@inproceedings{Wollert2012, author = {Wollert, J{\"o}rg F.}, title = {The performance of UWB-communication in an industrial environment}, series = {IEEE 1st International Symposium on Wireless Systems : (IDAACS-SWS) : Offenburg, 20-21 Sept. 2012}, booktitle = {IEEE 1st International Symposium on Wireless Systems : (IDAACS-SWS) : Offenburg, 20-21 Sept. 2012}, publisher = {IEEE}, address = {Piscataway, NJ}, organization = {International Symposium on Wireless Systems <1, 2012, Offenburg>}, isbn = {978-1-4673-4678-8}, doi = {10.1109/IDAACS-SWS.2012.6377639}, pages = {85 -- 90}, year = {2012}, language = {en} } @inproceedings{UlmerBraunChengetal.2022, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg F.}, title = {Usage of digital twins for gamification applications in manufacturing}, series = {Procedia CIRP Leading manufacturing systems transformation - Proceedings of the 55th CIRP Conference on Manufacturing Systems 2022}, volume = {107}, booktitle = {Procedia CIRP Leading manufacturing systems transformation - Proceedings of the 55th CIRP Conference on Manufacturing Systems 2022}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2022.05.044}, pages = {675 -- 680}, year = {2022}, abstract = {Gamification applications are on the rise in the manufacturing sector to customize working scenarios, offer user-specific feedback, and provide personalized learning offerings. Commonly, different sensors are integrated into work environments to track workers' actions. Game elements are selected according to the work task and users' preferences. However, implementing gamified workplaces remains challenging as different data sources must be established, evaluated, and connected. Developers often require information from several areas of the companies to offer meaningful gamification strategies for their employees. Moreover, work environments and the associated support systems are usually not flexible enough to adapt to personal needs. Digital twins are one primary possibility to create a uniform data approach that can provide semantic information to gamification applications. Frequently, several digital twins have to interact with each other to provide information about the workplace, the manufacturing process, and the knowledge of the employees. This research aims to create an overview of existing digital twin approaches for digital support systems and presents a concept to use digital twins for gamified support and training systems. The concept is based upon the Reference Architecture Industry 4.0 (RAMI 4.0) and includes information about the whole life cycle of the assets. It is applied to an existing gamified training system and evaluated in the Industry 4.0 model factory by an example of a handle mounting.}, language = {en} } @inproceedings{UlmerMostafaWollert2022, author = {Ulmer, Jessica and Mostafa, Youssef and Wollert, J{\"o}rg F.}, title = {Digital Twin Academy: From Zero to Hero through individual learning experiences}, series = {Tagungsband AALE 2022: Wissenstransfer im Spannungsfeld von Autonomisierung und Fachkr{\"a}ftemangel}, booktitle = {Tagungsband AALE 2022: Wissenstransfer im Spannungsfeld von Autonomisierung und Fachkr{\"a}ftemangel}, isbn = {978-3-910103-00-9}, doi = {10.33968/2022.33}, url = {http://nbn-resolving.de/urn:nbn:de:bsz:l189-qucosa2-776097}, pages = {1 -- 9}, year = {2022}, abstract = {Digital twins are seen as one of the key technologies of Industry 4.0. Although many research groups focus on digital twins and create meaningful outputs, the technology has not yet reached a broad application in the industry. The main reasons for this imbalance are the complexity of the topic, the lack of specialists, and the unawareness of the twin opportunities. The project "Digital Twin Academy" aims to overcome these barriers by focusing on three actions: Building a digital twin community for discussion and exchange, offering multi-stage training for various knowledge levels, and implementing realworld use cases for deeper insights and guidance. In this work, we focus on creating a flexible learning platform that allows the user to select a training path adjusted to personal knowledge and needs. Therefore, a mix of basic and advanced modules is created and expanded by individual feedback options. The usage of personas supports the selection of the appropriate modules.}, language = {en} } @inproceedings{EvansBraunUlmeretal.2022, author = {Evans, Benjamin and Braun, Sebastian and Ulmer, Jessica and Wollert, J{\"o}rg F.}, title = {AAS implementations - current problems and solutions}, series = {20th International Conference on Mechatronics - Mechatronika (ME)}, booktitle = {20th International Conference on Mechatronics - Mechatronika (ME)}, publisher = {IEEE}, address = {New York, NY}, isbn = {978-1-6654-1040-3}, doi = {10.1109/ME54704.2022.9982933}, pages = {6 Seiten}, year = {2022}, abstract = {The fourth industrial revolution presents a multitude of challenges for industries, one of which being the increased flexibility required of manufacturing lines as a result of increased consumer demand for individualised products. One solution to tackle this challenge is the digital twin, more specifically the standardised model of a digital twin also known as the asset administration shell. The standardisation of an industry wide communications tool is a critical step in enabling inter-company operations. This paper discusses the current state of asset administration shells, the frameworks used to host them and their problems that need to be addressed. To tackle these issues, we propose an event-based server capable of drastically reducing response times between assets and asset administration shells and a multi-agent system used for the orchestration and deployment of the shells in the field.}, language = {en} } @article{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg F.}, title = {Human-Centered Gamification Framework for Manufacturing Systems}, series = {Procedia CIRP}, volume = {93}, journal = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2020.04.076}, pages = {670 -- 675}, year = {2020}, abstract = {While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees' engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.}, language = {en} } @inproceedings{BraunChengLaietal.2019, author = {Braun, Sebastian and Cheng, Chi-Tsun and Lai, Chow Yin and Wollert, J{\"o}rg F.}, title = {Microservice Architecture for Automation - Realization by the example of a model-factory's manufacturing execution system}, series = {Proceedings of the 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, booktitle = {Proceedings of the 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, pages = {33 -- 37}, year = {2019}, language = {en} } @inproceedings{ChavezBermudezWollert2020, author = {Chavez Bermudez, Victor Francisco and Wollert, J{\"o}rg F.}, title = {Arduino based Framework for Rapid Application Development of a Generic IO-Link interface}, series = {Kommunikation und Bildverarbeitung in der Automation. Ausgew{\"a}hlte Beitr{\"a}ge der Jahreskolloquien KommA und BVAu 2018}, booktitle = {Kommunikation und Bildverarbeitung in der Automation. Ausgew{\"a}hlte Beitr{\"a}ge der Jahreskolloquien KommA und BVAu 2018}, publisher = {Springer Vieweg}, address = {Berlin}, isbn = {978-3-662-59895-5}, doi = {10.1007/978-3-662-59895-5_2}, pages = {21 -- 33}, year = {2020}, abstract = {The implementation of IO-Link in the automation industry has increased over the years. Its main advantage is it offers a digital point-to-point plugand-play interface for any type of device or application. This simplifies the communication between devices and increases productivity with its different features like self-parametrization and maintenance. However, its complete potential is not always used. The aim of this paper is to create an Arduino based framework for the development of generic IO-Link devices and increase its implementation for rapid prototyping. By generating the IO device description file (IODD) from a graphical user interface, and further customizable options for the device application, the end-user can intuitively develop generic IO-Link devices. The peculiarity of this framework relies on its simplicity and abstraction which allows to implement any sensor functionality and virtually connect any type of device to an IO-Link master. This work consists of the general overview of the framework, the technical background of its development and a proof of concept which demonstrates the workflow for its implementation.}, language = {en} } @inproceedings{BudaJozenfiniWollert2007, author = {Buda, Aurel and Jozenfini, B. and Wollert, J{\"o}rg F.}, title = {Mobile ad-hoc Network for home automation based on ZigBee application framework}, series = {1st European ZigBee Developer's Conference : June 18 - 20, 2007, Munich, Germany}, booktitle = {1st European ZigBee Developer's Conference : June 18 - 20, 2007, Munich, Germany}, publisher = {Design \& Elektronik}, address = {Poing}, organization = {European ZigBee Developer's Conference <1, 2007, M{\"u}nchen>}, pages = {1 -- 5}, year = {2007}, language = {en} } @article{LeidingerNoistenWollert2012, author = {Leidinger, Rafael and Noisten, Thomas and Wollert, J{\"o}rg F.}, title = {Realtime automation networks in moVing industrial environments}, series = {Journal of systemics, cybernetics and informatics}, volume = {10}, journal = {Journal of systemics, cybernetics and informatics}, number = {2}, publisher = {IIIC}, address = {Orlando}, issn = {1690-4532}, pages = {52 -- 56}, year = {2012}, abstract = {The radio-based wireless data communication has made the realization of new technical solutions possible in many fields of the automation technology (AT). For about ten years, a constant disproportionate growth of wireless technologies can be observed in the automation technology. However, it shows that especially for the AT, conventional technologies of office automation are unsuitable and/or not manageable. The employment of mobile services in the industrial automation technology has the potential of significant cost and time savings. This leads to an increased productivity in various fields of the AT, for example in the factory and process automation or in production logistics. In this paper technologies and solutions for an automation-suited supply of mobile wireless services will be introduced under the criteria of real time suitability, IT-security and service orientation. Emphasis will be put on the investigation and development of wireless convergence layers for different radio technologies, on the central provision of support services for an easy-to-use, central, backup enabled management of combined wired / wireless networks and on the study on integrability in a Profinet real-time Ethernet network.}, language = {en} } @article{ChengWollertChenetal.2023, author = {Cheng, Chi-Tsun and Wollert, J{\"o}rg F. and Chen, Xi and Fapojuwo, Abraham O.}, title = {Guest Editorial : Circuits and Systems for Industry X.0 Applications}, series = {IEEE Journal on Emerging and Selected Topics in Circuits and Systems}, volume = {13}, journal = {IEEE Journal on Emerging and Selected Topics in Circuits and Systems}, edition = {2}, publisher = {IEEE}, address = {New York}, issn = {2156-3357 (Print)}, doi = {10.1109/JETCAS.2023.3278843}, pages = {457 -- 460}, year = {2023}, language = {en} }