Refine
Year of publication
- 2022 (12) (remove)
Document Type
- Conference Proceeding (6)
- Article (5)
- Poster (1)
Language
- English (12) (remove)
Keywords
- Angle Sensor (1)
- Artificial Intelligence (1)
- Automated driving (1)
- Automotive application (1)
- Benchmark (1)
- CAV (1)
- Conpot (1)
- Digital Twin Evolution (1)
- FPGA (1)
- ICS (1)
- Incremental Encoder (1)
- Lidar (1)
- Machine Learning (1)
- Position Encoder (1)
- Quantum Computing (1)
- Quantum Machine Learning (1)
- Rotational Encoder (1)
- Self-driving (1)
- Wiegand Effect (1)
- automated vehicles (1)
Institute
- Fachbereich Elektrotechnik und Informationstechnik (12) (remove)
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.