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Zwei sind eine Gemeinschaft: Illustrative Neuinterpretation des Romans "Eine Insel" von T. Pratchett
(2021)
Das Projekt „Zwei sind eine Gemeinschaft“ befasst sich mit der Entwicklung einer gebundenen Fassung der Graphic Novel als Adaption des Kinderromans „Eine Insel“ von Terry Pratchett. Diese soll den Betrachtenden ermöglichen, mittels ansprechenden Illustrationen tiefer in die fantasievolle Welt der Geschichte einzutauchen, dem Alltag zu entfliehen und so die Begeisterung zum Medium Buch wieder aufleben zu lassen. Durch die Verbindung von Techniken des Grafikdesigns und der klassischen Illustration verbindet der Stil sowohl die moderne, ausdrucksstarke und sehr grafische Bildsprache mit der Eigenschaft, kreativen Interpretationsspielraum zu lassen und tiefe Emotionen zu erzeugen. Die besondere Innovation des Projekts zeigt sich durch das Konzept des illustrativen Baukastensystems, welches ermöglicht, die einzelnen Illustrationen effizient und intuitiv zu gestalten.
Background: Architectural representation, nurtured by the interaction between design thinking and design action, is inherently multi-layered. However, the representation object cannot always reflect these layers. Therefore, it is claimed that these reflections and layerings can gain visibility through ‘performativity in personal knowledge’, which basically has a performative character. The specific layers of representation produced during the performativity in personal knowledge permit insights about the ‘personal way of designing’ [1]. Therefore, the question, ‘how can these layered drawings be decomposed to understand the personal way of designing’, can be defined as the beginning of the study. On the other hand, performativity in personal knowledge in architectural design is handled through the relationship between explicit and tacit knowledge and representational and non-representational theory. To discuss the practical dimension of these theoretical relations, Zvi Hecker's drawing of the Heinz-Galinski-School is examined as an example. The study aims to understand the relationships between the layers by decomposing a layered drawing analytically in order to exemplify personal ways of designing.
Methods: The study is based on qualitative research methodologies. First, a model has been formed through theoretical readings to discuss the performativity in personal knowledge. This model is used to understand the layered representations and to research the personal way of designing. Thus, one drawing of Hecker’s Heinz-Galinski-School project is chosen. Second, its layers are decomposed to detect and analyze diverse objects, which hint to different types of design tools and their application. Third, Zvi Hecker’s statements of the design process are explained through the interview data [2] and other sources. The obtained data are compared with each other.
Results: By decomposing the drawing, eleven layers are defined. These layers are used to understand the relation between the design idea and its representation. They can also be thought of as a reading system. In other words, a method to discuss Hecker’s performativity in personal knowledge is developed. Furthermore, the layers and their interconnections are described in relation to Zvi Hecker’s personal way of designing.
Conclusions: It can be said that layered representations, which are associated with the multilayered structure of performativity in personal knowledge, form the personal way of designing.