Refine
Year of publication
Document Type
- Article (27)
- Conference Proceeding (21)
- Part of a Book (5)
- Book (3)
Has Fulltext
- no (56) (remove)
Keywords
- Gamification (3)
- Serious Game (3)
- Competence Developing Games (2)
- Serious Games (2)
- Assessment (1)
- Awareness (1)
- Bewertungsframework (1)
- Bloom’s Taxonomy (1)
- Business Simulations (1)
- CDG (1)
- Change culture (1)
- Competence Developing Gam (1)
- Competence Developing Game (1)
- Education (1)
- Elicit (1)
- Game-based learning (1)
- IT security education (1)
- IT-Marketing (1)
- Interactive process mining (1)
- Keyword analysis (1)
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.
Die NATO definiert den Cyberspace als die "Umgebung, die durch physische und nicht-physische Bestandteile zum Speichern, Ändern, und Austauschen von Daten mit Hilfe von Computer-Netzwerken" [NATO CCDCOE]. Darüber hinaus ist es ein Medium menschlicher Interaktion. IT Angriffe sind feindselige, nichtkooperative Interaktionen, die mittels Konflikttheorie beschrieben werden können. Durch die Anwendung dieses Gedankengebäudes auf IT Sicherheit von Organisationen können eine Reihe von Verbesserungen in Unternehmen identifiziert werden.
Mein Freund, die Uni
(2014)