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Institute
- Fachbereich Wirtschaftswissenschaften (1138) (remove)
O conceito científico de Lideranca situaçional explica que um líder tem que ser uma pessoa de múltiplas Funções e Competências. Nas empresas alemaes tem muitos pessoas pensando ser líderes, mas no fundo eles são somente Administradores. a diferenca é o seguinte: alguem que é somente capaz de trabalhar com seu conhecimento e com seus ferramentas, já sabe muito, mas isso nao è suficiente para ter sucesso. Ele è de verdade somente um administrador. Pois para ser um Líder de verdade ele precisa além disso as competencias social e individual.
Pensando na motivação de uma perspectiva gerencial, é muito importante ter a seguinte visão: ninguem pode conseguir motivar outras pessoas, mas um lider pode influenciá-las a fazer as coisas com mais entusiasmo. Além disso, ele deve conhecer a sua personalidade mesmo. Ele precisa de reconhecimento dos pontos fortes e fracos proprios. Quem – por exemplo – é bem fechado, precisa desenvolver mais forca para motivar as outras pessoas. Quem – por outro exemplo – adora de fazer todas coisas sozinho, vai ter dificuldades com delegação para seus funcionarios. Se ele sabe desse ponto fraco proprio, ele pode evitar esse ponto fraco e delegar de verdade. Para conseguir essa meta, um dialogo de ´feedback´ com os funcionarios e muito importante para descobrir as diferenças entre a auto-percepção e o percepção dos outros, por exemplo sobre o estilo de liderança aplicada.
Many companies still conduct the worldwide management of people as if neither the external economic nor the internal structure of the firm had changed. The costs of cross-cultural failure, for individuals and their companies, are enormous: personal and family costs; financial, professional and emotional costs; costs to one’s career prospects, to one’s self-esteem, to one’s marriage and family. This scenario describes sufficiently the reason for learning “the art of crossing cultures” (Craig Storti). To this end, this research paper describes an innovative approach of cross-cultural training, following the didactical ideas of Kolb and Fry, the so-called 'experiential learning'.
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.