@article{Wollert2016, author = {Wollert, J{\"o}rg}, title = {Industrial Internet of Things : Seifenblase oder Revolution}, series = {Elektronik}, journal = {Elektronik}, number = {7}, publisher = {WEKA-Fachmedien}, address = {M{\"u}nchen}, issn = {0013-5658}, pages = {39 -- 45}, year = {2016}, language = {de} } @article{WollertBooke2016, author = {Wollert, J{\"o}rg and Booke, Andreas}, title = {IoT von der Stange}, series = {elektronik}, journal = {elektronik}, number = {21 (2016)}, publisher = {WEKA-Fachmedien}, address = {M{\"u}nchen}, pages = {30 -- 37}, year = {2016}, abstract = {Heute sollte am besten jedes Ger{\"a}t in die große Rechnerwolke eingebettet werden. Doch so einfach ist das nicht, denn Cloud ist viel mehr als nur das Internet der Dinge. Als Anwender muss man sich also fragen, welche Dienste man m{\"o}chte und welchem Anbieter man sein Vertrauen schenkt.}, language = {de} } @article{Wollert2016, author = {Wollert, J{\"o}rg}, title = {OS-Funktionalit{\"a}t ohne OS f{\"u}r das IoT}, series = {Design \& Elektronik}, journal = {Design \& Elektronik}, number = {11}, publisher = {WEKA-Fachmedien}, address = {M{\"u}nchen}, issn = {0933-8667}, pages = {85 -- 90}, year = {2016}, abstract = {Low-end-Embedded-Plattformen stellen eine hohe Anforderung an die Entscheidungsf{\"a}higkeit des Entwicklers: Zum n{\"a}chstgr{\"o}ßeren Prozessor greifen und ein Betriebssystem benutzen oder doch besser auf das Betriebssystem verzichten? Die Frage l{\"a}sst sich einfach beantworten: Einen Nanokernel verwenden und das Embedded-System mit einem minimalen Footprint realisieren. Adam Dunkels Protothreads sind eine ausgesprochen effiziente Art, Mikrocontroller gut strukturiert zu programmieren und gleichzeitig auf Overhead zu verzichten. So k{\"o}nnen auch mit kleinen 8-bit-Prozessoren anspruchsvolle Aufgaben in einem Thread-Modell bearbeitet werden. Man muss also nicht immer das Rad neu erfinden oder gleich auf Linux-basierte Systeme zur{\"u}ckgreifen.}, language = {de} } @article{Wollert2017, author = {Wollert, J{\"o}rg}, title = {Echtzeit-Ethernet - Basis f{\"u}r Industrie 4.0}, series = {Design \& Elektronik}, journal = {Design \& Elektronik}, number = {12}, publisher = {WEKA-Fachmedien}, address = {Haar, M{\"u}nchen}, issn = {0933-8667}, pages = {38 -- 41}, year = {2017}, language = {de} } @article{Wollert2018, author = {Wollert, J{\"o}rg}, title = {Echtzeit-Ethernet - Basis f{\"u}r Industrie 4.0}, series = {Design \& Elektronik}, journal = {Design \& Elektronik}, publisher = {WEKA-Fachmedien}, address = {M{\"u}nchen}, isbn = {0933-8667}, year = {2018}, language = {de} } @article{Wollert2018, author = {Wollert, J{\"o}rg}, title = {TSN - Schluss mit dem Feldbuskrieg?}, series = {Design \& Elektronik}, journal = {Design \& Elektronik}, number = {3}, publisher = {WEKA-Fachmedien}, address = {M{\"u}nchen}, issn = {0933-8667}, pages = {26 -- 31}, year = {2018}, language = {de} } @article{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Human-Centered Gamification Framework for Manufacturing Systems}, series = {Procedia CIRP}, volume = {93}, journal = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2020.04.076}, pages = {670 -- 675}, year = {2020}, abstract = {While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees' engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.}, language = {en} } @inproceedings{BraunChengDoweyetal.2020, author = {Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Survey on Security Concepts to Adapt Flexible Manufacturing and Operations Management based upon Multi-Agent Systems}, series = {2020 IEEE 29th International Symposium on Industrial Electronics (ISIE)}, booktitle = {2020 IEEE 29th International Symposium on Industrial Electronics (ISIE)}, doi = {10.1109/ISIE45063.2020.9152210}, year = {2020}, language = {en} } @inproceedings{UlmerWollertChengetal.2020, author = {Ulmer, Jessica and Wollert, J{\"o}rg and Cheng, C. and Dowey, S.}, title = {Enterprise Gamification f{\"u}r produzierende mittelst{\"a}ndische Unternehmen}, series = {Shaping automation for our future: 21. Leitkongress Mess- u. Automatisierungstechnik : Automation 2020 : 30. Juni u. 01. Juli 2020}, booktitle = {Shaping automation for our future: 21. Leitkongress Mess- u. Automatisierungstechnik : Automation 2020 : 30. Juni u. 01. Juli 2020}, publisher = {VDI-Verlag}, address = {D{\"u}sseldorf}, isbn = {978-3-18-092375-8}, pages = {157 -- 165}, year = {2020}, language = {de} } @inproceedings{UlmerBraunChengetal.2021, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Adapting Augmented Reality Systems to the users' needs using Gamification and error solving methods}, series = {Procedia CIRP}, volume = {104}, booktitle = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2021.11.024}, pages = {140 -- 145}, year = {2021}, abstract = {Animations of virtual items in AR support systems are typically predefined and lack interactions with dynamic physical environments. AR applications rarely consider users' preferences and do not provide customized spontaneous support under unknown situations. This research focuses on developing adaptive, error-tolerant AR systems based on directed acyclic graphs and error resolving strategies. Using this approach, users will have more freedom of choice during AR supported work, which leads to more efficient workflows. Error correction methods based on CAD models and predefined process data create individual support possibilities. The framework is implemented in the Industry 4.0 model factory at FH Aachen.}, language = {en} }