TY - CHAP A1 - Broenner, Simon A1 - Höfken, Hans-Wilhelm A1 - Schuba, Marko T1 - Streamlining extraction and analysis of android RAM images T2 - Proceedings of the 2nd international conference on information systems security and privacy Y1 - 2016 SN - 978-989-758-167-0 U6 - http://dx.doi.org/10.5220/0005652802550264 SP - 255 EP - 264 ER - TY - CHAP A1 - Hüning, Felix T1 - Sustainable changes beyond covid-19 for a second semester physics course for electrical engineering students T2 - Blended Learning in Engineering Education: challenging, enlightening – and lasting? N2 - The course Physics for Electrical Engineering is part of the curriculum of the bachelor program Electrical Engineering at University of Applied Science Aachen. Before covid-19 the course was conducted in a rather traditional way with all parts (lecture, exercise and lab) face-to-face. This teaching approach changed fundamentally within a week when the covid-19 limitations forced all courses to distance learning. All parts of the course were transformed to pure distance learning including synchronous and asynchronous parts for the lecture, live online-sessions for the exercises and self-paced labs at home. Using these methods, the course was able to impart the required knowledge and competencies. Taking the teacher’s observations of the student’s learning behaviour and engagement, the formal and informal feedback of the students and the results of the exams into account, the new methods are evaluated with respect to effectiveness, sustainability and suitability for competence transfer. Based on this analysis strong and weak points of the concept and countermeasures to solve the weak points were identified. The analysis further leads to a sustainable teaching approach combining synchronous and asynchronous parts with self-paced learning times that can be used in a very flexible manner for different learning scenarios, pure online, hybrid (mixture of online and presence times) and pure presence teaching. Y1 - 2021 SN - 978-2-87352-023-6 N1 - SEFI 49th Annual Conference Technische Universität Berlin (online), 13 – 16 September 2021 SP - 1405 EP - 1409 ER - TY - CHAP A1 - Buxbaum, Bernd A1 - Schwarte, Rudolf A1 - Ringbeck, Thorsten ED - Kamerman, Gary W. T1 - Synchronization in spread spectrum laser radar systems based on PMD-DLL T2 - Laser radar technology and applications V : 26 - 28 April 2000, Orlando, USA. - (SPIE proceedings series ; 4035) Y1 - 2000 SN - 0-8194-3661-5 SN - 0038-7355 SN - 0361-0748 SN - 0277-786X N1 - Laser radar technology and applications <5, 2000, Orlando, Fla.> SP - 204 EP - 216 PB - SPIE CY - Bellingham, Wash. ER - TY - CHAP A1 - Rütters, René A1 - Weinheimer, Marius A1 - Bragard, Michael T1 - Teaching Control Theory with a Simplified Helicopter Model and a Classroom Fitting Hardware Test-Bench T2 - 2018 IEEE 59th International Scientific Conference on Power and Electrical Engineering of Riga Technical University (RTUCON) Y1 - 2018 SN - 978-1-5386-6903-7 U6 - http://dx.doi.org/10.1109/RTUCON.2018.8659871 ER - TY - CHAP A1 - Hoegen, Anne von A1 - Doncker, Rik W. De A1 - Rütters, René T1 - Teaching Digital Control of Operational Amplifier Processes with a LabVIEW Interface and Embedded Hardware T2 - The 23rd International Conference on Electrical Machines and Systems (ICEMS), Hamamatsu, Japan Y1 - 2020 U6 - http://dx.doi.org/10.23919/ICEMS50442.2020.9290928 SP - 1117 EP - 1122 ER - TY - CHAP A1 - Zähl, Philipp M. A1 - Theis, Sabine A1 - Wolf, Martin A1 - Köhler, Klemens ED - Chen, Jessie Y. C. ED - Fragomeni, Gino T1 - Teamwork in software development and what personality has to do with it - an overview T2 - Virtual, Augmented and Mixed Reality N2 - Due to the increasing complexity of software projects, software development is becoming more and more dependent on teams. The quality of this teamwork can vary depending on the team composition, as teams are always a combination of different skills and personality types. This paper aims to answer the question of how to describe a software development team and what influence the personality of the team members has on the team dynamics. For this purpose, a systematic literature review (n=48) and a literature search with the AI research assistant Elicit (n=20) were conducted. Result: A person’s personality significantly shapes his or her thinking and actions, which in turn influences his or her behavior in software development teams. It has been shown that team performance and satisfaction can be strongly influenced by personality. The quality of communication and the likelihood of conflict can also be attributed to personality. KW - Teamwork KW - Software KW - Personality KW - Performance KW - Elicit Y1 - 2023 SN - 978-3-031-35633-9 (Print) SN - 978-3-031-35634-6 (Online) U6 - http://dx.doi.org/10.1007/978-3-031-35634-6_10 N1 - Virtual, Augmented and Mixed Reality: 15th International Conference. VAMR 2023. Held as Part of the 25th HCI International Conference. HCII 2023. Copenhagen, Denmark. July 23–28, 2023. SP - 130 EP - 153 PB - Springer CY - Cham ER - TY - CHAP A1 - Leise, Philipp A1 - Altherr, Lena A1 - Pelz, Peter F. T1 - Technical Operations Research (TOR) - Algorithms, not Engineers, Design Optimal Energy Efficient and Resilient Cooling Systems T2 - FAN2018 - Proceedings of the International Conference on Fan Noise, Aerodynamics, Applications and Systems N2 - The overall energy efficiency of ventilation systems can be improved by considering not only single components, but by considering as well the interplay between every part of the system. With the help of the method "TOR" ("Technical Operations Research"), which was developed at the Chair of Fluid Systems at TU Darmstadt, it is possible to improve the energy efficiency of the whole system by considering all possible design choices programmatically. We show the ability of this systematic design approach with a ventilation system for buildings as a use case example. Based on a Mixed-Integer Nonlinear Program (MINLP) we model the ventilation system. We use binary variables to model the selection of different pipe diameters. Multiple fans are model with the help of scaling laws. The whole system is represented by a graph, where the edges represent the pipes and fans and the nodes represents the source of air for cooling and the sinks, that have to be cooled. At the beginning, the human designer chooses a construction kit of different suitable fans and pipes of different diameters and different load cases. These boundary conditions define a variety of different possible system topologies. It is not possible to consider all topologies by hand. With the help of state of the art solvers, on the other side, it is possible to solve this MINLP. Next to this, we also consider the effects of malfunctions in different components. Therefore, we show a first approach to measure the resilience of the shown example use case. Further, we compare the conventional approach with designs that are more resilient. These more resilient designs are derived by extending the before mentioned model with further constraints, that consider explicitly the resilience of the overall system. We show that it is possible to design resilient systems with this method already in the early design stage and compare the energy efficiency and resilience of these different system designs. Y1 - 2018 N1 - International Conference on Fan Noise, Aerodynamics, Applications and Systems 18-20.04.2018 Darmstadt, Deutschland SP - 1 EP - 12 ER - TY - CHAP A1 - Niemueller, Tim A1 - Reuter, Sebastian A1 - Ewert, Daniel A1 - Ferrein, Alexander A1 - Jeschke, Sabina A1 - Lakemeyer, Gerhard ED - Almeida, Luis T1 - The Carologistics Approach to Cope with the Increased Complexity and New Challenges of the RoboCup Logistics League 2015 T2 - RoboCup 2015: Robot World Cup XIX Y1 - 2016 SN - 978-3-319-29339-4 U6 - http://dx.doi.org/10.1007/978-3-319-29339-4_4 N1 - Lecture Notes in Computer Science ; 9513 SP - 47 EP - 59 PB - Springer International Publishing CY - Cham ER - TY - CHAP A1 - Niemüller, Tim A1 - Ewert, Daniel A1 - Reuter, Sebastian A1 - Ferrein, Alexander A1 - Jeschke, Sabina A1 - Lakemeyer, Gerhard T1 - The Carologistics RoboCup Logistics Team 2013 T2 - RoboCup 2013 : Eindhoven Y1 - 2013 SP - 1 EP - 8 ER - TY - CHAP A1 - Köllensperger, P. A1 - Bragard, Michael A1 - Plum, T. A1 - De Doncker, R. W. T1 - The dual GCT : a new high-power device using optimized GCT technology T2 - Conference record of the 2007 IEEE Industry Applications Conference : 42. IAS annual meeting ; September 23 - 27, 2007, New Orleans, Louisiana, USA Y1 - 2007 SN - 978-1-4244-1260-0 (Online) SN - 978-1-4244-1259-4 (Print) U6 - http://dx.doi.org/10.1109/07IAS.2007.76 SP - 358 EP - 365 PB - IEEE Operations Center CY - Piscataway, NJ ER - TY - CHAP A1 - Wolf, Martin A1 - Lenz, Laura L. T1 - The economic effectiveness of serious games in the healthcare environment : application and evaluation of the Comparative Transformation Model (CTM) T2 - IEEE 3rd International Conference on Serious Games and Applications for Health : SeGAH 2014 ; Rio de Janeiro, Brazil, May 14 - 16 Y1 - 2015 SN - 978-1-4799-4823-9 U6 - http://dx.doi.org/10.1109/SeGAH.2014.7067089 SP - 135 EP - 142 PB - IEEE [u.a.] CY - Piscataway, NJ ER - TY - CHAP A1 - Bragard, Michael A1 - Conrad, M. A1 - De Doncker, R. W. T1 - The integrated emitter turn-off thyristor (IETO) : an innovative thyristor based high power semiconductor device using MOS assisted turn-off T2 - 2010 IEEE Energy Conversion Congress and Exposition (ECCE 2010) : Atlanta, Georgia, USA, 12 - 16 September 2010 / [sponsored by the IEEE Power Electronics and Industry Applications Societies] Y1 - 2010 SN - 978-1-4244-5286-6 (Print) SN - 978-1-4244-5287-3 (Online) U6 - http://dx.doi.org/10.1109/ECCE.2010.5618410 SP - 4551 EP - 4557 PB - IEEE CY - Piscataway, NJ ER - TY - CHAP A1 - Dowidat, Linda A1 - König, Johannes Alexander A1 - Wolf, Martin T1 - The motivational competence developing game framework T2 - Mensch und Computer 2017 - Tagungsband N2 - Competence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper. KW - Competence Developing Games KW - Serious Games KW - Gamification KW - motivation theories KW - learning theories Y1 - 2017 U6 - http://dx.doi.org/10.18420/muc2017-mci-0130 SP - 15 EP - 26 PB - Gesellschaft für Informatik e.V. CY - Regensburg ER - TY - CHAP A1 - Buxbaum, Bernd A1 - Hess, Holger A1 - Ringbeck, Thorsten ED - Voges, Edgar T1 - The photonic mixer device : new perspectives in optical wireless communication T2 - International Workshop on Optical MEMS and Integrated Optics : Universität Dortmund, Universitätskolleg Bommerholz, 11. & 12. June 2001 Y1 - 2001 N1 - International Workshop on Optical MEMS and Integrated Optics <2001, Dortmund> SP - (12)1 EP - (12)5 PB - Univ. CY - Dortmund ER - TY - CHAP A1 - König, Johannes Alexander A1 - Wolf, Martin ED - Stephanidis, C. T1 - The pyramid assessment framework for ‘competence developing games’ T2 - Communications in Computer and Information Science Y1 - 2016 SN - 978-331940541-4 U6 - http://dx.doi.org/10.1007/978-3-319-40542-1_37 SN - 1865-0929 N1 - 18th International Conference on Posters’ Extended Abstracts, HCI International 2016; Toronto; Canada; 17 July 2016 through 22 July 2016 VL - 618 SP - 232 EP - 237 PB - Springer ER - TY - CHAP A1 - Niemueller, Tim A1 - Lakemeyer, Gerhard A1 - Ferrein, Alexander ED - Finzi, Alberto T1 - The RoboCup Logistics League as a Benchmark for Planning in Robotics T2 - Proceedings of the 3rd Workshop on Planning and Robotics (PlanRob-15); Jerusalem, Israel 7-8/6/2015 Y1 - 2015 SP - 63 EP - 68 ER - TY - CHAP A1 - Niemueller, Tim A1 - Ferrein, Alexander A1 - Reuter, Sebastian A1 - Jeschke, Sabina A1 - Lakemeyer, Gerhard T1 - The RoboCup Logistics League as a Holistic Multi-Robot Smart Factory Benchmark T2 - Proceedings of the IROS 2015 Open forum on evaluation of results, replication of experiments and benchmarking in robotics research N2 - With autonomous mobile robots receiving increased attention in industrial contexts, the need for benchmarks becomes more and more an urgent matter. The RoboCup Logistics League (RCLL) is one specific industry-inspired scenario focusing on production logistics within a Smart Factory. In this paper, we describe how the RCLL allows to assess the performance of a group of robots within the scenario as a whole, focusing specifically on the coordination and cooperation strategies and the methods and components to achieve them. We report on recent efforts to analyze performance of teams in 2014 to understand the implications of the current grading scheme, and derived criteria and metrics for performance assessment based on Key Performance Indicators (KPI) adapted from classic factory evaluation. We reflect on differences and compatibility towards RoCKIn, a recent major benchmarking European project. Y1 - 2015 ER - TY - CHAP A1 - Ferrein, Alexander A1 - Schiffer, Stefan A1 - Kallweit, Stephan T1 - The ROSIN Education Concept - Fostering ROS Industrial-Related Robotics Education in Europe T2 - ROBOT 2017: Third Iberian Robotics Conference Y1 - 2018 SN - 978-3-319-70836-2 U6 - http://dx.doi.org/10.1007/978-3-319-70836-2_31 N1 - Advances in Intelligent Systems and Computing, vol 694; (AISC, volume 694) SP - 370 EP - 381 PB - Springer CY - Cham ER - TY - CHAP A1 - Booysen, Tracy A1 - Mathew, Thomas A1 - Knox, Greig A1 - Fong, W. K. A1 - Stüttgen, Marcel A1 - Ferrein, Alexander A1 - Steinbauer, Gerald T1 - The Scarab Project T2 - ICRA 2015 Developing Countries Forum N2 - Urban Search and Rescue (USAR) is an active research field in the robotics community. Despite recent advances for many open research questions, these kind of systems are not widely used in real rescue missions. One reason is that such systems are complex and not (yet) very reliable; another is that one has to be an robotic expert to run such a system. Moreover, available rescue robots are very expensive and the benefits of using them are still limited. In this paper, we present the Scarab robot, an alternative design for a USAR robot. The robot is light weight, humanpackable and its primary purpose is that of extending the rescuer’s capability to sense the disaster site. The idea is that a responder throws the robot to a certain spot. The robot survives the impact with the ground and relays sensor data such as camera images or thermal images to the responder’s hand-held control unit from which the robot can be remotely controlled. Y1 - 2015 ER - TY - CHAP A1 - König, Johannes Alexander A1 - Völker, Veronika A1 - Wolf, Martin T1 - The user-focused storybuilding framework for competence developing games - a design-framework considering the basics of an educational game’s story T2 - ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions N2 - During the development of a Competence Developing Game’s (CDG) story it is indispensable to understand the target audience. Thereby, CDGs stories represent more than just the plot. The Story is about the Setting, the Characters and the Plot. As a toolkit to support the development of such a story, this paper introduces the UserFocused Storybuilding (short UFoS) Framework for CDGs. The Framework and its utilization will be explained, followed by a description of its development and derivation, including an empirical study. In addition, to simplify the Framework use regarding the CDG’s target audience, a new concept of Nine Psychographic Player Types will be explained. This concept of Player Types provides an approach to handle the differences in between players during the UFoS Framework use. Thereby, this article presents a unique approach to the development of target group-differentiated CDGs stories. KW - Competence Developing Game KW - Serious Game KW - Video Game KW - Story KW - Player Types Y1 - 2018 SN - 978-1-61208-616-3 N1 - Proceeding of the Eleventh International Conference on Advances in Computer-Human Interactions (ACHI 2018), Rome, Italy. SP - 98 EP - 106 ER -