@article{KallweitHelbingOrglmeisteretal.1994, author = {Kallweit, Stephan and Helbing, M. and Orglmeister, R. and Siekmann, H. E.}, title = {Image Processing Techniques with Neural Networks for Flow Visualization in Rotating Machinery / Helbing, M. ; Orgimeiste, R. [Orglmeister, R.] ; Kallweit, S. ; Siekmann, H. E. ; Dues, M. ; Cronemeyer, J.}, series = {FLUCOME '94 : the 4th Triennial International Symposium on Fluid Control, Measurement and Visualization; August 29 - September 1, 1994, Toulouse, France, International Congress Centre, DIGORA-Lab{\`e}ge / CERT/ONERA. General chairman Patrick Hebrard}, journal = {FLUCOME '94 : the 4th Triennial International Symposium on Fluid Control, Measurement and Visualization; August 29 - September 1, 1994, Toulouse, France, International Congress Centre, DIGORA-Lab{\`e}ge / CERT/ONERA. General chairman Patrick Hebrard}, address = {Toulouse}, pages = {87 -- 94}, year = {1994}, language = {en} } @inproceedings{PakPiegelerFeldmannetal.2006, author = {Pak, Daniel and Piegeler, D. and Feldmann, Markus and Schleser, Markus and Dilthey, Ulrich}, title = {Hybrid joints of textile reinforced concrete parts - designed for assembly}, series = {Textile reinforced concrete : proceedings of the 1. International RILEM Conference, held at the RWTH Aachen, September 6/7, 2006. (RILEM proceedings ; 50)}, booktitle = {Textile reinforced concrete : proceedings of the 1. International RILEM Conference, held at the RWTH Aachen, September 6/7, 2006. (RILEM proceedings ; 50)}, editor = {Hegger, Josef}, publisher = {RILEM Publ.}, address = {Bagneux}, organization = {International Conference on Textile Reinforced Concrete <1, 2006, Aachen>}, isbn = {2-912143-97-7}, pages = {181 -- 190}, year = {2006}, language = {en} } @article{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Human-Centered Gamification Framework for Manufacturing Systems}, series = {Procedia CIRP}, volume = {93}, journal = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2020.04.076}, pages = {670 -- 675}, year = {2020}, abstract = {While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees' engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.}, language = {en} } @article{ChengWollertChenetal.2023, author = {Cheng, Chi-Tsun and Wollert, J{\"o}rg and Chen, Xi and Fapojuwo, Abraham O.}, title = {Guest Editorial : Circuits and Systems for Industry X.0 Applications}, series = {IEEE Journal on Emerging and Selected Topics in Circuits and Systems}, volume = {13}, journal = {IEEE Journal on Emerging and Selected Topics in Circuits and Systems}, edition = {2}, publisher = {IEEE}, address = {New York}, issn = {2156-3357 (Print)}, doi = {10.1109/JETCAS.2023.3278843}, pages = {457 -- 460}, year = {2023}, language = {en} } @article{HanrathPlesken1985, author = {Hanrath, Wilhelm and Plesken, Wilhelm}, title = {Group rings and irreducible representations of space groups / by W. Hanrath and W. Plesken}, series = {Journal f{\"u}r die reine und angewandte Mathematik. 362 (1985)}, journal = {Journal f{\"u}r die reine und angewandte Mathematik. 362 (1985)}, isbn = {0075-4102}, pages = {130 -- 140}, year = {1985}, language = {en} } @inproceedings{UlmerBraunLaietal.2019, author = {Ulmer, Jessica and Braun, Sebastian and Lai, Chow Yin and Cheng, Chi-Tsun and Wollert, J{\"o}rg}, title = {Generic integration of VR and AR in product lifecycles based on CAD models}, series = {Proceedings of The 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, booktitle = {Proceedings of The 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, year = {2019}, language = {en} } @inproceedings{ChavezBermudezWollert2019, author = {Chavez Bermudez, Victor Francisco and Wollert, J{\"o}rg}, title = {Gateway for Automation Controllers and Cloud based Voice Recognition Services}, series = {KommA, 10. Jahreskolloquium Kommunikation in der Automation}, booktitle = {KommA, 10. Jahreskolloquium Kommunikation in der Automation}, publisher = {Institut f{\"u}r Automation und Kommunikation}, address = {Magdeburg}, organization = {KommA, 2019, Jahreskolloquium Kommunikation in der Automation, 10., Lemgo, DE, 2019-11-20 - 2019-11-21}, isbn = {978-3-944722-85-6}, pages = {1 -- 8}, year = {2019}, language = {en} } @article{UlmerBraunChengetal.2022, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results}, series = {International Journal of Human-Computer Studies}, volume = {165}, journal = {International Journal of Human-Computer Studies}, number = {Art. No. 102854}, publisher = {Elsevier}, address = {Amsterdam}, issn = {1071-5819}, doi = {10.1016/j.ijhcs.2022.102854}, year = {2022}, abstract = {Virtual Reality (VR) offers novel possibilities for remote training regardless of the availability of the actual equipment, the presence of specialists, and the training locations. Research shows that training environments that adapt to users' preferences and performance can promote more effective learning. However, the observed results can hardly be traced back to specific adaptive measures but the whole new training approach. This study analyzes the effects of a combined point and leveling VR-based gamification system on assembly training targeting specific training outcomes and users' motivations. The Gamified-VR-Group with 26 subjects received the gamified training, and the Non-Gamified-VR-Group with 27 subjects received the alternative without gamified elements. Both groups conducted their VR training at least three times before assembling the actual structure. The study found that a level system that gradually increases the difficulty and error probability in VR can significantly lower real-world error rates, self-corrections, and support usages. According to our study, a high error occurrence at the highest training level reduced the Gamified-VR-Group's feeling of competence compared to the Non-Gamified-VR-Group, but at the same time also led to lower error probabilities in real-life. It is concluded that a level system with a variable task difficulty should be combined with carefully balanced positive and negative feedback messages. This way, better learning results, and an improved self-evaluation can be achieved while not causing significant impacts on the participants' feeling of competence.}, language = {en} } @article{DuesGebhardtKallweitetal.1994, author = {Dues, M. and Gebhardt, Andreas and Kallweit, Stephan and Scheffler, T. and Siekmann, H. and Uchiyama, T.}, title = {Flow Visualization in a Cavitating Flow}, series = {Proceedings of the German-Japanese Symposium on Multi-Phase Flow : Karlsruhe, Germany, August 23 - 25, 1994 / comp. by U. M{\"u}ller ...}, journal = {Proceedings of the German-Japanese Symposium on Multi-Phase Flow : Karlsruhe, Germany, August 23 - 25, 1994 / comp. by U. M{\"u}ller ...}, publisher = {Kernforschungszentrum Karlsruhe}, address = {Karlsruhe}, pages = {391 -- 402}, year = {1994}, language = {en} } @inproceedings{StarkeKunkelHahn2013, author = {Starke, G{\"u}nther and Kunkel, Thomas and Hahn, Daniel}, title = {Flexible collaboration and control of heterogeneous mechatronic devices and systems by means of an event-driven, SOA-based automation concept}, series = {2013 IEEE International Conference on Industrial Technologies (ICIT-13)}, booktitle = {2013 IEEE International Conference on Industrial Technologies (ICIT-13)}, publisher = {IEEE}, address = {Piscataway, NJ}, organization = {International Conference on Industrial Technologies <2013, Cape Town>}, isbn = {978-1-4673-4567-5 ; 978-1-4673-4569-9}, pages = {1982 -- 1987}, year = {2013}, language = {en} }