@article{Golland2019, author = {Golland, Alexander}, title = {Die Verarbeitung zum Zwecke der Vertragserf{\"u}llung - Leitlinien des Europ{\"a}ischen Datenschutzausschusses}, series = {DSB Datenschutz-Berater}, volume = {43}, journal = {DSB Datenschutz-Berater}, number = {7-8}, publisher = {DFV Mediengruppe}, address = {Frankfurt a.M.}, isbn = {0170-7256}, pages = {167 -- 168}, year = {2019}, language = {de} } @inproceedings{BeckerEggertFleischeretal.2012, author = {Becker, J{\"o}rg and Eggert, Mathias and Fleischer, Stefan and Heddier, Marcel and Knackstedt, Ralf}, title = {Data Warehouse Design and Legal Visualization - The Applicability of H2 for Reporting}, series = {Proceedings of the 23rd Australasian Conference on Information Systems 2012}, booktitle = {Proceedings of the 23rd Australasian Conference on Information Systems 2012}, pages = {11 S.}, year = {2012}, language = {de} } @incollection{Golland2020, author = {Golland, Alexander}, title = {Struggling with users' consent: Economic approach to solve the issue of coupling}, series = {Turning Point in Data Protection Law}, booktitle = {Turning Point in Data Protection Law}, publisher = {Nomos}, address = {Baden-Baden}, isbn = {978-3-8487-6909-4}, doi = {10.5771/9783748921561-121}, pages = {121 -- 126}, year = {2020}, language = {en} } @article{Golland2021, author = {Golland, Alexander}, title = {Bußgelder wegen Datenschutzverst{\"o}ßen - Vermeidung und Verteidigung. Deutsche Aufsichtsbeh{\"o}rden setzen seit vergangenem Jahr zunehmend auf Sanktion}, series = {NWB Steuer- und Wirtschaftsrecht}, volume = {36}, journal = {NWB Steuer- und Wirtschaftsrecht}, publisher = {NWB-Verlag}, address = {Herne}, isbn = {0028-3460}, pages = {2678 -- 2687}, year = {2021}, language = {de} } @inproceedings{KnackstedtEggertHeddieretal.2013, author = {Knackstedt, Ralf and Eggert, Mathias and Heddier, Marcel and Chasin, Friedrich and Becker, J{\"o}rg}, title = {The Relationship of IS and Law - Insights into the German Online Car Registration Case}, series = {ECIS 2013 Completed Research. 18. Proceedings of the 21st European Conference on Information Systems}, booktitle = {ECIS 2013 Completed Research. 18. Proceedings of the 21st European Conference on Information Systems}, pages = {13 S.}, year = {2013}, language = {en} } @inproceedings{KnackstedtEggertHeddieretal.2013, author = {Knackstedt, Ralf and Eggert, Mathias and Heddier, Marcel and Chasin, Friedrich and Becker, J{\"o}rg}, title = {The Relationship Of Is And Law - The Perspective Of And Implications For IS Research}, series = {ECIS 2013 Completed Research. 18}, booktitle = {ECIS 2013 Completed Research. 18}, pages = {13 S.}, year = {2013}, language = {en} } @inproceedings{EggertEdelbauer2020, author = {Eggert, Mathias and Edelbauer, Thomas Rudolf}, title = {Gamified Information Systems for Assisted Living Facilities - Relevant Design Guidelines, Affordances and Adoption Barriers}, publisher = {GITO}, address = {Berlin}, doi = {10.30844/wi_2020_f3-eggert}, pages = {16 Seiten}, year = {2020}, abstract = {Gamification and gamified information systems (GIS) apply video game elements to encourage the work on boring and everyday tasks. Meanwhile, several research works provide evidence that gamification increases efficiency and effectivity of such tasks. The paper at hand investigates the health care sector, which is challenged with cost pressure and suffers in process efficiency. We hypothesize that GIS may improve the efficiency and quality of care processes. By applying an interview-based content analysis, the paper at hand evaluates gamification elements in an assisted living environment and provides three research contributions. First, insights into relevant GIS affordances and application examples for assisted living facilities are given. Second, assisted living experts evaluate GIS design guidelines. Both the relevant affordances and design principles comprise a basis for the development of a GIS for social workers in assisted living facilities. Third, potential adoption barriers and design guidelines for GIS in assisted living are presented.}, language = {en} } @inproceedings{BeckerBergenerBreukeretal.2011, author = {Becker, J{\"o}rg and Bergener, Philipp and Breuker, Dominic and Delfmann, Patrick and Eggert, Mathias}, title = {An Efficient Business Process Compliance Checking Approach}, series = {Governance and Sustainability in Information Systems. Managing the Transfer and Diffusion of IT : IFIP WG 8.6 International Working Conference, Hamburg, Germany, September 22-24, 2011. Proceedings}, booktitle = {Governance and Sustainability in Information Systems. Managing the Transfer and Diffusion of IT : IFIP WG 8.6 International Working Conference, Hamburg, Germany, September 22-24, 2011. Proceedings}, publisher = {Springer}, address = {Berlin, Heidelberg}, doi = {10.1007/978-3-642-24148-2_19}, pages = {282 -- 287}, year = {2011}, language = {en} } @inproceedings{EggertSchadeBroehletal.2024, author = {Eggert, Mathias and Schade, Maximilian and Br{\"o}hl, Florian and Moriz, Alexander}, title = {Generating synthetic LiDAR point cloud data for object detection using the Unreal Game Engine}, series = {Design Science Research for a Resilient Future (DESRIST 2024)}, booktitle = {Design Science Research for a Resilient Future (DESRIST 2024)}, editor = {Mandviwalla, Munir and S{\"o}llner, Matthias and Tuunanen, Tuure}, publisher = {Springer}, address = {Cham}, isbn = {978-3-031-61174-2 (Print)}, doi = {10.1007/978-3-031-61175-9_20}, pages = {295 -- 309}, year = {2024}, abstract = {Object detection based on artificial intelligence is ubiquitous in today's computer vision research and application. The training of the neural networks for object detection requires large and high-quality datasets. Besides datasets based on image data, datasets derived from point clouds offer several advantages. However, training datasets are sparse and their generation requires a lot of effort, especially in industrial domains. A solution to this issue offers the generation of synthetic point cloud data. Based on the design science research method, the work at hand proposes an approach and its instantiation for generating synthetic point cloud data based on the Unreal Engine. The point cloud quality is evaluated by comparing the synthetic cloud to a real-world point cloud. Within a practical example the applicability of the Unreal Game engine for synthetic point cloud generation could be successfully demonstrated.}, language = {de} } @book{Siedenbiedel2016, author = {Siedenbiedel, Georg}, title = {F{\"u}hrung international operierender Unternehmen}, series = {Schriftenreihe innovative betriebswirtschaftliche Forschung und Praxis ; Band 457}, journal = {Schriftenreihe innovative betriebswirtschaftliche Forschung und Praxis ; Band 457}, publisher = {Kovac}, address = {Hamburg}, isbn = {978-3-8300-9164-6}, pages = {424 Seiten}, year = {2016}, language = {de} }