@inproceedings{TischbeinKeanVertgewalletal.2023, author = {Tischbein, Franziska and Kean, Kilian and Vertgewall, Chris Martin and Ulbig, Andreas and Altherr, Lena}, title = {Determination of the topology of low-voltage distribution grids using cluster methods}, series = {27th International Conference on Electricity Distribution (CIRED 2023)}, booktitle = {27th International Conference on Electricity Distribution (CIRED 2023)}, publisher = {IEEE}, isbn = {978-1-83953-855-1}, doi = {10.1049/icp.2023.0478}, pages = {1 -- 5}, year = {2023}, abstract = {Due to the decarbonization of the energy sector, the electric distribution grids are undergoing a major transformation, which is expected to increase the load on the operating resources due to new electrical loads and distributed energy resources. Therefore, grid operators need to gradually move to active grid management in order to ensure safe and reliable grid operation. However, this requires knowledge of key grid variables, such as node voltages, which is why the mass integration of measurement technology (smart meters) is necessary. Another problem is the fact that a large part of the topology of the distribution grids is not sufficiently digitized and models are partly faulty, which means that active grid operation management today has to be carried out largely blindly. It is therefore part of current research to develop methods for determining unknown grid topologies based on measurement data. In this paper, different clustering algorithms are presented and their performance of topology detection of low voltage grids is compared. Furthermore, the influence of measurement uncertainties is investigated in the form of a sensitivity analysis.}, language = {en} } @inproceedings{SchulteTiggesMatheisRekeetal.2023, author = {Schulte-Tigges, Joschua and Matheis, Dominik and Reke, Michael and Walter, Thomas and Kaszner, Daniel}, title = {Demonstrating a V2X enabled system for transition of control and minimum risk manoeuvre when leaving the operational design domain}, series = {HCII 2023: HCI in Mobility, Transport, and Automotive Systems}, booktitle = {HCII 2023: HCI in Mobility, Transport, and Automotive Systems}, editor = {Kr{\"o}mker, Heidi}, publisher = {Springer}, address = {Cham}, isbn = {978-3-031-35677-3 (Print)}, doi = {10.1007/978-3-031-35678-0_12}, pages = {200 -- 210}, year = {2023}, abstract = {Modern implementations of driver assistance systems are evolving from a pure driver assistance to a independently acting automation system. Still these systems are not covering the full vehicle usage range, also called operational design domain, which require the human driver as fall-back mechanism. Transition of control and potential minimum risk manoeuvres are currently research topics and will bridge the gap until full autonomous vehicles are available. The authors showed in a demonstration that the transition of control mechanisms can be further improved by usage of communication technology. Receiving the incident type and position information by usage of standardised vehicle to everything (V2X) messages can improve the driver safety and comfort level. The connected and automated vehicle's software framework can take this information to plan areas where the driver should take back control by initiating a transition of control which can be followed by a minimum risk manoeuvre in case of an unresponsive driver. This transition of control has been implemented in a test vehicle and was presented to the public during the IEEE IV2022 (IEEE Intelligent Vehicle Symposium) in Aachen, Germany.}, language = {en} } @inproceedings{GaldiHartungDugelay2017, author = {Galdi, Chiara and Hartung, Frank and Dugelay, Jean-Luc}, title = {Videos versus still images: Asymmetric sensor pattern noise comparison on mobile phones}, series = {Electronic Imaging}, booktitle = {Electronic Imaging}, publisher = {Society for Imaging Science and Technology}, address = {Springfield, Virginia}, issn = {2470-1173}, doi = {10.2352/ISSN.2470-1173.2017.7.MWSF-331}, pages = {100 -- 103}, year = {2017}, abstract = {Nowadays, the most employed devices for recoding videos or capturing images are undoubtedly the smartphones. Our work investigates the application of source camera identification on mobile phones. We present a dataset entirely collected by mobile phones. The dataset contains both still images and videos collected by 67 different smartphones. Part of the images consists in photos of uniform backgrounds, especially collected for the computation of the RSPN. Identifying the source camera given a video is particularly challenging due to the strong video compression. The experiments reported in this paper, show the large variation in performance when testing an highly accurate technique on still images and videos.}, language = {en} } @inproceedings{WalterElsenMuelleretal.1999, author = {Walter, Peter and Elsen, Ingo and M{\"u}ller, Holger and Kraiss, Karl-Friedrich}, title = {3D object recognition with a specialized mixtures of experts architecture}, series = {IJCNN'99. International Joint Conference on Neural Networks. Proceedings}, booktitle = {IJCNN'99. International Joint Conference on Neural Networks. Proceedings}, publisher = {IEEE}, address = {New York}, isbn = {0-7803-5529-6}, issn = {1098-7576}, doi = {10.1109/IJCNN.1999.836243}, pages = {3563 -- 3568}, year = {1999}, abstract = {Aim of the AXON2 project (Adaptive Expert System for Object Recogniton using Neuml Networks) is the development of an object recognition system (ORS) capable of recognizing isolated 3d objects from arbitrary views. Commonly, classification is based on a single feature extracted from the original image. Here we present an architecture adapted from the Mixtures of Eaqerts algorithm which uses multiple neuml networks to integmte different features. During tmining each neural network specializes in a subset of objects or object views appropriate to the properties of the corresponding feature space. In recognition mode the system dynamically chooses the most relevant features and combines them with maximum eficiency. The remaining less relevant features arz not computed and do therefore not decelerate the-recognition process. Thus, the algorithm is well suited for ml-time applications.}, language = {en} } @inproceedings{Elsen1998, author = {Elsen, Ingo}, title = {A pixel based approach to view based object recognition with self-organizing neural networks}, series = {IECON'98. Proceedings of the 24th Annual Conference of the IEEE Industrial Electronics Society}, booktitle = {IECON'98. Proceedings of the 24th Annual Conference of the IEEE Industrial Electronics Society}, publisher = {IEEE}, address = {New York}, isbn = {0-7803-4503-7}, doi = {10.1109/IECON.1998.724032}, pages = {2040 -- 2044}, year = {1998}, abstract = {This paper addresses the pixel based classification of three dimensional objects from arbitrary views. To perform this task a coding strategy, inspired by the biological model of human vision, for pixel data is described. The coding strategy ensures that the input data is invariant against shift, scale and rotation of the object in the input domain. The image data is used as input to a class of self organizing neural networks, the Kohonen-maps or self-organizing feature maps (SOFM). To verify this approach two test sets have been generated: the first set, consisting of artificially generated images, is used to examine the classification properties of the SOFMs; the second test set examines the clustering capabilities of the SOFM when real world image data is applied to the network after it has been preprocessed to be invariant against shift, scale and rotation. It is shown that the clustering capability of the SOFM is strongly dependant on the invariance coding of the images.}, language = {en} } @inproceedings{ElsenKraissKrumbiegel1997, author = {Elsen, Ingo and Kraiss, Karl-Friedrich and Krumbiegel, Dirk}, title = {Pixel based 3D object recognition with bidirectional associative memories}, series = {International Conference on Neural Networks 1997}, booktitle = {International Conference on Neural Networks 1997}, publisher = {IEEE}, address = {New York}, isbn = {0-7803-4122-8}, pages = {1679 -- 1684}, year = {1997}, abstract = {This paper addresses the pixel based recognition of 3D objects with bidirectional associative memories. Computational power and memory requirements for this approach are identified and compared to the performance of current computer architectures by benchmarking different processors. It is shown, that the performance of special purpose hardware, like neurocomputers, is between one and two orders of magnitude higher than the performance of mainstream hardware. On the other hand, the calculation of small neural networks is performed more efficiently on mainstream processors. Based on these results a novel concept is developed, which is tailored for the efficient calculation of bidirectional associative memories. The computational efficiency is further enhanced by the application of algorithms and storage techniques which are matched to characteristics of the application at hand.}, language = {en} } @inproceedings{ElsenSchmalzbauer2011, author = {Elsen, Ingo and Schmalzbauer, Michael}, title = {Messsystematik zur Steuerung der Produkt- und Prozessqualit{\"a}t in Systemintegrationsprojekten - ein Erfahrungsbericht}, series = {Software Engineering 2011 - Fachtagung des GI-Fachbereichs Softwaretechnik, 21. - 25. Februar 2011 in Karlsruhe}, booktitle = {Software Engineering 2011 - Fachtagung des GI-Fachbereichs Softwaretechnik, 21. - 25. Februar 2011 in Karlsruhe}, editor = {Reussner, Ralf and Grund, Matthias and Andreas, Oberweis and Tichy, Walter}, publisher = {Gesellschaft f{\"u}r Informatik eV}, address = {Bonn}, isbn = {9783885792772}, issn = {1617-5468}, pages = {1 Seite}, year = {2011}, abstract = {Der Erfolg eines Softwarenentwicklungsprojektes insbesondere eines Systemintegrationsprojektes wird mit der Erf{\"u}llung des „Teufelsdreiecks", „In-Time", „In-Budget", „In-Quality" gemessen. Hierzu ist die Kenntnis der Software- und Prozessqualit{\"a}t essenziell, um die Einhaltung der Qualit{\"a}tskriterien festzustellen, aber auch, um eine Vorhersage hinsichtlich Termin- und Budgettreue zu treffen. Zu diesem Zweck wurde in der T-Systems Systems Integration ein System aus verschiedenen Key Performance Indikatoren entworfen und in der Organisation implementiert, das genau das leistet und die Kriterien f{\"u}r CMMI Level 3 erf{\"u}llt.}, language = {de} } @inproceedings{ElsenHawariJohnen2010, author = {Elsen, Ingo and Hawari, Asma and Johnen, Uwe}, title = {Produktkernel in der Systemintegration (Erfahrungsbericht aus der Praxis)}, series = {Vom Projekt zum Produkt - Fachtagung des GI-Fachausschusses Management der Anwendungsentwicklung und -wartung im Fachbereich Wirtschaftsinformatik (WI-MAW), 1. - 3. Dezember 2010 in Aachen}, booktitle = {Vom Projekt zum Produkt - Fachtagung des GI-Fachausschusses Management der Anwendungsentwicklung und -wartung im Fachbereich Wirtschaftsinformatik (WI-MAW), 1. - 3. Dezember 2010 in Aachen}, editor = {Pietsch, Wolfram and Krams, Benedikt}, publisher = {Gesellschaft f{\"u}r Informatik eV}, address = {Bonn}, isbn = {9783885792727}, issn = {1617-5468}, pages = {93 -- 102}, year = {2010}, abstract = {In der Vergangenheit basierten große Systemintegrationsprojekte in der Regel auf Individualentwicklungen f{\"u}r einzelne Kunden. Getrieben durch Kostendruck steigt aber der Bedarf nach standardisierten L{\"o}sungen, die gleichzeitig die individuellen Anforderungen des jeweiligen Umfelds ber{\"u}cksichtigen. T-Systems GEI GmbH wird beiden Anforderungen mit Produktkerneln gerecht. Neben den technischen Aspekten der Kernelentwicklung spielen besonders organisatorische Aspekte eine Rolle, um Kernel effizient und qualitativ hochwertig zu entwickeln, ohne deren Funktionalit{\"a}ten ins Uferlose wachsen zu lassen. Umgesetzt hat T-Systems dieses Konzept f{\"u}r Flughafeninformationssysteme. Damit kann dem wachsenden Bedarf der Flughafenbetreiber nach einer effizienten und kosteng{\"u}nstigen Softwarel{\"o}sung zur Unterst{\"u}tzung Ihrer Gesch{\"a}ftsprozesse entsprochen werden.}, language = {de} } @inproceedings{KoenigWolf2018, author = {K{\"o}nig, Johannes Alexander and Wolf, Martin R.}, title = {Cybersecurity awareness training provided by the competence developing game GHOST}, series = {ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions}, booktitle = {ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions}, isbn = {978-1-61208-616-3}, pages = {81 -- 87}, year = {2018}, abstract = {This paper introduces a Competence Developing Game (CDG) for the purpose of a cybersecurity awareness training for businesses. The target audience will be discussed in detail to understand their requirements. It will be explained why and how a mix of business simulation and serious game meets these stakeholder requirements. It will be shown that a tablet and touchscreen based approach is the most suitable solution. In addition, an empirical study will be briefly presented. The study was carried out to examine how an interaction system for a 3D-tablet based CDG has to be designed, to be manageable for non-game experienced employees. Furthermore, it will be explained which serious content is necessary for a Cybersecurity awareness training CDG and how this content is wrapped in the game}, language = {en} } @inproceedings{KoenigVoelkerWolf2018, author = {K{\"o}nig, Johannes Alexander and V{\"o}lker, Veronika and Wolf, Martin R.}, title = {The user-focused storybuilding framework for competence developing games - a design-framework considering the basics of an educational game's story}, series = {ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions}, booktitle = {ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions}, isbn = {978-1-61208-616-3}, pages = {98 -- 106}, year = {2018}, abstract = {During the development of a Competence Developing Game's (CDG) story it is indispensable to understand the target audience. Thereby, CDGs stories represent more than just the plot. The Story is about the Setting, the Characters and the Plot. As a toolkit to support the development of such a story, this paper introduces the UserFocused Storybuilding (short UFoS) Framework for CDGs. The Framework and its utilization will be explained, followed by a description of its development and derivation, including an empirical study. In addition, to simplify the Framework use regarding the CDG's target audience, a new concept of Nine Psychographic Player Types will be explained. This concept of Player Types provides an approach to handle the differences in between players during the UFoS Framework use. Thereby, this article presents a unique approach to the development of target group-differentiated CDGs stories.}, language = {en} }