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Reinforced concrete frames with masonry infill walls are popular form of construction all over the world as well in seismic regions. While severe earthquakes can cause high level of damage of both reinforced concrete and masonry infills, earthquakes of lower to medium intensity some-times can cause significant level of damage of masonry infill walls. Especially important is the level of damage of face loaded infill masonry walls (out-of-plane direction) as out-of-plane load cannot only bring high level of damage to the wall, it can also be life-threating for the people near the wall. The response in out-of-plane direction directly depends on the prior in-plane damage, as previous investigation shown that it decreases resistance capacity of the in-fills. Behaviour of infill masonry walls with and without prior in-plane load is investigated in the experimental campaign and the results are presented in this paper. These results are later compared with analytical approaches for the out-of-plane resistance from the literature. Conclusions based on the experimental campaign on the influence of prior in-plane damage on the out-of-plane response of infill walls are compared with the conclusions from other authors who investigated the same problematic.
Due to the increasing complexity of software projects, software development is becoming more and more dependent on teams. The quality of this teamwork can vary depending on the team composition, as teams are always a combination of different skills and personality types. This paper aims to answer the question of how to describe a software development team and what influence the personality of the team members has on the team dynamics. For this purpose, a systematic literature review (n=48) and a literature search with the AI research assistant Elicit (n=20) were conducted. Result: A person’s personality significantly shapes his or her thinking and actions, which in turn influences his or her behavior in software development teams. It has been shown that team performance and satisfaction can be strongly influenced by personality. The quality of communication and the likelihood of conflict can also be attributed to personality.
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.