Refine
Year of publication
Institute
- Fachbereich Maschinenbau und Mechatronik (868) (remove)
Document Type
- Article (484)
- Conference Proceeding (207)
- Book (99)
- Part of a Book (32)
- Lecture (21)
- Report (8)
- Bachelor Thesis (5)
- Contribution to a Periodical (3)
- Doctoral Thesis (2)
- Master's Thesis (2)
Keywords
- Rapid Prototyping (8)
- Rapid prototyping (6)
- Übungsklausur (5)
- Additive manufacturing (4)
- Gamification (4)
- Fertigungsverfahren (3)
- Mikrosystemtechnik (3)
- Regelungstechnik (3)
- SLM (3)
- additive manufacturing (3)
We present an automated pipeline for the generation of synthetic datasets for six-dimension (6D) object pose estimation. Therefore, a completely automated generation process based on predefined settings is developed, which enables the user to create large datasets with a minimum of interaction and which is feasible for applications with a high object variance. The pipeline is based on the Unreal 4 (UE4) game engine and provides a high variation for domain randomization, such as object appearance, ambient lighting, camera-object transformation and distractor density. In addition to the object pose and bounding box, the metadata includes all randomization parameters, which enables further studies on randomization parameter tuning. The developed workflow is adaptable to other 3D objects and UE4 environments. An exemplary dataset is provided including five objects of the Yale-CMU-Berkeley (YCB) object set. The datasets consist of 6 million subsegments using 97 rendering locations in 12 different UE4 environments. Each dataset subsegment includes one RGB image, one depth image and one class segmentation image at pixel-level.
Wind energy represents the dominant share of renewable energies. The rotor blades of a wind turbine are typically made from composite material, which withstands high forces during rotation. The huge dimensions of the rotor blades complicate the inspection processes in manufacturing. The automation of inspection processes has a great potential to increase the overall productivity and to create a consistent reliable database for each individual rotor blade. The focus of this paper is set on the process of rotor blade inspection automation by utilizing an autonomous mobile manipulator. The main innovations include a novel path planning strategy for zone-based navigation, which enables an intuitive right-hand or left-hand driving behavior in a shared human–robot workspace. In addition, we introduce a new method for surface orthogonal motion planning in connection with large-scale structures. An overall execution strategy controls the navigation and manipulation processes of the long-running inspection task. The implemented concepts are evaluated in simulation and applied in a real-use case including the tip of a rotor blade form.
Numerical algorithms with C
(1996)