Conference Proceeding
Refine
Year of publication
- 2022 (44) (remove)
Document Type
- Conference Proceeding (44) (remove)
Keywords
- Concentrated solar power (3)
- Energy storage (3)
- Hybrid energy system (3)
- Digital Twin (2)
- Electricity generation (2)
- IO-Link (2)
- Power plants (2)
- Solar thermal technologies (2)
- seismic design (2)
- 10BASE-T1L (1)
- Actuator disk modelling (1)
- Additive Manufacturing (1)
- Additive manufacturing (1)
- Angle Sensor (1)
- Arduino (1)
- Artificial Intelligence (1)
- Asset Administration Shell (1)
- Associated liquids (1)
- BET (1)
- Binder Jetting (1)
Institute
- Fachbereich Energietechnik (16)
- ECSM European Center for Sustainable Mobility (13)
- Solar-Institut Jülich (10)
- Kommission für Forschung und Entwicklung (9)
- Fachbereich Maschinenbau und Mechatronik (7)
- Fachbereich Medizintechnik und Technomathematik (7)
- Fachbereich Elektrotechnik und Informationstechnik (6)
- Fachbereich Luft- und Raumfahrttechnik (5)
- Fachbereich Wirtschaftswissenschaften (4)
- MASKOR Institut für Mobile Autonome Systeme und Kognitive Robotik (4)
- IfB - Institut für Bioengineering (2)
- Fachbereich Bauingenieurwesen (1)
- INB - Institut für Nano- und Biotechnologien (1)
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.