TY - CHAP A1 - Schiffer, Stefan A1 - Ferrein, Alexander A1 - Lakemeyer, Gerhard T1 - Fuzzy representations and control for domestic service robots in Golog T2 - Intelligent robotics and applications : 4th International conference, ICIRA 2011, Aachen, Germany, December 6-8, 2011, proceedings, part I. (Lecture notes in computer science ; 7102) Y1 - 2011 SN - 978-3-642-25486-4 SP - 241 EP - 250 ER - TY - CHAP A1 - Schopp, Christoph A1 - Heuermann, Holger T1 - Electrodeless low pressure lamp with bi-static matching at 2.45 GHz T2 - 2013 European Microwave Conference (EuMC) , Nuremberg Y1 - 2013 SN - 978-1-4799-0264-4 SP - 881 EP - 884 PB - IEEE CY - Piscataway, NJ ER - TY - CHAP A1 - Schiffer, Stefan A1 - Ferrein, Alexander T1 - A System Layout for Cognitive Service Robots T2 - Cognitive Robot Architectures. Proceedings of EUCognition 2016 Y1 - 2017 SN - 1613-0073 N1 - CEUR-WS Vol-1855 SP - 44 EP - 45 ER - TY - CHAP A1 - Ritz, Thomas T1 - Production and distribution of personalized information services employing mass customization T2 - 2nd Interdisciplinary World Congress on Mass Customization and Personalization : MCPC'03, October 6 - 8, 2003, Technische Universität München, Munic, Germany Y1 - 2003 SP - Part IV PB - Techn. Univ. (TUM) CY - München ET - CD-Ausg. ER - TY - CHAP A1 - Nees, Franz A1 - Stengel, Ingo A1 - Meister, Vera G. A1 - Barton, Thomas A1 - Herrmann, Frank A1 - Müller, Christian A1 - Wolf, Martin R. T1 - Angewandte Forschung in der Wirtschaftsinformatik 2020 : Tagungsband zur 33. AKWI-Jahrestagung am 14.09.2020, ausgerichtet von der Hochschule Karlsruhe - Wirtschaft und Technik / hrsg. von Franz Nees, Ingo Stengel, Vera G. Meister, Thomas Barton, Frank Herrmann, Christian Müller, Martin R. Wolf N2 - Tagungsbeiträge aus den Bereichen KI, Prozessorganisation und Plattformen für Geschäftsprozesse, Sicherheit und Datenschutz sowie Prototypen und Modelle. Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:526-opus4-13840 SN - 978-3-944330-66-2 N1 - 33. AKWI-Jahrestagung am 14.09.2020, ausgerichtet von der Hochschule Karlsruhe - Wirtschaft und Technik PB - mana-Buch CY - Heide ER - TY - CHAP A1 - Zug, Sebastian A1 - Niemueller, Tim A1 - Hochgeschwender, Nico A1 - Seidensticker, Kai A1 - Seidel, Martin A1 - Friedrich, Tim A1 - Neumann, Tobias A1 - Karras, Ulrich A1 - Kraetzschmar, Gerhard K. A1 - Ferrein, Alexander T1 - An Integration Challenge to Bridge the Gap Among Industry-Inspired RoboCup Leagues T2 - RoboCup 2016: Robot World Cup XX. RoboCup 2016. Y1 - 2017 SN - 978-3-319-68792-6 U6 - https://doi.org/10.1007/978-3-319-68792-6_13 N1 - Lecture Notes in Computer Science, LNCS, Vol 9776 SP - 157 EP - 168 PB - Springer CY - Cham ER - TY - CHAP A1 - Stopforth, Riaan A1 - Davrajh, Shaniel A1 - Ferrein, Alexander T1 - South African robotics entity for a collaboration initiative T2 - Pattern Recognition Association of South Africa and Robotics and Mechatronics International Conference (PRASA-RobMech), 2016 Y1 - 2017 SN - 978-1-5090-3335-5 U6 - https://doi.org/10.1109/RoboMech.2016.7813144 N1 - PRASA-RobMech, Nov. 30 2016-Dec. 2 2016, Stellenbosch, South Africa SP - 1 EP - 6 PB - IEEE ER - TY - CHAP A1 - Niemueller, Tim A1 - Lakemeyer, Gerhard A1 - Ferrein, Alexander ED - Finzi, Alberto T1 - The RoboCup Logistics League as a Benchmark for Planning in Robotics T2 - Proceedings of the 3rd Workshop on Planning and Robotics (PlanRob-15); Jerusalem, Israel 7-8/6/2015 Y1 - 2015 SP - 63 EP - 68 ER - TY - CHAP A1 - Dowidat, Linda A1 - König, Johannes Alexander A1 - Wolf, Martin R. T1 - The motivational competence developing game framework T2 - Mensch und Computer 2017 - Tagungsband N2 - Competence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper. KW - Competence Developing Games KW - Serious Games KW - Gamification KW - motivation theories KW - learning theories Y1 - 2017 U6 - https://doi.org/10.18420/muc2017-mci-0130 SP - 15 EP - 26 PB - Gesellschaft für Informatik e.V. CY - Regensburg ER - TY - CHAP A1 - Alhwarin, Faraj A1 - Schiffer, Stefan A1 - Ferrein, Alexander A1 - Scholl, Ingrid T1 - An Optimized Method for 3D Body Scanning Applications Based on KinectFusion T2 - Communications in Computer and Information Science Y1 - 2019 U6 - https://doi.org/10.1007/978-3-030-29196-9_6 SN - 1865-0929 N1 - 11th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2018; Funchal; Portugal; 19 January 2018 through 21 January 2018 VL - 1024 SP - 100 EP - 113 PB - Springer ER -