TY - CHAP A1 - Schänzle, Christian A1 - Altherr, Lena A1 - Ederer, Thorsten A1 - Pelz, Peter T1 - TOR – Towards the energetically optimal ventilation system KW - Energy KW - Efficiency KW - Ventilation System KW - Discrete Optimisation KW - TGA Y1 - 2015 N1 - EST 2015, Karlsruhe, 19-21 Mai 2015 ER - TY - CHAP A1 - Ellerweg, Roland A1 - Ritz, Thomas ED - Roth, Jörg T1 - Tool supported requirements analysis for the user centered development of mobile enterprise software T2 - Proceeding of Wireless Applications and Computing 2008 and Telecommunications, Networks and Systems 2008 : MCCSIS '08 ; IADIS Multi Conference on Computer Science and Information Systems ; 22 - 24 July 2008, Amsterdam, The Netherlands N2 - A user centered development method has proved satisfactory for the development of mobile enterprise software. To make use of this method, detailed information about the user and the place where the user interacts with his mobile device is required. This article describes how both can be modeled by a stereotypical and conceptual extended UML extension. Finally, a software tool is presented that supports the developed UML extension. Y1 - 2008 SN - 978-972-8924-62-1 SP - 160 EP - 162 PB - IADIS Press CY - [Lisboa] ER - TY - CHAP A1 - Ringbeck, Thorsten A1 - Albrecht, M. A1 - Frey, J. A1 - [u.a.], ED - Lerch, Reinhard T1 - Time-of-Flight 3D-camera for autonomous navigation and industrial automation T2 - Proceedings : 11th international conference, 13 - 15 May 2003, Exhibition Centre Nuremberg, Germany ; an event of the Association for Sensor Technology, AMA Y1 - 2003 N1 - Internationale Messe mit Kongress Sensor PB - AMA Service CY - Wunstorf/Germany ET - CD-ROM-Ausg. ER - TY - CHAP A1 - Hess, Holger A1 - Luan, Xuming A1 - Schwarte, Rudolf A1 - Zhang, Zhigang A1 - Xu, Zhanping A1 - Heinol, Horst-Guenther A1 - Buxbaum, Bernd A1 - Ringbeck, Thorsten ED - Fujisada, Hiroyuki T1 - Three-dimensional intelligent sensing based on the PMD technology T2 - Sensors, Systems, and Next-Generation Satellites V : 17 - 20 September 2001, Toulouse, France. - (SPIE proceedings series ; 4540) Y1 - 2001 SN - 0-8194-4265-8 SN - 0038-7355 SN - 0361-0748 SN - 0277-786X N1 - Sensors, systems, and next-generation satellites <5, 2001, Toulouse> SP - 482 EP - 488 PB - SPIE CY - Bellingham, Wash. ER - TY - CHAP A1 - König, Johannes Alexander A1 - Völker, Veronika A1 - Wolf, Martin T1 - The user-focused storybuilding framework for competence developing games - a design-framework considering the basics of an educational game’s story T2 - ACHI 2018 : The Eleventh International Conference on Advances in Computer-Human Interactions N2 - During the development of a Competence Developing Game’s (CDG) story it is indispensable to understand the target audience. Thereby, CDGs stories represent more than just the plot. The Story is about the Setting, the Characters and the Plot. As a toolkit to support the development of such a story, this paper introduces the UserFocused Storybuilding (short UFoS) Framework for CDGs. The Framework and its utilization will be explained, followed by a description of its development and derivation, including an empirical study. In addition, to simplify the Framework use regarding the CDG’s target audience, a new concept of Nine Psychographic Player Types will be explained. This concept of Player Types provides an approach to handle the differences in between players during the UFoS Framework use. Thereby, this article presents a unique approach to the development of target group-differentiated CDGs stories. KW - Competence Developing Game KW - Serious Game KW - Video Game KW - Story KW - Player Types Y1 - 2018 SN - 978-1-61208-616-3 N1 - Proceeding of the Eleventh International Conference on Advances in Computer-Human Interactions (ACHI 2018), Rome, Italy. SP - 98 EP - 106 ER - TY - CHAP A1 - Ferrein, Alexander A1 - Schiffer, Stefan A1 - Kallweit, Stephan T1 - The ROSIN Education Concept - Fostering ROS Industrial-Related Robotics Education in Europe T2 - ROBOT 2017: Third Iberian Robotics Conference Y1 - 2018 SN - 978-3-319-70836-2 U6 - http://dx.doi.org/10.1007/978-3-319-70836-2_31 N1 - Advances in Intelligent Systems and Computing, vol 694; (AISC, volume 694) SP - 370 EP - 381 PB - Springer CY - Cham ER - TY - CHAP A1 - Niemueller, Tim A1 - Lakemeyer, Gerhard A1 - Ferrein, Alexander ED - Finzi, Alberto T1 - The RoboCup Logistics League as a Benchmark for Planning in Robotics T2 - Proceedings of the 3rd Workshop on Planning and Robotics (PlanRob-15); Jerusalem, Israel 7-8/6/2015 Y1 - 2015 SP - 63 EP - 68 ER - TY - CHAP A1 - König, Johannes Alexander A1 - Wolf, Martin ED - Stephanidis, C. T1 - The pyramid assessment framework for ‘competence developing games’ T2 - Communications in Computer and Information Science Y1 - 2016 SN - 978-331940541-4 U6 - http://dx.doi.org/10.1007/978-3-319-40542-1_37 SN - 1865-0929 N1 - 18th International Conference on Posters’ Extended Abstracts, HCI International 2016; Toronto; Canada; 17 July 2016 through 22 July 2016 VL - 618 SP - 232 EP - 237 PB - Springer ER - TY - CHAP A1 - Buxbaum, Bernd A1 - Hess, Holger A1 - Ringbeck, Thorsten ED - Voges, Edgar T1 - The photonic mixer device : new perspectives in optical wireless communication T2 - International Workshop on Optical MEMS and Integrated Optics : Universität Dortmund, Universitätskolleg Bommerholz, 11. & 12. June 2001 Y1 - 2001 N1 - International Workshop on Optical MEMS and Integrated Optics <2001, Dortmund> SP - (12)1 EP - (12)5 PB - Univ. CY - Dortmund ER - TY - CHAP A1 - Dowidat, Linda A1 - König, Johannes Alexander A1 - Wolf, Martin T1 - The motivational competence developing game framework T2 - Mensch und Computer 2017 - Tagungsband N2 - Competence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper. KW - Competence Developing Games KW - Serious Games KW - Gamification KW - motivation theories KW - learning theories Y1 - 2017 U6 - http://dx.doi.org/10.18420/muc2017-mci-0130 SP - 15 EP - 26 PB - Gesellschaft für Informatik e.V. CY - Regensburg ER -