Fachbereich Maschinenbau und Mechatronik
Refine
Year of publication
Institute
- Fachbereich Maschinenbau und Mechatronik (876)
- MASKOR Institut für Mobile Autonome Systeme und Kognitive Robotik (20)
- ECSM European Center for Sustainable Mobility (15)
- Fachbereich Elektrotechnik und Informationstechnik (6)
- Fachbereich Luft- und Raumfahrttechnik (6)
- IaAM - Institut für angewandte Automation und Mechatronik (4)
- Fachbereich Chemie und Biotechnologie (3)
- Fachbereich Medizintechnik und Technomathematik (2)
- Fachbereich Wirtschaftswissenschaften (2)
- Fachbereich Architektur (1)
Document Type
- Article (490)
- Conference Proceeding (209)
- Book (99)
- Part of a Book (32)
- Lecture (21)
- Report (8)
- Bachelor Thesis (5)
- Contribution to a Periodical (3)
- Doctoral Thesis (2)
- Master's Thesis (2)
Keywords
- Rapid Prototyping (8)
- Rapid prototyping (6)
- Übungsklausur (5)
- Additive manufacturing (4)
- Gamification (4)
- additive manufacturing (4)
- Fertigungsverfahren (3)
- Mikrosystemtechnik (3)
- Regelungstechnik (3)
- SLM (3)
- 3D-Printing (2)
- Actuators (2)
- Additive Manufacturing (2)
- Aktor (2)
- Aktoren (2)
- Brake set-up (2)
- Digital Twin (2)
- Freight rail (2)
- Geschichte (2)
- IO-Link (2)
- L-PBF (2)
- LPBF (2)
- Lasermesstechnik (2)
- Lasertechnologie (2)
- Microfabrication (2)
- Rapid Manufacturing (2)
- Sensor (2)
- Sensoren (2)
- Sensores (2)
- Stereolithographie (2)
- Virtuelles Laboratorium (2)
- Werkstoffkunde (2)
- factory planning (2)
- fused filament fabrication (2)
- manufacturing flexibility (2)
- rapid manufacturing (2)
- rapid tooling (2)
- 10BASE-T1L (1)
- 316L (1)
- 3D nonlinear finite element model (1)
- 3D printing (1)
- 3D-printing (1)
- 802.15.4 (1)
- Abtragen (1)
- Adaptive Systems (1)
- Arduino (1)
- Assembly (1)
- Assessment (1)
- Asset Administration Shell (1)
- Augmented Reality (1)
- Balanced hypergraph (1)
- Biegeumformen (1)
- Binder Jetting (1)
- Blended-Learning (1)
- Bluetooth (1)
- Brake test (1)
- Braking curves (1)
- Business Simulations (1)
- Collaborative robot (1)
- Computersimulation (1)
- Designpraxis (1)
- Digital Twins (1)
- Digital manufacturing (1)
- Digitale Regelungstechnik (1)
- Directed Energy Deposition (1)
- Distributed Control Systems, (1)
- Driver assistance system (1)
- Druck-Umformen (1)
- Drucksensor (1)
- Duality (1)
- E-Learning (1)
- Effective modal mass (1)
- Einbetten in das Internet der Dinge (1)
- Elektronik (1)
- Elektrotechnik (1)
- Energietechnik (1)
- Error Recovery (1)
- Ethernet (1)
- Eutectic Silver Copper alloy (1)
- Excel und VBA (1)
- Extrusionsverfahren (1)
- FLM (1)
- Fertigungsprozess (1)
- Field device (1)
- Funktionsmodelle (1)
- Fused deposition modelling (1)
- Fuzzy Regelung (1)
- Generative Fertigungstechnik (1)
- Gießen (1)
- Gießharzwerkzeuge (1)
- Glass powder (1)
- Hall’s Theorem (1)
- Hand-on-training (1)
- Hochschule / Lehre / Evaluation (1)
- Human factors (1)
- Human-Robot interaction (1)
- Humidity (1)
- Hypergraph (1)
- Incident analysis (1)
- Industrial Automation Technology, (1)
- Industrial Communication (1)
- Industry 4.0 (1)
- Innenströmung (1)
- Kawasaki (1)
- Knowledge Transfer (1)
- Koenig’s Theorem (1)
- LabVIEW (1)
- Laminat Verfahren (1)
- Laminated-Object-Manufacturing (1)
- Laser (1)
- Laser processing (1)
- Laser-Doppler-Velozimetrie (1)
- Laser-Powder Bed Fusion (1)
- Laseroptische Strömungsmessung (1)
- Lasersintern (1)
- Laserstrahlsintern (1)
- Lernprogramm (1)
- Level system (1)
- MAG-Schweißen (1)
- MEMS ; education and training foundry (1)
- MIG-Schweißen (1)
- MST (1)
- Matching (1)
- Materialbearbeitung (1)
- Mechatronik (1)
- Melting (1)
- Minimal-Ansatz für Embedded-Systeme (1)
- Modellkanäle (1)
- Multi-agent Systems (1)
- Natural frequency (1)
- Oberflächentechnik (1)
- PROFINET (1)
- Path planning (1)
- Porositat (1)
- Powder Material (1)
- Produktentstehung (1)
- Produktenwicklung (1)
- Prototypen (1)
- Prototyper (1)
- Prototyping (1)
- Pulvermetallurgie (1)
- Rapid Technologie (1)
- Rapid manufacturing (1)
- Rapid prototyping <Fertigung> (1)
- Rapid-prototyping (1)
- Reinraumpraktikum (1)
- Response Surface Method (1)
- Roboter (1)
- Roboter-Schweißen (1)
- Robotik (1)
- SOA (1)
- Safety concept (1)
- Schweißen (1)
- Selective Laser Melting (SLM) (1)
- Selektives Laser Schmelzen (1)
- Sensors (1)
- Serious Games (1)
- Shunting (1)
- Silber (1)
- Spanlose Fertigungsverfahren (1)
- Strömungsanalyse (1)
- Support System (1)
- Suspension bridge (1)
- Technologietransfer (1)
- Thermal conductivity (1)
- Thin shell finite elements (1)
- Train composition (1)
- Training (1)
- Umformverfahren (1)
- Urformen (1)
- User study (1)
- VDI-Wärmeatlas (1)
- VM (1)
- Vakuumgießen (1)
- Vertex cover (1)
- Virtual Technology Lab (1)
- Virtual reality (1)
- Virtuelle Maschine (1)
- Virtuelle Sensor-Fertigung (1)
- Virtuelles Labor (1)
- Werkzeuge (1)
- Werkzeugeinsätze (1)
- Wireless Networks (1)
- Workspace monitoring (1)
- Wärmeübertrager (1)
- Wärmeübertragung (1)
- Zugdruckumformen (1)
- Zugumformen (1)
- adaptive systems (1)
- additive manufactureing (1)
- assistance system (1)
- autonomous navigation (1)
- blended learning (1)
- cobald chrome (1)
- compression behavior (1)
- crystallization (1)
- cyber-physical production systems (1)
- dental bridges (1)
- digital factory (1)
- event-based simulation (1)
- gamification (1)
- generative Fertigungsverfahren (1)
- glass (1)
- hands-on cleanroom training (1)
- industrial agents (1)
- infill strategy (1)
- large-scale inspection (1)
- laser based powder fusion (1)
- manufacturing (1)
- manufacturing data model (1)
- manufacturing process (1)
- mechatronics (1)
- mix flexibility (1)
- mobile manipulation (1)
- mobile robots (1)
- multi-agent systems (1)
- polyetheretherketone (1)
- polyetheretherketone (PEEK) (1)
- product development (1)
- product emergence (1)
- production planning and control (1)
- prototyper (1)
- prototypes (1)
- scan strategy (1)
- service-oriented architectures (1)
- surface-orthogonal path planning (1)
- technology diffusion (1)
- technology planning (1)
- technology transfer (1)
- virtual (1)
- virtual clean room (1)
- virtual machines (1)
- virtual sensor fabrication (1)
- virtuelle Maschinen (1)
- volume flexibility (1)
- welded joint (1)
- welding (1)
- wind turbine production (1)
- working models (1)
We present an automated pipeline for the generation of synthetic datasets for six-dimension (6D) object pose estimation. Therefore, a completely automated generation process based on predefined settings is developed, which enables the user to create large datasets with a minimum of interaction and which is feasible for applications with a high object variance. The pipeline is based on the Unreal 4 (UE4) game engine and provides a high variation for domain randomization, such as object appearance, ambient lighting, camera-object transformation and distractor density. In addition to the object pose and bounding box, the metadata includes all randomization parameters, which enables further studies on randomization parameter tuning. The developed workflow is adaptable to other 3D objects and UE4 environments. An exemplary dataset is provided including five objects of the Yale-CMU-Berkeley (YCB) object set. The datasets consist of 6 million subsegments using 97 rendering locations in 12 different UE4 environments. Each dataset subsegment includes one RGB image, one depth image and one class segmentation image at pixel-level.
Industry 4.0 imposes many challenges for manufacturing companies and their employees. Innovative and effective training strategies are required to cope with fast-changing production environments and new manufacturing technologies. Virtual Reality (VR) offers new ways of on-the-job, on-demand, and off-premise training. A novel concept and evaluation system combining Gamification and VR practice for flexible assembly tasks is proposed in this paper and compared to existing works. It is based on directed acyclic graphs and a leveling system. The concept enables a learning speed which is adjustable to the users’ pace and dynamics, while the evaluation system facilitates adaptive work sequences and allows employee-specific task fulfillment. The concept was implemented and analyzed in the Industry 4.0 model factory at FH Aachen for mechanical assembly jobs.
Additive manufacturing (AM) works by creating objects layer by layer in a manner similar to a 2D printer with the “printed” layers stacked on top of each other. The layer-wise manufacturing nature of AM enables fabrication of freeform geometries which cannot be fabricated using conventional manufacturing methods as a one part. Depending on how each layer is created and bonded to the adjacent layers, different AM methods have been developed. In this chapter, the basic terms, common materials, and different methods of AM are described, and their potential applications are discussed.
The implementation of IO-Link in the automation industry has increased over the years. Its main advantage is it offers a digital point-to-point plugand-play interface for any type of device or application. This simplifies the communication between devices and increases productivity with its different features like self-parametrization and maintenance. However, its complete potential is not always used.
The aim of this paper is to create an Arduino based framework for the development of generic IO-Link devices and increase its implementation for rapid prototyping. By generating the IO device description file (IODD) from a graphical user interface, and further customizable options for the device application, the end-user can intuitively develop generic IO-Link devices. The peculiarity of this framework relies on its simplicity and abstraction which allows to implement any sensor functionality and virtually connect any type of device to an IO-Link master. This work consists of the general overview of the framework, the technical background of its development and a proof of concept which demonstrates the workflow for its implementation.
Rapid Tooling
(2019)
Trotz fortschreitender Automatisierung bleiben manuelle Tätigkeiten ein wichtiger Baustein der Fertigung kundenindividueller Produkte. Um die Mitarbeiter(innen) zu unterstützen und um eine effiziente Arbeit zu ermöglichen, werden zunehmend auf Augmented Reality (AR) basierende Systeme eingesetzt. Die vorgestellte Arbeit konzentriert sich auf die Entwicklung ganzheitlicher AR-Arbeitsplätze für den Einsatz in kleinen und mittleren Unternehmen (KMU). Das entwickelte AR- Handarbeitskonzept beinhaltet eine Just-in-time-Darstellung der Arbeitsaufgaben auf Werkstücken mit automatisierter Fertigungskontrolle. Als
Reaktion auf kurze Produktlebenszyklen und hohe Produktvielfalten sind alle Komponenten auf maximale Flexibilität ausgelegt. Ein Umrüsten auf neue Produkte kann innerhalb von Minuten erfolgen.
The manufacturing share of laser powder bed fusion (L-PBF) increases in industrial application, but still many process steps are manually operated. Additionally, it is not possible to achieve tight dimensional tolerances or low surfaces roughness. Hence, a process chain has to be set up to combine additive manufacturing (AM) with further machining technologies. To achieve a continuous workpiece flow as basis for further industrialization of L-PBF, the paper presents a novel substrate system and its application on L-PBF machines and post-processing. The substrate system consists of a zero-point clamping system and a matrix-like interface of contact pins to be substantially connected to the workpiece within the L-PBF process.
While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees’ engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.