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The course Physics for Electrical Engineering is part of the curriculum of the
bachelor program Electrical Engineering at University of Applied Science Aachen.
Before covid-19 the course was conducted in a rather traditional way with all parts
(lecture, exercise and lab) face-to-face. This teaching approach changed
fundamentally within a week when the covid-19 limitations forced all courses to
distance learning. All parts of the course were transformed to pure distance learning
including synchronous and asynchronous parts for the lecture, live online-sessions
for the exercises and self-paced labs at home. Using these methods, the course was
able to impart the required knowledge and competencies. Taking the teacher’s
observations of the student’s learning behaviour and engagement, the formal and
informal feedback of the students and the results of the exams into account, the new
methods are evaluated with respect to effectiveness, sustainability and suitability for
competence transfer. Based on this analysis strong and weak points of the concept
and countermeasures to solve the weak points were identified. The analysis further
leads to a sustainable teaching approach combining synchronous and asynchronous
parts with self-paced learning times that can be used in a very flexible manner for
different learning scenarios, pure online, hybrid (mixture of online and presence
times) and pure presence teaching.
This paper describes two courses on
simulation methods for graduate students:
“Simulation Methods” and “Simulation and
Optimization in Virtual Engineering” The
courses were planned to teach young engineers
how to work with simulation software as well as
to understand the necessary mathematical background.
As simulation software COMSOL is
used. The main philosophy was to combine
theory and praxis in a way that motivates the
students. In addition “soft skills” should be
improved. This was achieved by project work as
final examination. As underlying didactical principle
the ideas of Bloom’s revised taxonomy
were followed. The paper basically focusses on
educational aspects, e.g. how to structure the
course, plan the exercises, organize the project
work and include practical COMSOL examples.
Due to the increasing complexity of software projects, software development is becoming more and more dependent on teams. The quality of this teamwork can vary depending on the team composition, as teams are always a combination of different skills and personality types. This paper aims to answer the question of how to describe a software development team and what influence the personality of the team members has on the team dynamics. For this purpose, a systematic literature review (n=48) and a literature search with the AI research assistant Elicit (n=20) were conducted. Result: A person’s personality significantly shapes his or her thinking and actions, which in turn influences his or her behavior in software development teams. It has been shown that team performance and satisfaction can be strongly influenced by personality. The quality of communication and the likelihood of conflict can also be attributed to personality.