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Institute
- Fachbereich Wirtschaftswissenschaften (1138) (remove)
Many of today’s factors make software development more and more complex, such as time pressure, new technologies, IT security risks, et cetera. Thus, a good preparation of current as well as future software developers in terms of a good software engineering education becomes progressively important. As current research shows, Competence Developing Games (CDGs) and Serious Games can offer a potential solution.
This paper identifies the necessary requirements for CDGs to be conducive in principle, but especially in software engineering (SE) education. For this purpose, the current state of research was summarized in the context of a literature review. Afterwards, some of the identified requirements as well as some additional requirements were evaluated by a survey in terms of subjective relevance.
Inhaltsverzeichnis:
I. Lern- und Arbeitstechniken im 1. und im 10. Semester
II. Lern- und Arbeitstechniken als persönliches Selbstmanagement
III. Diskussionsfragen und -thesen
IV. Was heißt: Eigenverantwortung im Studium?
V. Eigenverantwortung als gelebte Freiheit von Studierenden
VI. Warum es unmöglich ist, Verantwortung an Studierende zu delegieren VII. Erziehungsauftrag: Studierende in ihrer Eigenverantwortung belassen VIII. Folgerungen für Lehrende IX. Folgerungen für Studierende
Unternehmenskultur
(1993)