TY - JOUR A1 - Noureddine, Yacine A1 - Kraff, Oliver A1 - Ladd, Mark E. A1 - Wrede, Karsten H. A1 - Chen, Bixia A1 - Quick, Harald H. A1 - Schaefers, Gregor A1 - Bitz, Andreas T1 - In vitro and in silico assessment of RF-induced heating around intracranial aneurysm clips at 7 Tesla JF - Magnetic Resonance in Medicine Y1 - 2017 U6 - https://doi.org/10.1002/mrm.26650 SN - 1522-2594 IS - Early view PB - Wiley CY - Weinheim ER - TY - JOUR A1 - Fiedler, Thomas M. A1 - Ladd, Mark E. A1 - Bitz, Andreas T1 - RF safety assessment of a bilateral four-channel transmit/receive 7 Tesla breast coil: SAR versus temperature limits JF - Medical Physics Y1 - 2017 U6 - https://doi.org/10.1002/mp.12034 N1 - This article is corrected by: Errata: Erratum: “RF safety assessment of a bilateral four-channel transmit/receive 7 Tesla breast coil: SAR versus tissue temperature limits” [Med. Phys. 44(1), 143–157 (2017)] Volume 44, Issue 2, 772 VL - 44 IS - 1 SP - 143 EP - 157 ER - TY - CHAP A1 - Dowidat, Linda A1 - König, Johannes Alexander A1 - Wolf, Martin T1 - The motivational competence developing game framework T2 - Mensch und Computer 2017 - Tagungsband N2 - Competence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper. KW - Competence Developing Games KW - Serious Games KW - Gamification KW - motivation theories KW - learning theories Y1 - 2017 U6 - https://doi.org/10.18420/muc2017-mci-0130 SP - 15 EP - 26 PB - Gesellschaft für Informatik e.V. CY - Regensburg ER - TY - CHAP A1 - Wolf, Martin A1 - König, Johannes Alexander ED - Eibl, Maximilian ED - Gaedke, Martin T1 - Competence Developing Games – Ein Überblick T2 - INFORMATIK 2017, Lecture Notes in Informatics (LNI), Gesellschaft für Informatik N2 - Es existieren verschiedenste Arten von Spielen, die versuchen, die Motivation einer Spielsituation in einen ernsten Kontext zu überführen. In diesem Artikel wird der Überbegriff „Competence Developing Games“ definiert und anhand von Beispielen erläutert. Dafür werden Erkennungskriterien vorgestellt, entsprechende Spieltypen erläutert und eine Zuordnung durch-geführt. KW - Competence Developing Gam KW - Serious Game KW - Education KW - Gamification KW - Bewertungsframework Y1 - 2017 SN - 978-3-88579-669-5 U6 - https://doi.org/10.18420/in2017_32 SP - 385 EP - 391 ER - TY - CHAP A1 - Galdi, Chiara A1 - Hartung, Frank A1 - Dugelay, Jean-Luc T1 - Videos versus still images: Asymmetric sensor pattern noise comparison on mobile phones T2 - Electronic Imaging N2 - Nowadays, the most employed devices for recoding videos or capturing images are undoubtedly the smartphones. Our work investigates the application of source camera identification on mobile phones. We present a dataset entirely collected by mobile phones. The dataset contains both still images and videos collected by 67 different smartphones. Part of the images consists in photos of uniform backgrounds, especially collected for the computation of the RSPN. Identifying the source camera given a video is particularly challenging due to the strong video compression. The experiments reported in this paper, show the large variation in performance when testing an highly accurate technique on still images and videos. KW - Image Forensics KW - Mobile Phones KW - Image Database Y1 - 2017 U6 - https://doi.org/10.2352/ISSN.2470-1173.2017.7.MWSF-331 SN - 2470-1173 N1 - IS&T International Symposium on Electronic Imaging 2017 Media Watermarking, Security, and Forensics 2017 SP - 100 EP - 103 PB - Society for Imaging Science and Technology CY - Springfield, Virginia ER -