TY - JOUR A1 - König, Johannes Alexander A1 - Wolf, Martin R. T1 - GHOST: An Evaluated Competence Developing Game for Cybersecurity Awareness Training JF - International Journal on Advances in Security N2 - To train end users how to interact with digital systems is indispensable to ensure a strong computer security. 'Competence Developing Game'-based approaches are particularly suitable for this purpose because of their motivation-and simulation-aspects. In this paper the Competence Developing Game 'GHOST' for cybersecurity awareness trainings and its underlying patterns are described. Accordingly, requirements for an 'Competence Developing Game' based training are discussed. Based on these requirements it is shown how a game can fulfill these requirements. A supplementary game interaction design and a corresponding evaluation study is shown. The combination of training requirements and interaction design is used to create a 'Competence Developing Game'-based training concept. A part of these concept is implemented into a playable prototype that serves around one hour of play respectively training time. This prototype is used to perform an evaluation of the game and training aspects of the awareness training. Thereby, the quality of the game aspect and the effectiveness of the training aspect are shown. Y1 - 2018 SN - 1942-2636 VL - 11 IS - 3 & 4 SP - 274 EP - 287 PB - IARIA Journals ER - TY - CHAP A1 - Alhwarin, Faraj A1 - Ferrein, Alexander A1 - Scholl, Ingrid T1 - CRVM: Circular Random Variable-based Matcher - A Novel Hashing Method for Fast NN Search in High-dimensional Spaces T2 - Proceedings of the 7th International Conference on Pattern Recognition Applications and Methods, ICPRAM 2018 Y1 - 2018 SN - 978-989-758-276-9 U6 - https://doi.org/10.5220/0006692802140221 SP - 214 EP - 221 ER - TY - CHAP A1 - Alhwarin, Faraj A1 - Schiffer, Stefan A1 - Ferrein, Alexander A1 - Scholl, Ingrid T1 - Optimized KinectFusion Algorithm for 3D Scanning Applications T2 - Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies - Volume 2: BIOIMAGING Y1 - 2018 SN - 978-989-758-278-3 U6 - https://doi.org/10.5220/0006594700500057 SP - 50 EP - 57 ER - TY - CHAP A1 - Ferrein, Alexander A1 - Schiffer, Stefan A1 - Kallweit, Stephan T1 - The ROSIN Education Concept - Fostering ROS Industrial-Related Robotics Education in Europe T2 - ROBOT 2017: Third Iberian Robotics Conference Y1 - 2018 SN - 978-3-319-70836-2 U6 - https://doi.org/10.1007/978-3-319-70836-2_31 N1 - Advances in Intelligent Systems and Computing, vol 694; (AISC, volume 694) SP - 370 EP - 381 PB - Springer CY - Cham ER - TY - JOUR A1 - Hüning, Felix A1 - Heuermann, Holger A1 - Wache, Franz-Josef A1 - Jajo, Rami Audisho T1 - A new wireless sensor interface using dual-mode radio JF - Journal of Sensors and Sensor Systems : JSSS N2 - The integration of sensors is one of the major tasks in embedded, control and “internet of things” (IoT) applications. For the integration mainly digital interfaces are used, starting from rather simple pulse-width modulation (PWM) interface to more complex interfaces like CAN (Controller Area Network). Even though these interfaces are tethered by definition, a wireless realization is highly welcome in many applications to reduce cable and connector cost, increase the flexibility and realize new emerging applications like wireless control systems. Currently used wireless solutions like Bluetooth, WirelessHART or IO-Link Wireless use dedicated communication standards and corresponding higher protocol layers to realize the wireless communication. Due to the complexity of the communication and the protocol handling, additional latency and jitter are introduced to the data communication that can meet the requirements for many applications. Even though tunnelling of other bus data like CAN data is generally also possible the latency and jitter prevent the tunnelling from being transparent for the bus system. Therefore a new basic technology based on dual-mode radio is used to realize a wireless communication on the physical layer only, enabling a reliable and real-time data transfer. As this system operates on the physical layer it is independent of any higher layers of the OSI (open systems interconnection) model. Hence it can be used for several different communication systems to replace the tethered physical layer. A prototype is developed and tested for real-time wireless PWM, SENT (single-edge nibble transmission) and CAN data transfer with very low latency and jitter. Y1 - 2018 U6 - https://doi.org/10.5194/jsss-7-507-2018 VL - Volume 7 IS - 2 SP - 507 EP - 515 PB - Copernicus Publ. CY - Göttingen ER - TY - CHAP A1 - Harzheim, Thomas A1 - Heuermann, Holger T1 - Phase Repeatable Synthesizers as a New Harmonic Phase Standard for Nonlinear Network Analysis T2 - IEEE Transactions on Microwave Theory and Techniques Y1 - 2018 U6 - https://doi.org/10.1109/TMTT.2018.2817513 SP - 1 EP - 8 PB - IEEE ER - TY - CHAP A1 - Schiffer, Stefan A1 - Ferrein, Alexander T1 - A System Layout for Cognitive Service Robots T2 - Cognitive Robot Architectures. Proceedings of EUCognition 2016 Y1 - 2017 SN - 1613-0073 N1 - CEUR-WS Vol-1855 SP - 44 EP - 45 ER - TY - CHAP A1 - Zug, Sebastian A1 - Niemueller, Tim A1 - Hochgeschwender, Nico A1 - Seidensticker, Kai A1 - Seidel, Martin A1 - Friedrich, Tim A1 - Neumann, Tobias A1 - Karras, Ulrich A1 - Kraetzschmar, Gerhard K. A1 - Ferrein, Alexander T1 - An Integration Challenge to Bridge the Gap Among Industry-Inspired RoboCup Leagues T2 - RoboCup 2016: Robot World Cup XX. RoboCup 2016. Y1 - 2017 SN - 978-3-319-68792-6 U6 - https://doi.org/10.1007/978-3-319-68792-6_13 N1 - Lecture Notes in Computer Science, LNCS, Vol 9776 SP - 157 EP - 168 PB - Springer CY - Cham ER - TY - CHAP A1 - Stopforth, Riaan A1 - Davrajh, Shaniel A1 - Ferrein, Alexander T1 - South African robotics entity for a collaboration initiative T2 - Pattern Recognition Association of South Africa and Robotics and Mechatronics International Conference (PRASA-RobMech), 2016 Y1 - 2017 SN - 978-1-5090-3335-5 U6 - https://doi.org/10.1109/RoboMech.2016.7813144 N1 - PRASA-RobMech, Nov. 30 2016-Dec. 2 2016, Stellenbosch, South Africa SP - 1 EP - 6 PB - IEEE ER - TY - CHAP A1 - Dowidat, Linda A1 - König, Johannes Alexander A1 - Wolf, Martin R. T1 - The motivational competence developing game framework T2 - Mensch und Computer 2017 - Tagungsband N2 - Competence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper. KW - Competence Developing Games KW - Serious Games KW - Gamification KW - motivation theories KW - learning theories Y1 - 2017 U6 - https://doi.org/10.18420/muc2017-mci-0130 SP - 15 EP - 26 PB - Gesellschaft für Informatik e.V. CY - Regensburg ER -