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Application of polymers in textile reinforced concrete : from the interface to construction elements
(2006)
Laser-based Additive Manufacturing (AM) processes for the use of metals out of the powder bed have been investigated profusely and are prevalent in industry. Although there is a broad field of application, Laser Powder Bed Fusion (LPBF), also known as Selective Laser Melting (SLM) of glass is not fully developed yet. The material properties of glass are significantly different from the investigated metallic material for LPBF so far. As such, the process cannot be transferred, and the parameter limits and the process sequence must be redefined for glass. Starting with the characterization of glass powders, a parameter field is initially confined to investigate the process parameter of different glass powder using LPBFprocess. A feasibility study is carried out to process borosilicate glass powder. The effects of process parameters on the dimensional accuracy of fabricated parts out of borosilicate and hints for the post-processing are analysed and presented in this paper.
The fourth industrial revolution presents a multitude of challenges for industries, one of which being the increased flexibility required of manufacturing lines as a result of increased consumer demand for individualised products. One solution to tackle this challenge is the digital twin, more specifically the standardised model of a digital twin also known as the asset administration shell. The standardisation of an industry wide communications tool is a critical step in enabling inter-company operations. This paper discusses the current state of asset administration shells, the frameworks used to host them and their problems that need to be addressed. To tackle these issues, we propose an event-based server capable of drastically reducing response times between assets and asset administration shells and a multi-agent system used for the orchestration and deployment of the shells in the field.
Selective Laser Melting (SLM) is one of the Additive Manufacturing (AM) technologies applicable for producing complex geometries which are typically expensive or difficult to fabricate using conventional methods. This process has been extensively investigated experimentally for various metals and the fabrication process parameters have been established for different applications; however, fabricating 3D glass objects using SLM technology has remained a challenge so far although it could have many applications. This paper presents a summery on various experimental evaluations of a material database incorporating the build parameters of glass powder using the SLM process for jewelry applications.
Experimental investigation of selective laser melting of lunar regolith for in-situ applications
(2013)
The cooling process in induction based crucible melting furnaces for Industrial applications is one of the important and challenging factors in production and safety engineering. Accordingly, proper implementation of the cooling system of the furnace using optimum cooling guides and fail-safe features are critical in order to improve the safety of the process. Regarding this, manufacturing of porous material with high electrical isolation for the drainage segments of the cooling channels is examined in this study. Consequently, various geometries with different porosities using glass and ceramic powder are fabricated using Selective Laser Sintering (SLS) process. The manufactured parts are examined in a prototype furnace testing and the feasibility of the SLS manufacturing of parts for this application is discussed.
The main objective of our ROS Summer School series is to introduce MA level students to program mobile robots with the Robot Operating System (ROS). ROS is a robot middleware that is used my many research institutions world-wide. Therefore, many state-of-the-art algorithms of mobile robotics are available in ROS and can be deployed very easily. As a basic robot platform we deploy a 1/10 RC cart that is wquipped with an Arduino micro-controller to control the servo motors, and an embedded PC that runs ROS. In two weeks, participants get to learn the basics of mobile robotics hands-on. We describe our teaching concepts and our curriculum and report on the learning success of our students.
Wir stellen hier exemplarisch STACK Aufgaben vor, die frei von der Problematik sind, welche sich durch diverse Kommunikationswege und (webbasierte) Computer Algebra Systeme (CAS) ergibt. Daher sind sie insbesondere für eine Open-Book Online Prüfung geeignet, da eine faire Prüfungssituation gewährleistet werden kann.
Table of contents 1. Introduction 2. Multi-level Technology Transfer Infrastructure 2.1 Level 1: University Education – Encourage the Idea of becoming an Entrepreneur 2.2 Level 2: Post Graduate Education – Improve your skills and focus it on a product family. 2.3 Level 3: Birth of a Company – Focus your skills on a product and a market segment. 2.4 Level 4: Ready to stand alone – Set up your own business 2.5 Level 5: Grow to be Strong – Develop your business 2.6 Level 6: Competitive and independent – Stay innovative. 3. Samples 3.1 Sample 1: Laser Processing and Consulting Centre, LBBZ 3.2 Sample 2: Prototyping Centre, CP 4. Funding - Waste money or even lost Money? 5. Conclusion
Physische Prototypen, also Anschauungs- und Funktionsmodelle nach den generativen oder Rapid Prototyping (RP) Verfahren haben sich in diesem Zusammenhang vor allem als Hilfsmittel zur effektiven Kommunikation und zur Evaluierung von Produkteigenschaften einen festen Platz in der Produktentstehung erworben. Die positiven Effekte der etablierten RP Verfahren sind unumstritten. Einfachere, schnellere und wirtschaftlichere Maschinen (Prototyper, Fabrikator), vor allem auch für die Büroumgebung, geben neue Impulse im Sinne der Optimierung der heutigen Verfahren. Eine neue Dimension verspricht die Option „Farbe“ der bisher fast ausschließlich monochromen Modelle. Ist Farbe nur „nice to have“ oder welchen Effekt haben farbige Modelle als Werkzeug von Konstrukteuren und Produktenwicklern? Welche Perspektiven bietet „Farbe“ darüber hinaus?
Pandaboard, TurtleBot, Kinect und Co. : Low-Cost Hardware im Lehreinsatz für die mobile Robotik.
(2012)
Mit freundlicher Genehmigung der Autoren und des Oldenbourg Industrieverlags https://www.oldenbourg-industrieverlag.de/de/9783835633223-33223 erschienen als Beitrag im Tagungsband zur AALE-Tagung 2012. 9. Fachkonferenz 4.-5. Mai 2012, Aachen, Fachhochschule. ISBN 9783835633223 S 8-1 S. 229-238 Original-Abstract des Autors: "Die mobile Robotik wird durch den Einsatz von Low-Cost Hardware einem breiten Publikum zugänglich. Bis vor kurzem basierte eine erschwingliche Hardware meist auf Mikrocontrollern mit den entsprechenden Leistungseinschränkungen z.B. im Bereich der Bildverarbeitung. Die Wahrnehmung einer 3D-Umgebung und somit die Möglichkeit zur autonomen Navigation wurde mit relativ kostenintensiver Hardware, z.B. Stereo-Vision-Systemen und Laserscannern gelöst. Die zur Auswertung der Sensorik notwendige Rechenleistung stand - entweder aufgrund des Stromverbrauchs oder der Performance meist für mobile Plattformen (lokal) - nicht zur Verfügung. Durch Einsatz von leistungsfähigen Prozessoren aus dem Bereich der Mobilgeräte (Smartphones, Tablets) und neuartigen Sensoren des Consumer-Bereichs, wie der Kinect, können mobile Roboter kostengünstig für den Einsatz in der Lehre aufgebaut werden.
Entwicklung eines Kletterroboters zur Diagnose und Instandsetzung von Windenergieanlagen (SMART)
(2016)
In the study, the process chain of additive manufacturing by means of powder bed fusion will be presented based on the material glass. In order to reliably process components additively, new concepts with different solutions were developed and investigated.
Compared to established metallic materials, the properties of glass materials differ significantly. Therefore, the process control was adapted to the material glass in the investigations. With extensive parameter studies based on various glass powders such as borosilicate glass and quartz glass, scientifically proven results on powder bed fusion of glass are presented. Based on the determination of the particle properties with different methods, extensive investigations are made regarding the melting behavior of glass by means of laser beams. Furthermore, the experimental setup was steadily expanded. In addition to the integration of coaxial temperature measurement and regulation, preheating of the building platform is of major importance. This offers the possibility to perform 3D printing at the transformation temperatures of the glass materials. To improve the component’s properties, the influence of a subsequent heat treatment was also investigated.
The experience gained was incorporated into a new experimental system, which allows a much better exploration of the 3D printing of glass. Currently, studies are being conducted to improve surface texture, building accuracy, and geometrical capabilities using three-dimensional specimen.
The contribution shows the development of research in the field of 3D printing of glass, gives an insight into the machine and process engineering as well as an outlook on the possibilities and applications.
There are different types of games that try to make use of the motivation of a gaming situation in learning contexts. This paper introduces the new terminology ‘Competence Developing Game’ (CDG) as an umbrella term for all games with this intention. Based on this new terminology, an assessment framework has been developed and validated in scope of an empirical study. Now, all different types of CDGs can be evaluated according to a defined and uniform set of assessment criteria and, thus, are comparable according to their characteristics and effectiveness.
Hands-on-training in high technology areas is usually limited due to the high cost for lab infrastructure and equipment. One specific example is the field of MEMS, where investment and upkeep of clean rooms with microtechnology equipment is either financed by production or R&D projects greatly reducing the availability for education purposes. For efficient hands-on-courses a MEMS training foundry, currently used jointly by six higher education institutions, was established at FH Kaiserslautern. In a typical one week course, students manufacture a micromachined pressure sensor including all lithography, thin film and packaging steps. This compact and yet complete program is only possible because participants learn to use the different complex machines in advance via a Virtual Training Lab (VTL). In this paper we present the concept of the MEMS training foundry and the VTL preparation together with results from a scientific evaluation of the VTL over the last three years.
Eine neue Generation von Praktika an Hochschulen wächst heran. Moderne Wege beim Verstehen und Erlernen naturwissenschaftlicher Zusammenhänge sowie industrieller Fertigungsprozesse sind gefordert. Das Technologiepraktikum „Virtuelle Sensor- Fertigung“, entwickelt im Verbundprojekt INGMEDIA an den Fachhochschulen Aachen und Zweibrücken, trägt als neuartiges Lern- und Lehrmodul dieser Forderung Rechnung. Die Studierenden lernen einen vollständigen Fertigungsprozess mit Hilfe von virtuellen, in LabVIEW programmierten Maschinen kennen, bevor sie die reale Prozesskette im Reinraum durchführen.
Unsteady flow measurements in the wake behind a wind-tunnel car model by using high-speed planar PIV
(2015)
This study investigates unsteady characteristics of the wake behind a 28%-scale car model in a wind tunnel using highspeed planar particle image velocimetry (PIV). The car model is based on a hatchback passenger car that is known to have relatively high fluctuations in its aerodynamic loads. This study primarily focuses on the lateral motion of the flow on the horizontal plane to determine the effect of the flow motion on the straight-line stability and the initial steering response of the actual car on a track. This paper first compares the flow fields in the wake behind the above mentioned model obtained using conventional and high-speed planar PIV, with sampling frequencies of 8 Hz and 1 kHz, respectively. Large asymmetrically coherent flow structures, which fluctuate at frequencies below 2 Hz, are observed in the results of highspeed PIV measurements, whereas conventional PIV is unable to capture these features of the flow owing to aliasing. This flow pattern with a laterally swaying motion is represented by opposite signs of cross-correlation coefficients of streamwise velocity fluctuations for the two sides of the car model. Effects of two aerodynamic devices that are known to reduce the
fluctuation levels of the aerodynamic loads are then extensively investigated. The correlation analyses reveal that these devices indeed reduce the fluctuation levels of the flow and the correlation values around the rear combination-lamp, but it is found that the effects of these devices are different around the c-pillar.
Analysis of Big Data Streams to obtain Braking Reliability Information for Train Protection systems
(2017)
Rare event simulation to optimise maintenance intervals of safety critical redundant subsystems
(2018)
Towards inclusion of the freight rail system in the industrial internet of things - Wagon 4.0
(2017)
Für die Herstellung von metallischen Bauteilen wird in der heutigen Zeit eine Vielzahl von Verfahren auf dem Markt angeboten. Dabei stehen die additiven im Wettbewerb zu den konventionellen Verfahren. Die erreichbaren Oberflächenqualitäten der additiven sind nicht mit denen spanender Verfahren vergleichbar. Für diesen Beitrag wurde analysiert, ob sich ein mittels Selektivem Laserschmelzen (SLM) additiv hergestellter Edelstahl hinsichtlich seiner Oberflächenqualität nach der Zerspanung von einem umgeformten konventionell hergestellten Edelstahl gleicher Sorte unterscheidet.