@techreport{BarnatArntzBerneckeretal.2024, type = {Working Paper}, author = {Barnat, Miriam and Arntz, Kristian and Bernecker, Andreas and Fissabre, Anke and Franken, Norbert and Goldbach, Daniel and H{\"u}ning, Felix and J{\"o}rissen, J{\"o}rg and Kirsch, Ansgar and Pettrak, J{\"u}rgen and Rexforth, Matthias and Josef, Rosenkranz and Terstegge, Andreas}, title = {Strategische Gestaltung von Studieng{\"a}ngen f{\"u}r die Zukunft: Ein kollaborativ entwickeltes Self-Assessment}, series = {Hochschulforum Digitalisierung - Diskussionspapier}, journal = {Hochschulforum Digitalisierung - Diskussionspapier}, publisher = {Stifterverband f{\"u}r die Deutsche Wissenschaft}, address = {Berlin}, issn = {2365-7081}, pages = {16 Seiten}, year = {2024}, abstract = {Das Diskussionspapier beschreibt einen Prozess an der FH Aachen zur Entwicklung und Implementierung eines Self-Assessment-Tools f{\"u}r Studieng{\"a}nge. Dieser Prozess zielte darauf ab, die Relevanz der Themen Digitalisierung, Internationalisierung und Nachhaltigkeit in Studieng{\"a}ngen zu st{\"a}rken. Durch Workshops und kollaborative Entwicklung mit Studiendekan:innen entstand ein Fragebogen, der zur Reflexion und strategischen Weiterentwicklung der Studieng{\"a}nge dient.}, language = {de} } @article{UlmerBraunChengetal.2023, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {A human factors-aware assistance system in manufacturing based on gamification and hardware modularisation}, series = {International Journal of Production Research}, journal = {International Journal of Production Research}, publisher = {Taylor \& Francis}, issn = {0020-7543 (Print)}, doi = {10.1080/00207543.2023.2166140}, year = {2023}, abstract = {Assistance systems have been widely adopted in the manufacturing sector to facilitate various processes and tasks in production environments. However, existing systems are mostly equipped with rigid functional logic and do not provide individual user experiences or adapt to their capabilities. This work integrates human factors in assistance systems by adjusting the hardware and instruction presented to the workers' cognitive and physical demands. A modular system architecture is designed accordingly, which allows a flexible component exchange according to the user and the work task. Gamification, the use of game elements in non-gaming contexts, has been further adopted in this work to provide level-based instructions and personalised feedback. The developed framework is validated by applying it to a manual workstation for industrial assembly routines.}, language = {en} }