Refine
Year of publication
- 2020 (29) (remove)
Institute
- Fachbereich Elektrotechnik und Informationstechnik (29) (remove)
Has Fulltext
- no (29)
Document Type
- Conference Proceeding (13)
- Article (10)
- Book (2)
- Part of a Book (2)
- Report (1)
- Review (1)
Keywords
- MINLP (3)
- Experimental validation (2)
- Anwendungsorientierter Forschungsansatz (1)
- Case study (1)
- Change culture (1)
- Cooling system (1)
- Design Science Research (1)
- E-Learning (1)
- Efficiency optimization (1)
- Engineering optimisation (1)
- Engineering optimization (1)
- Enhanced Telecom Operations Map (1)
- Industrial optimisation (1)
- Interactive process mining (1)
- Lean thinking (1)
- Literaturanalyse (1)
- Literaturrecherche (1)
- MILP (1)
- Methodology (1)
- Mixed-integer programming (1)
- Network design (1)
- OR 2019 (1)
- Objective data (1)
- Piecewise linearization (1)
- Powertrain (1)
- Praxisprojekte (1)
- Process engineering (1)
- Pumping systems (1)
- Referenzmodellierung (1)
- Resilience assessment (1)
- Resilience metric graph theory (1)
- Resilient infrastructure (1)
- Technical Operations Research (1)
- Text Analytics (1)
- Text Mining (1)
- Water distribution system (1)
- Water supply system (1)
- anticipation strategy (1)
- business analytics (1)
- decision analytics (1)
- digital economy (1)
- fault detection (1)
- mathematical optimization (1)
- water supply system (1)
Is part of the Bibliography
- no (29)
Cyberspace is "the environment formed by physical and non-physical components to store, modify, and exchange data using computer networks" (NATO CCDCOE). Beyond that, it is an environment where people interact. IT attacks are hostile, non-cooperative interactions that can be described with conflict theory. Applying conflict theory to IT security leads to different objectives for end-user education, requiring different formats like agency-based competence developing games.