@inproceedings{UlmerBraunWollert2018, author = {Ulmer, Jessica and Braun, Sebastian and Wollert, J{\"o}rg}, title = {Generische IoT Adapter f{\"u}r semantische Maschinenschnittstellen}, series = {Internet of Things - vom Sensor bis zur Cloud}, booktitle = {Internet of Things - vom Sensor bis zur Cloud}, pages = {1 -- 5}, year = {2018}, language = {de} } @inproceedings{UlmerBraunWollert2021, author = {Ulmer, Jessica and Braun, Sebastian and Wollert, J{\"o}rg}, title = {Adaptive VR-Produktionsumgebungen f{\"u}r Evaluations- und Schulungst{\"a}tigkeiten}, series = {Automation 2021: Navigating towards resilient Production}, booktitle = {Automation 2021: Navigating towards resilient Production}, publisher = {VDI}, address = {D{\"u}sseldorf}, isbn = {978-3-18-092392-5}, issn = {0083-5560}, doi = {10.51202/9783181023921-55}, pages = {55 -- 64}, year = {2021}, abstract = {Industrie 4.0 stellt viele Herausforderungen an produzierende Unternehmen und ihre Besch{\"a}f-tigten. Innovative und effektive Trainingsstrategien sind erforderlich, um mit den sich schnell ver{\"a}ndernden Produktionsumgebungen und neuen Fertigungstechnologien Schritt halten zu k{\"o}nnen. Virtual Reality (VR) bietet neue M{\"o}glichkeiten f{\"u}r On-the-Job, On-Demand- und Off-Premise-Schulungen. Diese Arbeit stellt ein neues VR Schulungssystem vor, welches sich flexible an unterschiedliche Trainingsobjekte auf Grundlage von Rezepten und CAD Modellen anpassen l{\"a}sst. Das Konzept basiert auf gerichteten azyklischen Graphen und einem Level-system. Es erm{\"o}glicht eine benutzerindividuelle Lerngeschwindigkeit mittels visueller Ele-mente. Das Konzept wurde f{\"u}r einen mechanischen Anwendungsfall mit Industriekomponen-ten implementiert und in der Industrie 4.0-Modellfabrik der FH Aachen umgesetzt.}, language = {de} } @inproceedings{UlmerBraunLaietal.2019, author = {Ulmer, Jessica and Braun, Sebastian and Lai, Chow Yin and Cheng, Chi-Tsun and Wollert, J{\"o}rg}, title = {Generic integration of VR and AR in product lifecycles based on CAD models}, series = {Proceedings of The 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, booktitle = {Proceedings of The 23rd World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI 2019}, year = {2019}, language = {en} } @article{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Human-Centered Gamification Framework for Manufacturing Systems}, series = {Procedia CIRP}, volume = {93}, journal = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2020.04.076}, pages = {670 -- 675}, year = {2020}, abstract = {While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees' engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.}, language = {en} } @inproceedings{UlmerBraunChengetal.2021, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Adapting Augmented Reality Systems to the users' needs using Gamification and error solving methods}, series = {Procedia CIRP}, volume = {104}, booktitle = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2021.11.024}, pages = {140 -- 145}, year = {2021}, abstract = {Animations of virtual items in AR support systems are typically predefined and lack interactions with dynamic physical environments. AR applications rarely consider users' preferences and do not provide customized spontaneous support under unknown situations. This research focuses on developing adaptive, error-tolerant AR systems based on directed acyclic graphs and error resolving strategies. Using this approach, users will have more freedom of choice during AR supported work, which leads to more efficient workflows. Error correction methods based on CAD models and predefined process data create individual support possibilities. The framework is implemented in the Industry 4.0 model factory at FH Aachen.}, language = {en} } @inproceedings{UlmerBraunChengetal.2022, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Usage of digital twins for gamification applications in manufacturing}, series = {Procedia CIRP}, volume = {107}, booktitle = {Procedia CIRP}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2212-8271}, doi = {10.1016/j.procir.2022.05.044}, pages = {675 -- 680}, year = {2022}, abstract = {Gamification applications are on the rise in the manufacturing sector to customize working scenarios, offer user-specific feedback, and provide personalized learning offerings. Commonly, different sensors are integrated into work environments to track workers' actions. Game elements are selected according to the work task and users' preferences. However, implementing gamified workplaces remains challenging as different data sources must be established, evaluated, and connected. Developers often require information from several areas of the companies to offer meaningful gamification strategies for their employees. Moreover, work environments and the associated support systems are usually not flexible enough to adapt to personal needs. Digital twins are one primary possibility to create a uniform data approach that can provide semantic information to gamification applications. Frequently, several digital twins have to interact with each other to provide information about the workplace, the manufacturing process, and the knowledge of the employees. This research aims to create an overview of existing digital twin approaches for digital support systems and presents a concept to use digital twins for gamified support and training systems. The concept is based upon the Reference Architecture Industry 4.0 (RAMI 4.0) and includes information about the whole life cycle of the assets. It is applied to an existing gamified training system and evaluated in the Industry 4.0 model factory by an example of a handle mounting.}, language = {en} } @inproceedings{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Gamified Virtual Reality Training Environment for the Manufacturing Industry}, doi = {10.1109/ME49197.2020.9286661}, pages = {1 -- 6}, year = {2020}, language = {de} } @inproceedings{UlmerBraunChengetal.2020, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Simulation und Verifikation komplexer Handarbeitsprozesse durch die Kombination von Virtual Reality und Augmented Reality im Single-Piece-Workflow}, series = {AALE 2020, 17. Fachkonferenz Angewandte Automatisierungstechnik in Lehre und Entwicklung, Automatisierung und Mensch-Technik-Interaktion, Leipzig, DE, 4.-6.3.2020}, booktitle = {AALE 2020, 17. Fachkonferenz Angewandte Automatisierungstechnik in Lehre und Entwicklung, Automatisierung und Mensch-Technik-Interaktion, Leipzig, DE, 4.-6.3.2020}, isbn = {978-3-8007-5180-8}, pages = {1 -- 4}, year = {2020}, language = {de} } @article{UlmerBraunChengetal.2022, author = {Ulmer, Jessica and Braun, Sebastian and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results}, series = {International Journal of Human-Computer Studies}, volume = {165}, journal = {International Journal of Human-Computer Studies}, number = {Art. No. 102854}, publisher = {Elsevier}, address = {Amsterdam}, issn = {1071-5819}, doi = {10.1016/j.ijhcs.2022.102854}, year = {2022}, abstract = {Virtual Reality (VR) offers novel possibilities for remote training regardless of the availability of the actual equipment, the presence of specialists, and the training locations. Research shows that training environments that adapt to users' preferences and performance can promote more effective learning. However, the observed results can hardly be traced back to specific adaptive measures but the whole new training approach. This study analyzes the effects of a combined point and leveling VR-based gamification system on assembly training targeting specific training outcomes and users' motivations. The Gamified-VR-Group with 26 subjects received the gamified training, and the Non-Gamified-VR-Group with 27 subjects received the alternative without gamified elements. Both groups conducted their VR training at least three times before assembling the actual structure. The study found that a level system that gradually increases the difficulty and error probability in VR can significantly lower real-world error rates, self-corrections, and support usages. According to our study, a high error occurrence at the highest training level reduced the Gamified-VR-Group's feeling of competence compared to the Non-Gamified-VR-Group, but at the same time also led to lower error probabilities in real-life. It is concluded that a level system with a variable task difficulty should be combined with carefully balanced positive and negative feedback messages. This way, better learning results, and an improved self-evaluation can be achieved while not causing significant impacts on the participants' feeling of competence.}, language = {en} } @article{UlmerBraunChengetal.2023, author = {Ulmer, Jessica and Braun, Carsten and Cheng, Chi-Tsun and Dowey, Steve and Wollert, J{\"o}rg}, title = {A human factors-aware assistance system in manufacturing based on gamification and hardware modularisation}, series = {International Journal of Production Research}, journal = {International Journal of Production Research}, publisher = {Taylor \& Francis}, issn = {0020-7543 (Print)}, doi = {10.1080/00207543.2023.2166140}, year = {2023}, abstract = {Assistance systems have been widely adopted in the manufacturing sector to facilitate various processes and tasks in production environments. However, existing systems are mostly equipped with rigid functional logic and do not provide individual user experiences or adapt to their capabilities. This work integrates human factors in assistance systems by adjusting the hardware and instruction presented to the workers' cognitive and physical demands. A modular system architecture is designed accordingly, which allows a flexible component exchange according to the user and the work task. Gamification, the use of game elements in non-gaming contexts, has been further adopted in this work to provide level-based instructions and personalised feedback. The developed framework is validated by applying it to a manual workstation for industrial assembly routines.}, language = {en} } @article{UllrichGrottkeRossaintetal.2010, author = {Ullrich, Sebastian and Grottke, Oliver and Rossaint, Rolf and Staat, Manfred and Deserno, Thomas M. and Kuhlen, Torsten}, title = {Virtual Needle Simulation with Haptics for Regional Anaesthesia}, pages = {1 -- 3}, year = {2010}, language = {en} } @incollection{Ulke2016, author = {Ulke, Bernd}, title = {Boden, Baugrube, Verbau}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, edition = {9., {\"u}berarb. und aktual. Aufl.}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-02838-1 (Online)}, doi = {10.1007/978-3-658-02838-1_10}, pages = {1165 -- 1246}, year = {2016}, abstract = {Die L{\"o}sung den Baugrund betreffender Fragestellungen beginnen i. d. R. mit der Durchf{\"u}hrung von Baugrunderkundungen, um alle notwendigen Parameter zu erhalten, die f{\"u}r die Planung und Durchf{\"u}hrung von Bauvorhaben notwendig sind. Im Folgenden werden die wichtigsten Erkundungen in Abh{\"a}ngigkeit der erforderlichen G{\"u}teklasse der Proben beschrieben und vorgestellt.}, language = {de} } @incollection{Ulke2019, author = {Ulke, Bernd}, title = {Der baurechtliche Vertrag}, series = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, booktitle = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-23127-9}, pages = {63 -- 87}, year = {2019}, abstract = {Anhand von kurzen theoretischen Einf{\"u}hrungen werden anhand von Beispielen die wesentlichen Aspekte des baurechtlichen Vertrages erl{\"a}utert. Nach einer Einf{\"u}hrung {\"u}ber das Zustandekommen von (Bau-) Vertr{\"a}gen wird die f{\"u}r Streitf{\"a}lle unerl{\"a}ssliche Dokumentation auf Baustellen erl{\"a}utert. Hierbei werden Hinweise zur Erstellung von Protokollen, zum E-Mail bei Großprojekten und zur Dokumentation von Stundenlohnarbeiten gegeben. Des Weiteren wird eine Schriftverkehrsliste vorgestellt, die zur Nachverfolgung des Schriftverkehrs bei Großprojekten unerl{\"a}sslich ist. Anschließend werden die typischen Vertragsarten vorgestellt, die bei der Abwicklung von Großprojekten zu beachten sind und die Unterschiede werden durch Fallbeispiele erl{\"a}utert. Einen Schwerpunkt des Kapitels bilden auftragsnehmerseitige Verz{\"u}ge sowie mangelbehaftete Leistungen. Hier werden Hinweise gegeben, wie in den entsprechenden Situationen zu reagieren ist.}, language = {de} } @incollection{Ulke2019, author = {Ulke, Bernd}, title = {Baukosten und Finanzierung}, series = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, booktitle = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-23127-9}, doi = {10.1007/978-3-658-23127-9_4}, pages = {89 -- 100}, year = {2019}, language = {de} } @incollection{Ulke2019, author = {Ulke, Bernd}, title = {Arbeitsvorbereitung und Ablaufplanung}, series = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, booktitle = {{\"U}bungsaufgaben und Berechnungen f{\"u}r den Baubetrieb}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-23127-9}, doi = {10.1007/978-3-658-23127-9_6}, pages = {117 -- 154}, year = {2019}, language = {de} } @incollection{Ulke2024, author = {Ulke, Bernd}, title = {Bauwirtschaft}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, editor = {Krause, Thomas and Ulke, Bernd and Ferger, Martin}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-41329-3 (Print)}, doi = {10.1007/978-3-658-41330-9_4}, pages = {17 -- 261}, year = {2024}, abstract = {Die Leistungen der Bauwirtschaft und deren wirtschaftliche Bedeutung in Deutschland werden anhand einer Vielzahl statistischer Daten verdeutlicht. Die im Vergleich zu anderen Wirtschaftsbereichen auftretenden branchenspezifischen Besonderheiten der Bauwirtschaft werden anhand von verschiedenen Kriterien herausgearbeitet. Das Zusammenspiel der einzelnen Akteure des Sektors und die dabei sich ergebenden bzw. zu beachtenden Rechts- und Vertragsgrundlagen werden dargestellt. Aufgrund der meist erheblichen H{\"o}he des eingesetzten Kapitals werden auch notwendige Formen der Risikoabsicherungen und der in der Branche {\"u}blichen und teilweise vorgeschriebenen Versicherungsm{\"o}glichkeiten angesprochen.}, language = {de} } @incollection{Ulke2024, author = {Ulke, Bernd}, title = {{\"O}ffentliches Baurecht, Ausschreibung und Vergabe}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, editor = {Krause, Thomas and Ulke, Bernd and Ferger, Martin}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-41329-3 (Print)}, doi = {10.1007/978-3-658-41330-9_5}, pages = {263 -- 297}, year = {2024}, abstract = {Durch das {\"o}ffentliche Baurecht werden die Zul{\"a}ssigkeit, die Grenzen, die Ordnung und die F{\"o}rderung der baulichen Nutzung des Bodens geregelt. Die Ausschreibung und die Vergabe sind von essenzieller Bedeutung f{\"u}r ein Bauvorhaben und werden deshalb in der HOAI mit zwei Leistungsphasen abgebildet: n{\"a}mlich mit der Leistungsphase 6 Vorbereitung der Vergabe sowie der Leistungsphase 7 Mitwirkung bei der Vergabe. Im Zuge der Ausschreibung und der Vergabe werden die f{\"u}r den AG anfallenden Kosten festgelegt und bilden somit die letzte gr{\"o}ßere Stellschraube f{\"u}r Preiseinsparungen.}, language = {de} } @incollection{Ulke2024, author = {Ulke, Bernd}, title = {Boden, Baugrube, Verbau}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, editor = {Krause, Thomas and Ulke, Bernd and Ferger, Martin}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-41329-3 (Print)}, doi = {10.1007/978-3-658-41330-9_9}, pages = {499 -- 658}, year = {2024}, abstract = {Die L{\"o}sung den Baugrund betreffender Fragestellungen beginnen i. d. R. mit der Durchf{\"u}hrung von Baugrunderkundungen, um alle notwendigen Parameter zu erhalten, die f{\"u}r die Planung und Durchf{\"u}hrung von Bauvorhaben notwendig sind. Im Folgenden werden die wichtigsten Erkundungen in Abh{\"a}ngigkeit der erforderlichen G{\"u}teklasse der Proben beschrieben und vorgestellt.}, language = {de} } @incollection{Ulke2024, author = {Ulke, Bernd}, title = {Privates Baurecht und Nachtragsmanagement}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, editor = {Krause, Thomas and Ulke, Bernd and Ferger, Martin}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-41329-3 (Print)}, doi = {10.1007/978-3-658-41330-9_3}, pages = {149 -- 216}, year = {2024}, abstract = {Kein Bauvorhaben sollte realisiert werden, ohne dass es auf einer vertraglichen Grundlage zwischen Auftraggeber und Auftragnehmer fußt. Diese vertragliche Grundlage zu kennen ist essenziell, um dementsprechend handeln zu k{\"o}nnen. Denn nur wer seine eigenen Rechte und auch Pflichten kennt, kann sich auf diese berufen.}, language = {de} } @incollection{Ulke2024, author = {Ulke, Bernd}, title = {Kalkulation}, series = {Zahlentafeln f{\"u}r den Baubetrieb}, booktitle = {Zahlentafeln f{\"u}r den Baubetrieb}, editor = {Krause, Thomas and Ulke, Bernd and Ferger, Martin}, publisher = {Springer Vieweg}, address = {Wiesbaden}, isbn = {978-3-658-41329-3 (Print)}, doi = {10.1007/978-3-658-41330-9_12}, pages = {801 -- 909}, year = {2024}, abstract = {Das Kapitel behandelt die Kosten- und Preisermittlung, die Kostenvorgabe und Kostenkontrolle. Der Angebotspreis wird aufgeschl{\"u}sselt in die Einzelkosten der Teilleistungen, die Baustellengemeinkosten, die Allgemeinen Gesch{\"a}ftskosten und einen Zuschlag f{\"u}r Wagnis und Gewinn. Auf der Basis der Angebotskalkulation werden die Vorgaben f{\"u}r die Kostenkontrolle entwickelt.}, language = {de} }