003}, language = {de} } @book{Wolf2002, author = {Wolf, Martin}, title = {Entwicklung und Evaluation eines Groupware-Systems zur Unterst{\"u}tzung verfahrenstechnischer Entwicklungsprozesse}, publisher = {Shaker}, address = {Aachen}, isbn = {3-8322-0629-9}, pages = {X, 250 S. : graph. Darst.}, year = {2002}, language = {de} } @incollection{LuczakWolfMuehlfelder2001, author = {Luczak, Holger and Wolf, Martin and M{\"u}hlfelder, M.}, title = {Arbeitswissenschaft}, series = {CSCW-Kompendium : Lehr- und Handbuch zum computerunterst{\"u}tzten kooperativen Arbeiten ; mit 9 Tabellen}, booktitle = {CSCW-Kompendium : Lehr- und Handbuch zum computerunterst{\"u}tzten kooperativen Arbeiten ; mit 9 Tabellen}, editor = {Schwabe, Gerhard}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-540-67552-5}, doi = {10.1007/978-3-642-56848-0_2}, pages = {7 -- 14}, year = {2001}, abstract = {Unter Arbeit wird das T{\"a}tigsein des Menschen verstanden, bei dem dieser mit anderen Menschen und (technischen) Hilfsmitteln in Interaktion tritt, um unter wirtschaftlichen Zielsetzungen G{\"u}ter und Dienstleistungen zu erstellen (Luczak, 1998a). Arbeit dient direkt oder indirekt der Erhaltung der eigenen Existenz und der Existenz der Gesellschaft. Arbeit ist deshalb eine besondere Form des T{\"a}tigseins neben anderen wie Spiel, Sport, Lemen usw.}, language = {de} } @incollection{LuczakWolfSchlicketal.1999, author = {Luczak, Holger and Wolf, Martin and Schlick, Christopher and Springer, J. and Foltz, Christian}, title = {Personenorientierte Arbeitsprozesse und Kommunikationsforrnen}, series = {Integration von Entwicklungssystemen in Ingenieuranwendungen : substantielle Verbesserung der Entwicklungsprozesse}, booktitle = {Integration von Entwicklungssystemen in Ingenieuranwendungen : substantielle Verbesserung der Entwicklungsprozesse}, editor = {Nagl, Walter}, publisher = {Springer}, address = {Berlin}, isbn = {3-540-63920-9}, pages = {403 -- 422}, year = {1999}, language = {de} } @article{WolfFoltzSchlicketal.2002, author = {Wolf, Martin and Foltz, Christian and Schlick, Christopher and Luczak, Holger}, title = {Development and evaluation of a groupware system to support chemical design processes / Wolf, Martin ; Foltz, Christian ; Schlick, Christopher ; Luczak, Holger}, series = {International Journal of Human-Computer Interaction . 14 (2002), H. 2}, journal = {International Journal of Human-Computer Interaction . 14 (2002), H. 2}, publisher = {-}, isbn = {1044-7318}, pages = {181 -- 198}, year = {2002}, language = {en} } @article{WolfFoltzKillichetal.2001, author = {Wolf, Martin and Foltz, Christian and Killich, Stephan and Schmidt, Ludger}, title = {Task and Information Modeling for Cooperative Work / Foltz, Christian ; Killich, Stephan ; Wolf, Martin ; Schmidt, Ludger ; Luczak, Holger}, series = {Systems, social and internationalization design aspects of human-computer interaction / ed. by Michael J. Smith, Gavriel Salvendy Vol. 2}, journal = {Systems, social and internationalization design aspects of human-computer interaction / ed. by Michael J. Smith, Gavriel Salvendy Vol. 2}, publisher = {-}, isbn = {0-8058-3608-X}, pages = {172 -- 176}, year = {2001}, language = {en} } @article{WolfFoltzSchlicketal.2000, author = {Wolf, Martin and Foltz, Christian and Schlick, Christopher and Luczak, Holger}, title = {Entwicklung und Evaluation eines groupware-basierten Unterst{\"u}tzungssystems f{\"u}r verfahrenstechnische Entwickler / Wolf, M.; Foltz, C.; Schlick, C.; Luczak, H.}, series = {Komplexe Arbeitssysteme - Herausforderung f{\"u}r Analyse und Gestaltung : Bericht zum 46. Arbeitswissenschaftlichen Kongress der Gesellschaft f{\"u}r Arbeitswissenschaft vom 15. - 18. M{\"a}rz 2000 ; [Technische Universit{\"a}t Berlin]}, journal = {Komplexe Arbeitssysteme - Herausforderung f{\"u}r Analyse und Gestaltung : Bericht zum 46. Arbeitswissenschaftlichen Kongress der Gesellschaft f{\"u}r Arbeitswissenschaft vom 15. - 18. M{\"a}rz 2000 ; [Technische Universit{\"a}t Berlin]}, publisher = {GfA-Press}, address = {Dortmund}, isbn = {3-9806222-5-8}, pages = {95 -- 98}, year = {2000}, language = {de} } @article{Wolf2000, author = {Wolf, Martin}, title = {Groupware related task design}, series = {ACM SIGGROUP Bulletin. 21 (2000), H. 2}, journal = {ACM SIGGROUP Bulletin. 21 (2000), H. 2}, publisher = {-}, pages = {5 -- 8}, year = {2000}, language = {en} } @article{WolfFoltzLuczaketal.2000, author = {Wolf, Martin and Foltz, Christian and Luczak, Holger and Eggersmann, M.}, title = {Entwurf eines Referenzszenarios zur Analyse und Gestaltung von Entwicklungsprozessen in der verfahrenstechnischen Industrie / Foltz, C.; Wolf, M.; Luczak, H.; Eggersmann, M.; Schneider, R.; Marquardt, W.}, series = {Komplexe Arbeitssysteme - Herausforderung f{\"u}r Analyse und Gestaltung : Bericht zum 46. Arbeitswissenschaftlichen Kongress der Gesellschaft f{\"u}r Arbeitswissenschaft vom 15. - 18. M{\"a}rz 2000 ; [Technische Universit{\"a}t Berlin]}, journal = {Komplexe Arbeitssysteme - Herausforderung f{\"u}r Analyse und Gestaltung : Bericht zum 46. Arbeitswissenschaftlichen Kongress der Gesellschaft f{\"u}r Arbeitswissenschaft vom 15. - 18. M{\"a}rz 2000 ; [Technische Universit{\"a}t Berlin]}, publisher = {GfA-Press}, address = {Dortmund}, isbn = {3-9806222-5-8}, pages = {545 -- 548}, year = {2000}, language = {de} } @article{WolfFoltzSchlicketal.1999, author = {Wolf, Martin and Foltz, Christian and Schlick, Christopher and Luczak, Holger}, title = {Groupware support for chemical process design / Wolf, M.; Foltz, C.; Schlick, C.; Luczak, H.}, series = {Human-computer interaction : proceedings of HCI International '99 (the 8th International Conference on Human-Computer Interaction), Munich, Germany, August 22 - 26, 1999}, journal = {Human-computer interaction : proceedings of HCI International '99 (the 8th International Conference on Human-Computer Interaction), Munich, Germany, August 22 - 26, 1999}, publisher = {Erlbaum}, address = {Mahwah, NJ}, pages = {343 -- 347}, year = {1999}, language = {en} } @article{WolfLuczak1999, author = {Wolf, Martin and Luczak, Holger}, title = {Computer Supported Communication and Cooperation - Making Information Aware / Luczak, H. ; Wolf, M.}, series = {Human-computer interaction : proceedings of HCI International '99 (the 8th International Conference on Human-Computer Interaction), Munich, Germany, August 22 - 26, 1999}, journal = {Human-computer interaction : proceedings of HCI International '99 (the 8th International Conference on Human-Computer Interaction), Munich, Germany, August 22 - 26, 1999}, publisher = {Erlbaum}, address = {Mahwah, NJ}, pages = {298 -- 302}, year = {1999}, language = {en} } @article{WolfLuczakSpringeretal.1997, author = {Wolf, Martin and Luczak, Holger and Springer, J. and Simon, S.}, title = {The role of metaphors in computer supported cooperative work}, series = {Proceedings of WWDU '97 Tokyo, Fifth International Scientific Conference on Work with Display Units : November 3 - 5, 1997, Tokyo /}, journal = {Proceedings of WWDU '97 Tokyo, Fifth International Scientific Conference on Work with Display Units : November 3 - 5, 1997, Tokyo /}, editor = {Miyamoto, Hiroyuki}, publisher = {-}, address = {Tokyo}, pages = {191 -- 192}, year = {1997}, language = {en} } @article{WolfSchlickSpringer1997, author = {Wolf, Martin and Schlick, Christopher and Springer, J.}, title = {The use of implicit communication mechanisms in desktop-teleconferencing-systems}, series = {Proceedings of WWDU '97 Tokyo, Fifth International Scientific Conference on Work with Display Units : November 3 - 5, 1997, Tokyo}, journal = {Proceedings of WWDU '97 Tokyo, Fifth International Scientific Conference on Work with Display Units : November 3 - 5, 1997, Tokyo}, editor = {Miyamoto, Hiroyuki}, publisher = {-}, address = {Tokyo}, pages = {193 -- 194}, year = {1997}, language = {en} } @article{WolfSimonSchlick1998, author = {Wolf, Martin and Simon, S. and Schlick, Christopher}, title = {Qualitative and Quantitative Analysis of Cooperation / Wolf, M. ; Simon, S. ; Schlick, C.}, series = {Proceedings : May 26 - 29, 1998, Cannes (France) = Actes : 26 - 29 mai 1998 / INRIA, Institut National de Recherche en Informatique et en Automatique, Unit{\´e} de recherche ... F. Darses ..., eds}, journal = {Proceedings : May 26 - 29, 1998, Cannes (France) = Actes : 26 - 29 mai 1998 / INRIA, Institut National de Recherche en Informatique et en Automatique, Unit{\´e} de recherche ... F. Darses ..., eds}, publisher = {-}, address = {Cannes}, pages = {1 -- 5}, year = {1998}, language = {en} } @inproceedings{WolfWiedenmaierSchlick1998, author = {Wolf, Martin and Wiedenmaier, S. and Schlick, Christopher}, title = {Flexible Kooperation durch computergest{\"u}tzte Teamarbeit}, series = {Groupware und organisatorische Innovation : Tagungsband der Deutschen Fachtagung zu Computer Supported Cooperative Work. - (Berichte des German Chapter of the ACM ; Bd. 51)}, booktitle = {Groupware und organisatorische Innovation : Tagungsband der Deutschen Fachtagung zu Computer Supported Cooperative Work. - (Berichte des German Chapter of the ACM ; Bd. 51)}, editor = {Herrmann, Thomas}, publisher = {Teubner}, address = {Stuttgart}, isbn = {3-519-02692-9}, pages = {349 -- 350}, year = {1998}, language = {de} } @article{WolfSimonSchlick1997, author = {Wolf, Martin and Simon, S. and Schlick, Christopher}, title = {Computergest{\"u}tzte Kooperation - Eine Seifenblase? / Wolf, M.; Simon, S.; Schlick, C.}, series = {Rechnergest{\"u}tzte Kooperation in Verwaltungen und großen Unternehmen : Tagungsband zum Workshop der GI-Gachgruppe / Peter Mambrey ... ( Hrsg.)}, journal = {Rechnergest{\"u}tzte Kooperation in Verwaltungen und großen Unternehmen : Tagungsband zum Workshop der GI-Gachgruppe / Peter Mambrey ... ( Hrsg.)}, publisher = {Univ., Fachbereich Mathematik u. Informatik}, address = {Essen}, pages = {220 -- 234}, year = {1997}, language = {de} } @article{WolfArmbrusterSchlicketal.1997, author = {Wolf, Martin and Armbruster, S. and Schlick, Christopher and Simon, S.}, title = {Markt{\"u}bersicht Telekooperationssysteme - Das IAW stellt im Internet umfangreiche Informationen {\"u}ber Telekooperationssysteme zur Verf{\"u}gung / Wolf, M. ; Armbruster, S. ; Schlick, C. ; Simon, S.}, series = {FIR + IAW Mitteilungen. 29 (1997), H. 1}, journal = {FIR + IAW Mitteilungen. 29 (1997), H. 1}, publisher = {-}, pages = {11 -- 12}, year = {1997}, language = {de} } @article{WolfArmbrusterSchlicketal.1997, author = {Wolf, Martin and Armbruster, S. and Schlick, Christopher and Simon, S.}, title = {Markt{\"u}bersicht Telekooperationssysteme / Wolf, M.; Armbruster, S.; Schlick, C.; Simon, S.}, series = {Elsa Insight (1997)}, journal = {Elsa Insight (1997)}, publisher = {-}, pages = {8 -- 9}, year = {1997}, language = {de} } @inproceedings{WolfSchlickHerbstetal.1996, author = {Wolf, Martin and Schlick, Christopher and Herbst, D. and Springer, J.}, title = {Einflussfaktoren auf den Erfolg von Telekooperation in großen Unternehmen}, series = {Computer Supported Cooperative Work (CSCW) in großen Unternehmungen : Tagungsband zum Workshop der GI-Fachgruppe 5.5.1 "CSCW in Organisationen" und dem Technologiezentrum Darmstadt der Deutschen Telekom AG vom 09. - 10. Mai 1996}, booktitle = {Computer Supported Cooperative Work (CSCW) in großen Unternehmungen : Tagungsband zum Workshop der GI-Fachgruppe 5.5.1 "CSCW in Organisationen" und dem Technologiezentrum Darmstadt der Deutschen Telekom AG vom 09. - 10. Mai 1996}, editor = {Uellner, Stefan}, publisher = {Dt. Telekom}, address = {Darmstadt}, pages = {1 -- 12}, year = {1996}, language = {de} } @book{WolfFoltzKillich2000, author = {Wolf, Martin and Foltz, Christian and Killich, S.}, title = {K3 User Guide}, publisher = {RWTH}, address = {Aachen}, pages = {1 -- 13}, year = {2000}, language = {en} } @article{WolfFoltzSchlicketal.2000, author = {Wolf, Martin and Foltz, Christian and Schlick, Christopher and Luczak, Holger}, title = {Empirische Untersuchung eines Groupware-basierten Unterst{\"u}tzungs-Systems f{\"u}r verfahrenstechnische Entwickler / Wolf, M. ; Foltz, C. ; Schlick, C. ; Luczak, H.}, series = {Zeitschrift f{\"u}r Arbeitswissenschaft. 54 (2000), H. 3-4}, journal = {Zeitschrift f{\"u}r Arbeitswissenschaft. 54 (2000), H. 3-4}, publisher = {-}, isbn = {0340-2444}, pages = {258 -- 266}, year = {2000}, language = {de} } @article{Wolf2003, author = {Wolf, Martin}, title = {Risiko- und Maßnahmenmanagement bei der Computervalidierung}, series = {Pharma-Technologie-Journal (2003)}, journal = {Pharma-Technologie-Journal (2003)}, publisher = {-}, isbn = {0931-9700}, pages = {50 -- 62}, year = {2003}, language = {de} } @article{FoltzSchneiderWolfetal.2008, author = {Foltz, Christian and Schneider, Nicole and Wolf, Martin and Kausch, Bernhard and Schlick, Christopher and Luczak, Holger}, title = {Usability engineering}, series = {Collaborative and distributed chemical engineering : from understanding to substantial design process support; results of the IMPROVE Project. - (Lecture notes in computer science ; 4970)}, journal = {Collaborative and distributed chemical engineering : from understanding to substantial design process support; results of the IMPROVE Project. - (Lecture notes in computer science ; 4970)}, editor = {Nagl, Manfred}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-540-70552-9}, doi = {10.1007/978-3-540-70552-9_21}, pages = {527 -- 554}, year = {2008}, language = {en} } @article{Wolf2012, author = {Wolf, Martin}, title = {Von Security Awareness zum Secure Behaviour}, series = {Hakin9 Extra - IT-Forensik}, volume = {2012}, journal = {Hakin9 Extra - IT-Forensik}, number = {5}, publisher = {Software Wydawnictwo}, address = {Warszawa}, issn = {1733-7186}, pages = {18 -- 19}, year = {2012}, abstract = {Security Awareness ist derzeit ein viel diskutiertes Thema. Es reicht nicht, einfach nur ein paar technische Systeme (z.B. Firewalls) zu installieren, um ein angemessenes Schutzniveau zu erzielen. Neben einer guten Organisation von IT Security ist es auch notwendig, den Mitarbeiter einzubinden. Der vielzitierte "Faktor Mensch" ist derjenige, der die Technik korrekt anwenden muss und der durch falsches Verhalten technische und organisatorische Schutzmaßnahmen aushebeln kann. Deshalb reicht es nicht aus, wenn sich der Mitarbeiter der Gefahren bewusst ("aware") ist, er muss auch dementsprechend "sicher" handeln.}, language = {de} } @incollection{WolfFraentz2013, author = {Wolf, Martin and Fr{\"a}ntz, Birgit}, title = {Erfolgreiches IT-Marketing}, series = {Erfolgreiches IT-Marketing in Zeiten von Social Media, Cloud \& Co. - (CIO-Handbuch ; 2)}, booktitle = {Erfolgreiches IT-Marketing in Zeiten von Social Media, Cloud \& Co. - (CIO-Handbuch ; 2)}, edition = {1. Auflage}, publisher = {Symposion Publishing}, address = {D{\"u}sseldorf}, isbn = {978-3-86329-612-4}, pages = {123 -- 140}, year = {2013}, language = {de} } @inproceedings{WolfWiese2013, author = {Wolf, Martin and Wiese, Ute}, title = {A comparative transformation model for process changes using serious games}, series = {2013 IEEE 2nd International Conference on Serious Games and Applications for Health (SeGAH): proceedings of a meeting held 2-3 May 2013, Algarve, Portugal}, booktitle = {2013 IEEE 2nd International Conference on Serious Games and Applications for Health (SeGAH): proceedings of a meeting held 2-3 May 2013, Algarve, Portugal}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, address = {Piscataway, NJ}, organization = {International Conference on Serious Games and Applications for Health <2, 2013, Algarve>}, isbn = {978-1-4673-6164-4}, doi = {10.1109/SeGAH.2013.6665307}, pages = {64 -- 70}, year = {2013}, language = {en} } @article{PoppelWolf2013, author = {Poppel, Kristin Isabel and Wolf, Martin}, title = {M{\"o}glichkeiten und Potentiale von Revisionsmarketing}, series = {Zeitschrift Interne Revision : ZIR ; Fachzeitschrift f{\"u}r Wissenschaft und Praxis}, volume = {48}, journal = {Zeitschrift Interne Revision : ZIR ; Fachzeitschrift f{\"u}r Wissenschaft und Praxis}, number = {4}, publisher = {Erich Schmidt Verlag}, address = {Berlin}, issn = {0044-3816}, pages = {200 -- 208}, year = {2013}, language = {de} } @article{WolfBiesenGreeb2014, author = {Wolf, Martin and Biesen, Ina van der and Greeb, Birgit}, title = {Mein Freund, die Uni}, series = {Die neue Hochschule : DNH : f{\"u}r anwendungsbezogene Wissenschaft und Kunst}, volume = {2014}, journal = {Die neue Hochschule : DNH : f{\"u}r anwendungsbezogene Wissenschaft und Kunst}, number = {2}, publisher = {HLB}, address = {Bonn}, issn = {0340-448X}, pages = {54 -- 56}, year = {2014}, language = {de} } @incollection{WendorffEggertPohletal.2007, author = {Wendorff, Marion and Eggert, Thorsten and Pohl, Martina and Dresen, Carola and M{\"u}ller, Michael and Jaeger, Karl-Erich and Sprenger, Georg A. and Sch{\"u}rmann, Melanie and Sch{\"u}rmann, Martin and Johnen, Sandra and Sprenger, Gerda and Sahm, Hermann and Inoue, Tomoyuki and Sch{\"o}rken, Ulrich and Breittaupt, Holger and Fr{\"o}lich, Bettina and Heim, Petra and Iding, Hans and Juchem, Bettina and Siegert, Petra and Kula, Maria-Regina and Weckbecker, Andrea and Hummel, Werner and Fessner, Wolf-Dieter and Elling, Lothar and Wolberg, Michael and Bode, Silke and Feldmann, Ralf and Geilenkirchen, Petra and Schubert, Thomas and Walter, Lydia and D{\"u}nnwald, Thomas and Demir, Ayhan S. and Kolter-Jung, Doris and Nitsche, Adam and D{\"u}nkelmann, Pascal and Cosp, Annabel and Lingen, Bettina}, title = {Catalytic asymmetric synthesis : section 2.2}, series = {Asymmetric synthesis with chemical and biological methods / ed. by Dieter Enders ...}, booktitle = {Asymmetric synthesis with chemical and biological methods / ed. by Dieter Enders ...}, publisher = {Wiley-VCH}, address = {Weinheim}, isbn = {978-3-527-31473-7}, pages = {298 -- 413}, year = {2007}, language = {en} } @inproceedings{WolfLenz2015, author = {Wolf, Martin and Lenz, Laura L.}, title = {The economic effectiveness of serious games in the healthcare environment : application and evaluation of the Comparative Transformation Model (CTM)}, series = {IEEE 3rd International Conference on Serious Games and Applications for Health : SeGAH 2014 ; Rio de Janeiro, Brazil, May 14 - 16}, booktitle = {IEEE 3rd International Conference on Serious Games and Applications for Health : SeGAH 2014 ; Rio de Janeiro, Brazil, May 14 - 16}, publisher = {IEEE [u.a.]}, address = {Piscataway, NJ}, isbn = {978-1-4799-4823-9}, doi = {10.1109/SeGAH.2014.7067089}, pages = {135 -- 142}, year = {2015}, language = {en} } @inproceedings{LenzWolf2014, author = {Lenz, Laura L. and Wolf, Martin}, title = {Economic evaluation of serious games with the comparative assessment framework COSEGA}, series = {The shift from teaching to learning : individual, collective and organizational learning through gaming simulation ; proceedings of the 45th conference of the International Simulation and Gaming Association, Dornbirn 2014}, booktitle = {The shift from teaching to learning : individual, collective and organizational learning through gaming simulation ; proceedings of the 45th conference of the International Simulation and Gaming Association, Dornbirn 2014}, editor = {Kritz, Willy Christian}, publisher = {Bertelsmann}, address = {[Bielefeld]}, isbn = {978-3-7639-5422-3}, pages = {374 -- 386}, year = {2014}, language = {en} } @article{WolfAltgen2013, author = {Wolf, Martin and Altgen, Jannik}, title = {IT Service Management in der Region Aachen : White Paper}, pages = {1 -- 13}, year = {2013}, language = {de} } @article{KoenigVoelkerWolfetal.2016, author = {K{\"o}nig, Johannes Alexander and V{\"o}lker, Veronika and Wolf, Martin and Schuba, Marko}, title = {Gamified Hacking Offence Simulation-based Training (GHOST)}, series = {Crisis Prevention}, volume = {2016}, journal = {Crisis Prevention}, number = {3}, publisher = {Beta}, address = {Bonn}, pages = {44 -- 46}, year = {2016}, language = {de} } @inproceedings{KoenigWolf2016, author = {K{\"o}nig, Johannes Alexander and Wolf, Martin}, title = {The pyramid assessment framework for 'competence developing games'}, series = {Communications in Computer and Information Science}, volume = {618}, booktitle = {Communications in Computer and Information Science}, editor = {Stephanidis, C.}, publisher = {Springer}, isbn = {978-331940541-4}, issn = {1865-0929}, doi = {10.1007/978-3-319-40542-1_37}, pages = {232 -- 237}, year = {2016}, language = {en} } @incollection{IbanezSanchezWolf2020, author = {Ibanez-Sanchez, Gema and Wolf, Martin}, title = {Interactive Process Mining-Induced Change Management Methodology for Healthcare}, series = {Interactive Process Mining in Healthcare}, booktitle = {Interactive Process Mining in Healthcare}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-53993-1 (Online)}, doi = {10.1007/978-3-030-53993-1_16}, pages = {267 -- 293}, year = {2020}, abstract = {The adoption of the Digital Health Transformation is a tremendous paradigm change in health organizations, which is not a trivial process in reality. For that reason, in this chapter, it is proposed a methodology with the objective to generate a changing culture in healthcare organisations. Such a change culture is essential for the successful implementation of any supporting methods like Interactive Process Mining. It needs to incorporate (mostly) new ways of team-based and evidence-based approaches for solving structural problems in a digital healthcare environment.}, language = {en} } @book{GunnarBartonBeigeletal.2017, author = {Gunnar, Auth and Barton, Thomas and Beigel, Stefan and Bensberg, Frank and Brehm, Lars and Wolf, Martin}, title = {Prozesse, Technologie, Anwendungen, Systeme und Management 2017}, editor = {Barton, Thomas and Herrmann, Frank and Meister, Vera G. and M{\"u}ller, Christian and Seel, Christian}, publisher = {Mana-Buch}, address = {Heide}, isbn = {978-3-944330-56-3}, pages = {297 Seiten}, year = {2017}, language = {de} } @article{KoehlerWolf2020, author = {K{\"o}hler, Klemens and Wolf, Martin}, title = {Organisatorische Maßnahmen zu Erh{\"o}hung der IT Sicherheit - Empfehlungen aus der Perspektive der Konflikttheorie}, number = {Preprint}, year = {2020}, abstract = {Die NATO definiert den Cyberspace als die "Umgebung, die durch physische und nicht-physische Bestandteile zum Speichern, {\"A}ndern, und Austauschen von Daten mit Hilfe von Computer-Netzwerken" [NATO CCDCOE]. Dar{\"u}ber hinaus ist es ein Medium menschlicher Interaktion. IT Angriffe sind feindselige, nichtkooperative Interaktionen, die mittels Konflikttheorie beschrieben werden k{\"o}nnen. Durch die Anwendung dieses Gedankengeb{\"a}udes auf IT Sicherheit von Organisationen k{\"o}nnen eine Reihe von Verbesserungen in Unternehmen identifiziert werden.}, language = {de} } @article{KoehlerRoepkeWolf2021, author = {K{\"o}hler, Klemens and R{\"o}pke, Ren{\´e} and Wolf, Martin}, title = {Through a mirror darkly - On the obscurity of teaching goals in game-based learning in IT security}, series = {ISAGA 2019: Simulation Gaming Through Times and Disciplines}, journal = {ISAGA 2019: Simulation Gaming Through Times and Disciplines}, publisher = {Springer}, address = {Cham}, doi = {10.1007/978-3-030-72132-9_6}, pages = {61 -- 73}, year = {2021}, abstract = {Teachers and instructors use very specific language communicating teaching goals. The most widely used frameworks of common reference are the Bloom's Taxonomy and the Revised Bloom's Taxonomy. The latter provides distinction of 209 different teaching goals which are connected to methods. In Competence Developing Games (CDGs - serious games to convey knowledge) and in IT security education, a two- or three level typology exists, reducing possible learning outcomes to awareness, training, and education. This study explores whether this much simpler framework succeeds in achieving the same range of learning outcomes. Method wise a keyword analysis was conducted. The results were threefold: 1. The words used to describe teaching goals in CDGs on IT security education do not reflect the whole range of learning outcomes. 2. The word choice is nevertheless different from common language, indicating an intentional use of language. 3. IT security CDGs use different sets of terms to describe learning outcomes, depending on whether they are awareness, training, or education games. The interpretation of the findings is that the reduction to just three types of CDGs reduces the capacity to communicate and think about learning outcomes and consequently reduces the outcomes that are intentionally achieved.}, language = {en} } @inproceedings{ZaehlBiewendtWolfetal.2022, author = {Z{\"a}hl, Philipp M. and Biewendt, Marcel and Wolf, Martin and Eggert, Mathias}, title = {Requirements for competence developing games in the environment of SE Competence Development}, series = {AKWI-Tagungsband zur 35. AKWI-Jahrestagung}, booktitle = {AKWI-Tagungsband zur 35. AKWI-Jahrestagung}, publisher = {GITO}, address = {Berlin}, isbn = {978-3-95545-409-8}, doi = {10.30844/AKWI_2022_05}, pages = {73 -- 88}, year = {2022}, abstract = {Many of today's factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution. This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.}, language = {en} } @article{KoenigWolf2018, author = {K{\"o}nig, Johannes Alexander and Wolf, Martin}, title = {GHOST: An Evaluated Competence Developing Game for Cybersecurity Awareness Training}, series = {International Journal on Advances in Security}, volume = {11}, journal = {International Journal on Advances in Security}, number = {3 \& 4}, publisher = {IARIA Journals}, issn = {1942-2636}, pages = {274 -- 287}, year = {2018}, abstract = {To train end users how to interact with digital systems is indispensable to ensure a strong computer security. 'Competence Developing Game'-based approaches are particularly suitable for this purpose because of their motivation-and simulation-aspects. In this paper the Competence Developing Game 'GHOST' for cybersecurity awareness trainings and its underlying patterns are described. Accordingly, requirements for an 'Competence Developing Game' based training are discussed. Based on these requirements it is shown how a game can fulfill these requirements. A supplementary game interaction design and a corresponding evaluation study is shown. The combination of training requirements and interaction design is used to create a 'Competence Developing Game'-based training concept. A part of these concept is implemented into a playable prototype that serves around one hour of play respectively training time. This prototype is used to perform an evaluation of the game and training aspects of the awareness training. Thereby, the quality of the game aspect and the effectiveness of the training aspect are shown.}, language = {en} } @inproceedings{WeberWolf2017, author = {Weber, Niklas and Wolf, Martin}, title = {Datenerhebung f{\"u}r die CDG-Forschung}, series = {Prozesse, Technologie, Anwendungen, Systeme und Management 2017 : angewandte Forschung in der Wirtschaftsinformatik : Tagungsband zur 30. AKWI-Jahrestagung vom 17.09.2017 bis 20.09.2017 an der Hochschule Aschaffenburg / Arbeitskreis Wirtschaftsinformatik an Fachhochschulen (AKWI)}, booktitle = {Prozesse, Technologie, Anwendungen, Systeme und Management 2017 : angewandte Forschung in der Wirtschaftsinformatik : Tagungsband zur 30. AKWI-Jahrestagung vom 17.09.2017 bis 20.09.2017 an der Hochschule Aschaffenburg / Arbeitskreis Wirtschaftsinformatik an Fachhochschulen (AKWI)}, editor = {Barton, Thomas}, publisher = {mana-Buch}, address = {Heide}, isbn = {978-3-944330-56-3}, pages = {218 -- 227}, year = {2017}, language = {de} } @article{KellerRathBruckmannetal.2020, author = {Keller, Johannes and Rath, Volker and Bruckmann, Johanna and Mottaghy, Darius and Clauser, Christoph and Wolf, Andreas and Seidler, Ralf and B{\"u}cker, H. Martin and Klitzsch, Norbert}, title = {SHEMAT-Suite: An open-source code for simulating flow, heat and species transport in porous media}, series = {SoftwareX}, volume = {12}, journal = {SoftwareX}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2352-7110}, doi = {10.1016/j.softx.2020.100533}, pages = {9}, year = {2020}, abstract = {SHEMAT-Suite is a finite-difference open-source code for simulating coupled flow, heat and species transport in porous media. The code, written in Fortran-95, originates from geoscientific research in the fields of geothermics and hydrogeology. It comprises: (1) a versatile handling of input and output, (2) a modular framework for subsurface parameter modeling, (3) a multi-level OpenMP parallelization, (4) parameter estimation and data assimilation by stochastic approaches (Monte Carlo, Ensemble Kalman filter) and by deterministic Bayesian approaches based on automatic differentiation for calculating exact (truncation error-free) derivatives of the forward code.}, language = {en} } @article{RoepkeKoehlerDruryetal.2020, author = {Roepke, Rene and K{\"o}hler, Klemens and Drury, Vincent and Schroeder, Ulrik and Wolf, Martin and Meyer, Ulrike}, title = {A pond full of phishing games - analysis of learning games for anti-phishing education}, series = {Model-driven Simulation and Training Environments for Cybersecurity. MSTEC 2020}, journal = {Model-driven Simulation and Training Environments for Cybersecurity. MSTEC 2020}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-62433-0}, doi = {10.1007/978-3-030-62433-0_32020}, pages = {41 -- 60}, year = {2020}, abstract = {Game-based learning is a promising approach to anti-phishing education, as it fosters motivation and can help reduce the perceived difficulty of the educational material. Over the years, several prototypes for game-based applications have been proposed, that follow different approaches in content selection, presentation, and game mechanics. In this paper, a literature and product review of existing learning games is presented. Based on research papers and accessible applications, an in-depth analysis was conducted, encompassing target groups, educational contexts, learning goals based on Bloom's Revised Taxonomy, and learning content. As a result of this review, we created the publications on games (POG) data set for the domain of anti-phishing education. While there are games that can convey factual and conceptual knowledge, we find that most games are either unavailable, fail to convey procedural knowledge or lack technical depth. Thus, we identify potential areas of improvement for games suitable for end-users in informal learning contexts.}, language = {en} } @inproceedings{KoenigWolf2016, author = {K{\"o}nig, Johannes Alexander and Wolf, Martin}, title = {A new definition of competence developing games - and a framework to assess them}, series = {ACHI 2016 : The Ninth International Conference on Advances in Computer-Human Interactions}, booktitle = {ACHI 2016 : The Ninth International Conference on Advances in Computer-Human Interactions}, isbn = {978-1-61208-468-8}, pages = {95 -- 97}, year = {2016}, abstract = {There are different types of games that try to make use of the motivation of a gaming situation in learning contexts. This paper introduces the new terminology 'Competence Developing Game' (CDG) as an umbrella term for all games with this intention. Based on this new terminology, an assessment framework has been developed and validated in scope of an empirical study. Now, all different types of CDGs can be evaluated according to a defined and uniform set of assessment criteria and, thus, are comparable according to their characteristics and effectiveness.}, language = {en} } @inproceedings{MaikeLenzWolf2014, author = {Maike, M{\"u}ller and Lenz, Laura and Wolf, Martin}, title = {Steigerung der Effektivit{\"a}t durch Prozessmodellierungs-Tools - {\"A}nderbarkeit und Transparenz von Prozessen am Beispiel der Business Simulation Apollo 13}, series = {Informatik 2014}, booktitle = {Informatik 2014}, publisher = {Gesellschaft f{\"u}r Informatik e.V.}, address = {Bonn}, isbn = {978-3-88579-626-8}, issn = {1617-5468}, pages = {357 -- 369}, year = {2014}, abstract = {Die Nutzung von Prozessmodellierungsmethoden oder - werkzeugen kann erheblichen Einfluss auf die Effektivit{\"a}t von Prozessen haben. Das gilt insbesondere f{\"u}r Situationen, in denen Personen unter Stress stehen oder unge{\"u}bt sind. In diesen F{\"a}llen geben Prozessmodelle konkrete Empfehlungen, nach denen sich die handelnden Personen richten k{\"o}nnten. In Experimenten mit der Business-Simulation Apollo 13 haben wir den Effekt eines Einsatzes von Prozessmodellierungsmethoden und -werkzeugen untersucht. Bereits bekannte Theorien (z.B. {\"u}ber geeignete Verh{\"a}ltnisse von Kommunikationsinhalten) konnten best{\"a}tigt werden. Dar{\"u}ber hinaus haben wir eine besondere Bedeutung der {\"U}bertragbarkeit von Prozessmodellen in konkrete Handlungen identifiziert.}, language = {de} } @article{Wolf2000, author = {Wolf, Martin}, title = {Groupware related task design}, series = {ACM SIGGROUP Bulletin}, volume = {21}, journal = {ACM SIGGROUP Bulletin}, number = {2}, issn = {2372-7403}, doi = {10.1145/605660.605662}, pages = {5 -- 8}, year = {2000}, abstract = {his report summarizes the results of a workshop on Groupware related task design which took place at the International Conference on Supporting Group Work Group'99, Arizona, from 14 th to 17 th November 1999. The workshop was addressed to people from different viewpoints, backgrounds, and domains: - Researchers dealing with questions of task analysis and task modeling for Groupware application from an academic point of view. They may contribute modelbased design approaches or theoretically oriented work - Practitioners with experience in the design and everyday use of groupware systems. They might refer to the practical side of the topic: "real" tasks, "real" problems, "real" users, etc.}, language = {en} }