Gamification for software development processes – relevant affordances and design principles
- A Gamified Information System (GIS) implements game concepts and elements, such as affordances and game design principles to motivate people. Based on the idea to develop a GIS to increase the motivation of software developers to perform software quality tasks, the research work at hand aims at investigating relevant requirements from that target group. Therefore, 14 interviews with software development experts are conducted and analyzed. According to the results, software developers prefer the affordances points, narrative storytelling in a multiplayer and a round-based setting. Furthermore, six design principles for the development of a GIS are derived.
Verfasserangaben: | Mathias EggertORCiD, Melina Kriska |
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DOI: | https://doi.org/10.24251/HICSS.2022.200 |
ISBN: | 978-0-9981331-5-7 |
Titel des übergeordneten Werkes (Englisch): | Proceedings of the 55th Hawaii International Conference on System Sciences |
Verlag: | HICSS Publishing |
Verlagsort: | Honolulu |
Dokumentart: | Konferenzveröffentlichung |
Sprache: | Englisch |
Erscheinungsjahr: | 2022 |
Datum der Publikation (Server): | 22.02.2022 |
Erste Seite: | 1614 |
Letzte Seite: | 1623 |
Bemerkung: | Hawaii International Conference on System Sciences (HICSS) 2022, 04.01.2022 – 07.01.2022 |
Link: | http://hdl.handle.net/10125/79532 |
Zugriffsart: | weltweit |
Fachbereiche und Einrichtungen: | FH Aachen / Fachbereich Wirtschaftswissenschaften |
open_access (DINI-Set): | open_access |
collections: | Verlag / HICSS Publishing |
Open Access / Gold | |
Lizenz (Deutsch): | Creative Commons - Namensnennung-Nicht kommerziell-Keine Bearbeitung |