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Human-Centered Gamification Framework for Manufacturing Systems

  • While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees’ engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.

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Metadaten
Author:Jessica UlmerORCiD, Sebastian BraunORCiD, Chi-Tsun Cheng, Steve Dowey, Jörg WollertORCiD
DOI:https://doi.org/10.1016/j.procir.2020.04.076
ISSN:2212-8271
Parent Title (English):Procedia CIRP
Publisher:Elsevier
Place of publication:Amsterdam
Document Type:Article
Language:English
Year of Completion:2020
Date of the Publication (Server):2020/10/07
Volume:93
First Page:670
Last Page:675
Link:https://doi.org/10.1016/j.procir.2020.04.076
Zugriffsart:weltweit
Institutes:FH Aachen / Fachbereich Maschinenbau und Mechatronik
collections:Verlag / Elsevier
Open Access / Gold
Licence (German):License LogoCreative Commons - Namensnennung-Nicht kommerziell-Keine Bearbeitung