@inproceedings{KesslerBalcGebhardtetal.2017, author = {Kessler, Julia and Balc, Nicolae and Gebhardt, Andreas and Abbas, Karim}, title = {Basic research on lattice structures focused on the reliance of the cross sectional area and additional coatings}, series = {The 4th International Conference on Computing and Solutions in Manufacturing Engineering 2016 - CoSME'16}, booktitle = {The 4th International Conference on Computing and Solutions in Manufacturing Engineering 2016 - CoSME'16}, edition = {Vol. 94}, doi = {10.1051/matecconf/20179403008}, pages = {7 S.}, year = {2017}, language = {en} } @article{Thomas2016, author = {Thomas, Axel}, title = {Genussrechte als Instrument der Unternehmensfinanzierung von kommunalen Wohnungs- baugesellschaften}, series = {VM Verwaltung und Management}, volume = {22}, journal = {VM Verwaltung und Management}, number = {6}, publisher = {Nomos}, address = {Baden-Baden}, issn = {0947-9856}, doi = {10.5771/0947-9856-2016-6-322}, pages = {322 -- 327}, year = {2016}, abstract = {Die kommunalen Wohnungsbaugesellschaften und ihr Gesch{\"a}ftszweck bzw. Versorgungsauftrag erfahren aus gesamtgesellschaftlichen Gr{\"u}nden aktuell einen erheblichen Bedeutungszuwachs. Der kommunale Wohnungsbau soll und muss intensiviert werden, da z.B. zunehmend Wohnungsbindungen auslaufen. Bezahlbare Neubauten fehlen speziell Familien, Senioren, Studenten und Fl{\"u}chtlingen. Um das Investitionsvolumen zu bew{\"a}ltigen, bedarf es nicht nur der F{\"o}rderkredite, sondern auch der Zuf{\"u}hrung „frischen Kapitals". Der Beitrag stellt dar, dass Genussrechte ein interessantes und oft unbekanntes Finanzierungsinstrument f{\"u}r kommunale Wohnungsbaugesellschaften mit passgenauen Ausgestaltungsm{\"o}glichkeiten sind. Mit Hilfe von Genussrechten k{\"o}nnen die notwendigen Neubau-Investitionen solide mit Quasi-Eigenkapital unterlegt werden und den sozialen Wohnungsbau wiederbeleben. Genussrechte als Hybridkapital lassen sich mangels gesetzlicher Eingrenzung exakt und individuell ebenso an die Bed{\"u}rfnisse der kommunalen Wohnungsbaugesellschaft anpassen wie an die der Gesellschafter und des jeweiligen Neubauvorhabens.}, language = {de} } @article{Enning2017, author = {Enning, Manfred}, title = {Vom "K{\"o}nig der Landstraße" zur "Ameise 4.0"}, series = {ETR - Eisenbahntechnische Rundschau}, volume = {66}, journal = {ETR - Eisenbahntechnische Rundschau}, number = {1/2}, publisher = {DVV Media Group}, address = {Hamburg}, issn = {0013-2845}, pages = {3}, year = {2017}, abstract = {Auf Eisenbahn- und Logistikkonferenzen werden gelegentlich Videos von Blattschneiderameisen gezeigt, die effizient und selbstorganisiert große Mengen Material durch den Dschungel transportieren. Daran sollen wir uns ein Beispiel nehmen.}, language = {de} } @article{KampkerSchleserTriebsetal.2018, author = {Kampker, Achim and Schleser, Markus and Triebs, Johannes and Berg, Alexander-Karl and Hansen, Jan Ole and Fiedler, Falko}, title = {Bauteilintegrierte Vorrichtungsfunktionen im Karosseriebau : Aktuelle Ergebnisse im Forschungsprojekt ProeK}, series = {ZWF Zeitschrift f{\"u}r wirtschaftlichen Fabrikbetrieb}, volume = {113}, journal = {ZWF Zeitschrift f{\"u}r wirtschaftlichen Fabrikbetrieb}, number = {11}, publisher = {De Gruyter}, address = {Berlin}, issn = {0947-0085}, doi = {10.3139/104.112012}, pages = {767 -- 770}, year = {2018}, abstract = {Das Forschungsprojekt Produktionseffizienz in der Kleinserie (ProeK) erarbeitet kosteng{\"u}nstige und effiziente L{\"o}sungsans{\"a}tze f{\"u}r Prozessketten im Zukunftsfeld der Elektromobilit{\"a}t. Das Teilprojekt Karosserie setzt diese Zielsetzung durch innovative und praxisorientierte Produkt- und Prozesskonzepte mit neuartigen bauteilintegrierten Vorrichtungsfunktionen (BiV) um. Im Teilprojekt Außenhaut sollen Toleranzen adaptiv durch Anpassungen der Prozessparameter sowie Bauteilmanipulation kompensiert werden.}, language = {de} } @incollection{EngemannDuKallweitetal.2020, author = {Engemann, Heiko and Du, Shengzhi and Kallweit, Stephan and Ning, Chuanfang and Anwar, Saqib}, title = {AutoSynPose: Automatic Generation of Synthetic Datasets for 6D Object Pose Estimation}, series = {Machine Learning and Artificial Intelligence. Proceedings of MLIS 2020}, booktitle = {Machine Learning and Artificial Intelligence. Proceedings of MLIS 2020}, publisher = {IOS Press}, address = {Amsterdam}, isbn = {978-1-64368-137-5}, doi = {10.3233/FAIA200770}, pages = {89 -- 97}, year = {2020}, abstract = {We present an automated pipeline for the generation of synthetic datasets for six-dimension (6D) object pose estimation. Therefore, a completely automated generation process based on predefined settings is developed, which enables the user to create large datasets with a minimum of interaction and which is feasible for applications with a high object variance. The pipeline is based on the Unreal 4 (UE4) game engine and provides a high variation for domain randomization, such as object appearance, ambient lighting, camera-object transformation and distractor density. In addition to the object pose and bounding box, the metadata includes all randomization parameters, which enables further studies on randomization parameter tuning. The developed workflow is adaptable to other 3D objects and UE4 environments. An exemplary dataset is provided including five objects of the Yale-CMU-Berkeley (YCB) object set. The datasets consist of 6 million subsegments using 97 rendering locations in 12 different UE4 environments. Each dataset subsegment includes one RGB image, one depth image and one class segmentation image at pixel-level.}, language = {en} } @article{EngemannDuKallweitetal.2020, author = {Engemann, Heiko and Du, Shengzhi and Kallweit, Stephan and C{\"o}nen, Patrick and Dawar, Harshal}, title = {OMNIVIL - an autonomous mobile manipulator for flexible production}, series = {Sensors}, volume = {20}, journal = {Sensors}, number = {24, art. no. 7249}, publisher = {MDPI}, address = {Basel}, isbn = {1424-8220}, doi = {10.3390/s20247249}, pages = {1 -- 30}, year = {2020}, language = {en} } @inproceedings{DannenSchindelePruemmeretal.2022, author = {Dannen, Tammo and Schindele, Benedikt and Pr{\"u}mmer, Marcel and Arntz, Kristian and Bergs, Thomas}, title = {Methodology for the self-optimizing determination of additive manufacturing process eligibility and optimization potentials in toolmaking}, series = {Procedia CIRP Leading manufacturing systems transformation - Proceedings of the 55th CIRP Conference on Manufacturing Systems 2022}, volume = {107}, booktitle = {Procedia CIRP Leading manufacturing systems transformation - Proceedings of the 55th CIRP Conference on Manufacturing Systems 2022}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2022.05.188}, pages = {1539 -- 1544}, year = {2022}, abstract = {Additive Manufacturing (AM) of metallic workpieces faces a continuously rising technological relevance and market size. Producing complex or highly strained unique workpieces is a significant field of application, making AM highly relevant for tool components. Its successful economic application requires systematic workpiece based decisions and optimizations. Considering geometric and technological requirements as well as the necessary post-processing makes deciding effortful and requires in-depth knowledge. As design is usually adjusted to established manufacturing, associated technological and strategic potentials are often neglected. To embed AM in a future proof industrial environment, software-based self-learning tools are necessary. Integrated into production planning, they enable companies to unlock the potentials of AM efficiently. This paper presents an appropriate methodology for the analysis of process-specific AM-eligibility and optimization potential, added up by concrete optimization proposals. For an integrated workpiece characterization, proven methods are enlarged by tooling-specific figures. The first stage of the approach specifies the model's initialization. A learning set of tooling components is described using the developed key figure system. Based on this, a set of applicable rules for workpiece-specific result determination is generated through clustering and expert evaluation. Within the following application stage, strategic orientation is quantified and workpieces of interest are described using the developed key figures. Subsequently, the retrieved information is used for automatically generating specific recommendations relying on the generated ruleset of stage one. Finally, actual experiences regarding the recommendations are gathered within stage three. Statistic learning transfers those to the generated ruleset leading to a continuously deepening knowledge base. This process enables a steady improvement in output quality.}, language = {en} } @incollection{Dreschers2023, author = {Dreschers, Martin}, title = {\S25 Arbeitsrechtliche Probleme im Rahmen der Betriebsfortf{\"u}hrung}, series = {Betriebsfortf{\"u}hrung in Restrukturierung und Insolvenz}, booktitle = {Betriebsfortf{\"u}hrung in Restrukturierung und Insolvenz}, editor = {M{\"o}nning, Rolf-Dieter}, publisher = {RWS Verlag}, address = {K{\"o}ln}, isbn = {978-3-8145-2012-4 (print)}, doi = {https://doi.org/10.15375/9783814558882-028}, pages = {947 -- 988}, year = {2023}, language = {de} } @incollection{Dreschers2023, author = {Dreschers, Martin}, title = {\S18 Grenz{\"u}berschreitende Eigenverwaltung}, series = {HRI II - Handbuch Restrukturierung in der Insolvenz}, booktitle = {HRI II - Handbuch Restrukturierung in der Insolvenz}, editor = {K{\"u}bler, Bruno M. and Bork, Reinhard and Pr{\"u}tting, Hanns}, publisher = {RWS Verlag}, address = {K{\"o}ln}, isbn = {978-3-8145-2010-0 (print)}, doi = {10.15375/9783814558714-028}, pages = {524 -- 556}, year = {2023}, language = {de} } @inproceedings{KoenigWolf2016, author = {K{\"o}nig, Johannes Alexander and Wolf, Martin R.}, title = {A new definition of competence developing games - and a framework to assess them}, series = {ACHI 2016 : The Ninth International Conference on Advances in Computer-Human Interactions}, booktitle = {ACHI 2016 : The Ninth International Conference on Advances in Computer-Human Interactions}, isbn = {978-1-61208-468-8}, pages = {95 -- 97}, year = {2016}, abstract = {There are different types of games that try to make use of the motivation of a gaming situation in learning contexts. This paper introduces the new terminology 'Competence Developing Game' (CDG) as an umbrella term for all games with this intention. Based on this new terminology, an assessment framework has been developed and validated in scope of an empirical study. Now, all different types of CDGs can be evaluated according to a defined and uniform set of assessment criteria and, thus, are comparable according to their characteristics and effectiveness.}, language = {en} }