Refine
Year of publication
- 2022 (234) (remove)
Institute
- Fachbereich Gestaltung (61)
- Fachbereich Medizintechnik und Technomathematik (46)
- Fachbereich Energietechnik (34)
- IfB - Institut für Bioengineering (27)
- ECSM European Center for Sustainable Mobility (22)
- Fachbereich Elektrotechnik und Informationstechnik (19)
- Fachbereich Chemie und Biotechnologie (17)
- Solar-Institut Jülich (15)
- Fachbereich Luft- und Raumfahrttechnik (14)
- Fachbereich Wirtschaftswissenschaften (13)
Has Fulltext
- no (234) (remove)
Language
- English (133)
- German (100)
- Multiple languages (1)
Document Type
- Article (81)
- Conference Proceeding (48)
- Bachelor Thesis (47)
- Part of a Book (30)
- Book (8)
- Master's Thesis (8)
- Conference: Meeting Abstract (5)
- Other (2)
- Report (2)
- Conference Poster (1)
Keywords
- App (3)
- Concentrated solar power (3)
- Corporate Design (3)
- Energy storage (3)
- Erscheinungsbild (3)
- Fotografie (3)
- Hybrid energy system (3)
- Illustration (3)
- Kurzfilm (3)
- Plastik (3)
- Achtsamkeit (2)
- Biocomposites (2)
- Chemometrics (2)
- Digital Twin (2)
- Earthquake (2)
- Electricity generation (2)
- Emotional (2)
- Gamification (2)
- Geschichte (2)
- Heparin (2)
- IO-Link (2)
- Informationsdesign (2)
- Integration (2)
- Interaktiv (2)
- Kampagne (2)
- Möbeldesign (2)
- NMR spectroscopy (2)
- Natural fibres (2)
- Polymer-matrix composites (2)
- Power plants (2)
- Produktdesign (2)
- Redesign (2)
- Seismic design (2)
- Seismic loading (2)
- Solar thermal technologies (2)
- Stress concentrations (2)
- Textil (2)
- Urban (2)
- damage (2)
- nachhaltig (2)
- seismic design (2)
- 10BASE-T1L (1)
- 3D (1)
- Additive Manufacturing (1)
- Additive manufacturing (1)
- Alnatura (1)
- Alzheimer's disease (1)
- Analogue Environments (1)
- Angle Sensor (1)
- Animation (1)
- Anschlüsse an Stahlbeton (1)
- Aquarell (1)
- Architektur (1)
- Arduino (1)
- Artificial Intelligence (1)
- Artificial intelligence (1)
- Assembly (1)
- Asset Administration Shell (1)
- Associated liquids (1)
- Auffällig (1)
- Aufklärend (1)
- Augsburg (1)
- Ausstellungsdesign (1)
- Authentizität (1)
- Automated driving (1)
- Automotive application (1)
- BIM (1)
- BMW AG (1)
- Bahnen (1)
- Basisisolierung (1)
- Bauwerksüberwachung (1)
- Behaviour factor q (1)
- Behälterbau (1)
- Bemessung (1)
- Benchmark (1)
- Betroffenenrechte (1)
- Binder Jetting (1)
- Bio-Lebensmittelmarke (1)
- Biomass (1)
- Biomechanical simulation (1)
- Blender (1)
- Blindheit (1)
- Bootstrapping (1)
- Boundary integral equations (1)
- Brandschutz (1)
- Brückenbau (1)
- Buch (1)
- Buchgestaltung (1)
- Bulk (1)
- Bundesrepublik Deutschland (1)
- CAV (1)
- Camera system (1)
- Caravaning (1)
- Case Study (1)
- Categorial variable (1)
- Cementoblast (1)
- Central receiver power plant (1)
- Central receiver system (1)
- Ceramics (1)
- Challenges (1)
- Chance constrained programming (1)
- Change management (1)
- Civil engineering (1)
- Clinical decision support systems (1)
- Cloud passages (1)
- Clustering (1)
- Collective risk model (1)
- Comic (1)
- Compression (1)
- Computerspiel (1)
- Concentrated solar collector (1)
- Concentrated systems (1)
- Concept Design (1)
- Concomitant (1)
- Conductive boundary condition (1)
- Conpot (1)
- Control optimization (1)
- Crude heparin (1)
- Cryobot (1)
- Cybersecurity (1)
- Cybersicherheit (1)
- DIN EN 1996 (1)
- DNI forecast (1)
- DNI forecasting (1)
- Datenschutz (1)
- Datenschutzfolgenabschätzung (1)
- Datenvisualisierung (1)
- Decoupling (1)
- Deep Learning (1)
- Designprogramme (1)
- Designstuhl (1)
- Designtheorie (1)
- Diashow (1)
- Didaktik (1)
- Digital Twin Evolution (1)
- Digital Twins (1)
- Digital start-up (1)
- Digitalisierung (1)
- Direct normal irradiance forecast (1)
- Directed Energy Deposition (1)
- Diversity management (1)
- Diversität (1)
- Drinfeld modules (1)
- Dynamic simulation (1)
- Dystopie (1)
- EN 1998-4 (1)
- ES-FEM (1)
- ESHM20, industrial facilities (1)
- EU-Datenschutzgrundverordnung (1)
- Editorial Design (1)
- Efficiency side-effects (1)
- Eiche (1)
- Eingespannte Stützen und Träger (1)
- Einkauf (1)
- Einspanntiefen (1)
- Electrical Flight (1)
- Elegant (1)
- Elektroenzephalographie (1)
- Empirical process (1)
- Energiekonzept (1)
- Energy system (1)
- Entrepreneurship (1)
- Environment (1)
- Erasmus+ United (1)
- Erweiterung (1)
- Ethernet (1)
- Evolution (1)
- Evolution of damage (1)
- Explainability (1)
- Extension fracture (1)
- Extension strain criterion (1)
- FGF23 (1)
- FPGA (1)
- FS-FEM (1)
- Fahrrad (1)
- Fahrzeug (1)
- Feature selection (1)
- Festigkeitslehre (1)
- Festival (1)
- Feuchtigkeit (1)
- Field device (1)
- Filmproduktion (1)
- Finite element analysis (1)
- Finite element analysis (FEA) (1)
- Fitnesstraining (1)
- Flamme (1)
- Flight Mechanics (1)
- Flight Tests (1)
- Flucht (1)
- Food processor (1)
- Forces (1)
- Fotodokumentation (1)
- Fracture classification (1)
- Fracture configuration (1)
- Fracture simulation (1)
- Freizeitsport (1)
- Freundschaft (1)
- Frisches Gemüse (1)
- Fühlen (1)
- Garderobe (1)
- Gas turbine (1)
- Gastronomie (1)
- Geflüchtete (1)
- Genetic algorithm (1)
- Geotechnik (1)
- Gesamtwassergehalt (1)
- Gesellschaft (1)
- Gesellschaftskritik (1)
- Gestaltung (1)
- Gesundheit (1)
- Gesundheitskompetenz (1)
- Global change (1)
- Grafiknovelle (1)
- Grounded Theory (1)
- Guidelines (1)
- HLS-GER 1 (1)
- Hacker (1)
- Haemodialysis (1)
- Handbike (1)
- Hazard assessment (1)
- Heliostat Field Calibration (1)
- Heliostats (1)
- Herz (1)
- Herzinusffizienz (1)
- Heterostructure (1)
- Higher derivations (1)
- Historisch (1)
- Home-Entertainment-System (1)
- Hugo Junkers (1)
- Humidity (1)
- Hybrid Work (1)
- Hybridization (1)
- Hydroponik (1)
- Höhlenmalerei (1)
- ICS (1)
- INSYSME (1)
- IR spectroscopy (1)
- IT (1)
- IT-Sicherheit (1)
- Ice Melting (1)
- Icy Moons (1)
- Image Reconstruction (1)
- Imaging (1)
- In-plane load (1)
- In-plane performance, isolation (1)
- Inclusive Design (1)
- Inclusive work climate (1)
- Incremental Encoder (1)
- Independence test (1)
- Individualisierbarkeit (1)
- Industrial Communication (1)
- Industrial facilities (1)
- Industrie Design (1)
- Industriedesign (1)
- Industry 4.0 (1)
- Infill wall design (1)
- Inflight Regeneration, Recuperation (1)
- Information Extraction (1)
- Informationssicherheit (1)
- Informationssicherheitsmanagement (1)
- Informationstechnik (1)
- Informationsverarbeitung (1)
- Informativ (1)
- Inneneinrichtung (1)
- Inorganic ions (1)
- Instructional design (1)
- Interaction (1)
- Interaktion (1)
- Interfacedesign (1)
- Interior-System,Reisewagen (1)
- Internationales Recht / Europarecht (1)
- Interstellar objects (1)
- Inverse spectral problem (1)
- Ions (1)
- Julius Erasmus (1)
- Jungpaläolithikum (1)
- Justice (1)
- Kalman filter (1)
- Karte (1)
- Kindergarten (1)
- Kindermöbel (1)
- Kleidung (1)
- Kleinkinder (1)
- Klotho (1)
- Knowledge Transfer (1)
- Koexistenz (1)
- Konsumverhalten (1)
- Kritische Kartographie (1)
- Kultur (1)
- Kunst (1)
- L-PBF (1)
- LGBTQI (1)
- LPBF (1)
- Lagerfeuer (1)
- Landslide tsunamis (1)
- Large scale tests (1)
- Laser-Powder Bed Fusion (1)
- Lastenrad (1)
- Layout (1)
- Lebensmittel (1)
- Level system (1)
- Lidar (1)
- Liebe (1)
- Lieferservice (1)
- Liefersystem (1)
- Limit analysis (1)
- Linear elastic analysis (1)
- Literatur (1)
- Machine Learning (1)
- Machine learning (1)
- Malaysian automotive industry (1)
- Mapping (1)
- Markengestaltung (1)
- Markenstrategie (1)
- Marketing (1)
- Marktfähigkeit (1)
- Masonry infill (1)
- Massenproduktion (1)
- Mauerwerksgebäude (1)
- Measurement models (1)
- Measurement uncertainty (1)
- Measuring instruments (1)
- Mechanotransduction (1)
- Medical AI (1)
- Medizin (1)
- Melting Efficiency (1)
- Melting Performance (1)
- Melting Probe (1)
- Metascintillator (1)
- Microcirculation (1)
- Migration (1)
- Migrationsgruppe (1)
- Mikroplastik (1)
- Mild cognitive impairment (1)
- Minimalistisch (1)
- Missions (1)
- Mixed integer linear programming (MILP) (1)
- Mobilität (1)
- Mobiltelefon (1)
- Mode (1)
- Modeindustrie (1)
- Modellieren (1)
- Modelling (1)
- Modern constructions (1)
- Modular (1)
- Modularität (1)
- Mohr–Coulomb criterion (1)
- Molecular modelling (1)
- Molecular weight determination (1)
- Molten salt receiver (1)
- Molten salt receiver system (1)
- Molten salt receiver system, (1)
- Molten salt solar tower (1)
- Momentenverteilung (1)
- Monitoring (1)
- Monte Carlo Tree Search (1)
- Morphing (1)
- Multi-agent Systems (1)
- Multifunktional (1)
- Multiple TOF kernels (1)
- Museum (1)
- Museumsdesign (1)
- Musik (1)
- Myocardial infarction and cardiac death (1)
- Möbel (1)
- NMR (1)
- Nachhaltigkeit (1)
- Natur (1)
- Natural Language Processing (1)
- New York (1)
- Niacin (1)
- Normative standards (1)
- Nowcasting (1)
- Numerical modelling (1)
- Nutzeroberfläche (1)
- Nutztier (1)
- Nutzungsverhalten (1)
- Ocean Worlds (1)
- Ordnung (1)
- Organizational culture (1)
- Out-of-plane load (1)
- Outdoortraining (1)
- Overland flow (1)
- PEM fuel cells (1)
- PLS-regression (1)
- PTC (1)
- PTH (1)
- Packaging Design (1)
- Parabolic trough collector (1)
- Paralympic sport (1)
- Perception (1)
- Periods (1)
- Philosophie (1)
- Phosphate (1)
- Photovoltaics (1)
- Physikalische Chemie (1)
- Pinsel (1)
- Planeten (1)
- Plastikverpackungen (1)
- Portrait (1)
- Portraits (1)
- Position Encoder (1)
- Postkolonialismus (1)
- Powder Material (1)
- Power conversion systems (1)
- Probability distribution mapping (1)
- Process mining (1)
- Process prediction (1)
- Profile Extraction (1)
- Propeller Aerodynamics (1)
- Proper Orthogonal Decomposition (1)
- Proximal humerus fracture (1)
- Psychiatrische Biomarker (1)
- Psychological concepts (1)
- Pulsations (1)
- Q-criterion (1)
- Quadrocopter (1)
- Quality control (1)
- Quantum Computing (1)
- Quantum Machine Learning (1)
- Quantum chemistry (1)
- Rahmentragwirkung (1)
- Rapid-prototyping (1)
- Rebound effect (1)
- Rechtsgebiet (1)
- Redewendungen (1)
- Reinforced concrete frame (1)
- Reise (1)
- Reliability of structures (1)
- Remote Work (1)
- Renewable energy (1)
- Resource-optimization (1)
- Restaurantmöbel (1)
- Restauranttisch (1)
- Restauratoren (1)
- Restaurierung (1)
- Retinal vessel analysis (1)
- Retinal vessels (1)
- Riboflavin (1)
- Rohstoffgewinnung (1)
- Rotational Encoder (1)
- Rotator cuff (1)
- Runen (1)
- Runologie (1)
- S-FEM (1)
- SME (1)
- Schlaf Fantasie (1)
- Schlafspindeldetektion (1)
- Schrift (1)
- Schriftgestaltung (1)
- Schriftsysteme (1)
- Schuld (1)
- Seheinschränkung (1)
- Self-driving (1)
- Sensor (1)
- Sensors (1)
- Shakedown analysis (1)
- Shoulder (1)
- Social Cocooning (1)
- Socio-economics (1)
- Softwarentwicklung (1)
- Solar concentration (1)
- Solar dish (1)
- Solar irradiance (1)
- Solitary waves (1)
- Soziale Medien (1)
- Sphärenharmonie (1)
- Sphärenmusik (1)
- Spiel (1)
- Sprachsteuerung (1)
- Sprachvielfalt (1)
- Sprichwörter (1)
- Stahlprofile (1)
- Standardization (1)
- Star design (1)
- Steinzeit (1)
- Steuerbar (1)
- Stochastic programming (1)
- Stress (1)
- Structural design (1)
- Structural health monitoring (1)
- Städte (1)
- Success Factors (1)
- Support System (1)
- Szenografie (1)
- TIM (1)
- TOF PET (1)
- Tanks (1)
- Tante Ju (1)
- Technikmuseum (1)
- Telekommunikation-Telemedien-Datenschutzgesetz (1)
- Telemonitoring (1)
- Tension (1)
- Text Mining (1)
- Thermal Energy Storage (1)
- Thiamine (1)
- Tierschutz (1)
- Time-series aggregation (1)
- Tobacco mosaic virus (1)
- Training (1)
- Trajectories (1)
- Transcendence (1)
- Transgender (1)
- Transient flux distribution (1)
- Transmission eigenvalues (1)
- Transparenz (1)
- Traum (1)
- Two-phase modelling (1)
- Typical periods (1)
- Typographie (1)
- UAV (1)
- USP (1)
- UTeM Engineering Knowledge Transfer Unit (1)
- UX/UI Design (1)
- Uncertainty analysis (1)
- Uniform (1)
- Unmanned aerial vehicle (1)
- Unreinforced masonry buildings (1)
- Unterhaltungsgegenstände (1)
- Unternehmensbekleidung (1)
- Urbanes Leben (1)
- User study (1)
- Vasomotions (1)
- Veranstaltung (1)
- Verdunstungskälte (1)
- Verpackungsmaterial (1)
- Vertrauen (1)
- Virtual reality (1)
- Visual impairment (1)
- Visualisierung (1)
- Vitamin A (1)
- Vitamin B (1)
- Vitamin D (1)
- Vossenack (1)
- WW2 (1)
- Wand-Decken-Interaktion (1)
- Weben (1)
- Wegweisend (1)
- Wegwerfgesellschaft (1)
- Weiblicher Blick (1)
- Wellblech (1)
- Weltall (1)
- Weltraum (1)
- Wetterwechsel (1)
- Wiegand Effect (1)
- Wildnis (1)
- Window opening (1)
- Wissenschaft (1)
- Work-life-blending (1)
- Zeitzeugen (1)
- Zukunft (1)
- Zukunftsstädte (1)
- acetoin (1)
- additive manufacturing (1)
- adipose-derived stromal cells (ASCs) (1)
- aminooctanethiol (1)
- anaesthetic complications (1)
- anisotropy (1)
- aortic perfusion (1)
- aseptic parameters (1)
- automated vehicles (1)
- aviation application (1)
- bacterial cellulose (1)
- batteries and fuel cells (1)
- behaviour factor q (1)
- bi-enzyme biosensor (1)
- biaxial tensile experiment (1)
- biopotential electrodes (1)
- biosensors (1)
- body imaging at 7 T MRI (1)
- bootstrap (1)
- borefields (1)
- borehole disposal (1)
- bullying (1)
- capacitive field-effect biosensor (1)
- capacitive field-effect sensor (1)
- capacitive model (1)
- cell aerosolization (1)
- cell atomization (1)
- cerebral small vessel disease (1)
- chance constrained programming (1)
- coculture (1)
- cognitive impairment (1)
- coherent structures (1)
- combustor development (1)
- competence developing games (1)
- computational fluid dynamics analysis (1)
- connected automated vehicles (1)
- constitutive modeling (1)
- control system (1)
- correlation (1)
- crystallization (1)
- cyber physical production system (1)
- cyber-physical production system (1)
- cybersecurity (1)
- dental trauma (1)
- dialysis (1)
- difficult airway (1)
- digital (1)
- digital shadow (1)
- digital teaching (1)
- digital twin (1)
- digitale Lehre (1)
- disposal facility (1)
- distorted element (1)
- double-lumen tube intubation (1)
- electrolyte-insulator-semiconductor capacitors (1)
- electrospinning (1)
- emission (1)
- endoluminal (1)
- energy (1)
- energy concept (1)
- enzyme immobilization (1)
- enzyme-logic gate (1)
- exopolysaccharides (1)
- experimental evaluation (1)
- extracorporeal membrane oxygenation (1)
- eye movement modelling examples (1)
- fibers (1)
- field-effect sensor (1)
- force generation (1)
- forehead EEG (1)
- frequency mixing magnetic detection (1)
- fuel cell systems (1)
- fuels (1)
- fused filament fabrication (1)
- gaseous hydrogen peroxide (1)
- geological disposal (1)
- geotechnical engineering (1)
- geothermal (1)
- gold nanoparticles (1)
- graphicnovel (1)
- health management systems (1)
- high-intensity exercise (1)
- historisches Drama (1)
- honeynet (1)
- honeypot (1)
- human digital shadow (1)
- human factors (1)
- human-machine interface (1)
- hydraulic modelling (1)
- hydrogen (1)
- hyperelastic (1)
- ignition (1)
- impedance spectroscopy (1)
- in-ear EEG (1)
- industrial gas turbine (1)
- interior design (1)
- intim (1)
- irradiation (1)
- künstliche Intelligenz (1)
- langsam (1)
- lessons learned (1)
- limit analysis (1)
- linear elastic analysis; (1)
- ländlich (1)
- magnetic nanoparticles (1)
- magnetic sensors (1)
- metrological characterization (1)
- microplasma (1)
- microwave (MW) plasma (1)
- model performance (1)
- modern constructions (1)
- multi-sensing platform (1)
- muscle fascicle behavior (1)
- nanoparticle coverage (1)
- non-simplex S-FEM elements (1)
- nuclear waste (1)
- office design (1)
- passive inter-modulation (1)
- penicillinase (1)
- performance testing (1)
- plasma jet (1)
- policy recommendations (1)
- polyetheretherketone (1)
- porous materials (1)
- power integrity (1)
- prebiotic (1)
- pullulan (1)
- rapid tooling (1)
- recommendations for actions (1)
- regional (1)
- reliability of structures (1)
- requirements (1)
- retention time (1)
- retinal vessels (1)
- sEMG (1)
- safety control (1)
- schnell (1)
- schwarz-weiß (1)
- seismic hazard (1)
- selbstorganisiertes Training (1)
- shakedown analysis (1)
- signal integrity (1)
- simulation (1)
- sizing (1)
- smooth muscle contraction (1)
- software engineering (1)
- soziale Integration (1)
- spatial design (1)
- spore kill rate (1)
- steel profiles (1)
- sterility (1)
- stochastic programming (1)
- strain energy function (1)
- survival (1)
- systematic literature review (1)
- t-modules (1)
- technology transfer (1)
- tendon rupture (1)
- thermal dose (1)
- tissue temperature (1)
- tobacco mosaic virus (TMV) (1)
- transmit antenna arrays (1)
- tri-lineage differentiation (1)
- twin-fluid atomizer (1)
- ultrasound imaging (1)
- unreinforced masonry buildings (1)
- unverpackt (1)
- urease (1)
- video learning (1)
- videolaryngoscopy (1)
- virgin passive (1)
- viscoelasticity (1)
- wahre Begebenheit (1)
- walking gait (1)
- zweiter Weltkrieg (1)
- · Psychiatrische Erkrankungen/Diagnostik (1)
- Ökologie (1)
- Ökonomie (1)
Health Literacy : Konzeption und Entwurf eines digitalen Informationsangebots zum Thema Gesundheit
(2022)
Nicht zuletzt die Corona-Pandemie hat gezeigt: Gesundheit geht alle Menschen etwas an. Vom Begriff „Health Literacy“ haben viele aber noch nie gehört. Damit gemeint ist die menschliche Gesundheitskompetenz, also die Fähigkeit, mit gesundheitsrelevanten Informationen richtig umzugehen und daraus selbstbestimmte Entscheidungen in Gesundheitsfragen ableiten zu können.
In dieser Arbeit wurden dazu wichtige Aspekte aus der Studie HLS-GER 1 interaktiv und erlebbar aufbereitet. Durch das ausgewählte Informationsdesign wird die Thematik zugänglich gemacht und aufgezeigt, welche gravierenden Auswirkungen schlecht ausgebildete Health Literacy auf die Selbstbestimmtheit und Chancengleichheit der Menschen hat. "Health Literacy" legt den Finger in die Wunde und zeigt, dass vor allem im Bildungskontext noch sehr viel Handlungsbedarf ist.
Orthodontic treatments are concomitant with mechanical forces and thereby cause teeth movements. The applied forces are transmitted to the tooth root and the periodontal ligaments which is compressed on one side and tensed up on the other side. Indeed, strong forces can lead to tooth root resorption and the crown-to-tooth ratio is reduced with the potential for significant clinical impact. The cementum, which covers the tooth root, is a thin mineralized tissue of the periodontium that connects the periodontal ligament with the tooth and is build up by cementoblasts. The impact of tension and compression on these cells is investigated in several in vivo and in vitro studies demonstrating differences in protein expression and signaling pathways. In summary, osteogenic marker changes indicate that cyclic tensile forces support whereas static tension inhibits cementogenesis. Furthermore, cementogenesis experiences the same protein expression changes in static conditions as static tension, but cyclic compression leads to the exact opposite of cyclic tension. Consistent with marker expression changes, the singaling pathways of Wnt/ß-catenin and RANKL/OPG show that tissue compression leads to cementum degradation and tension forces to cementogenesis. However, the cementum, and in particular its cementoblasts, remain a research area which should be explored in more detail to understand the underlying mechanism of bone resorption and remodeling after orthodontic treatments.
Introduction
In regard of surgical training, the reproducible simulation of life-like proximal humerus fractures in human cadaveric specimens is desirable. The aim of the present study was to develop a technique that allows simulation of realistic proximal humerus fractures and to analyse the influence of rotator cuff preload on the generated lesions in regards of fracture configuration.
Materials and methods
Ten cadaveric specimens (6 left, 4 right) were fractured using a custom-made drop-test bench, in two groups. Five specimens were fractured without rotator cuff preload, while the other five were fractured with the tendons of the rotator cuff preloaded with 2 kg each. The humeral shaft and the shortened scapula were potted. The humerus was positioned at 90° of abduction and 10° of internal rotation to simulate a fall on the elevated arm. In two specimens of each group, the emergence of the fractures was documented with high-speed video imaging. Pre-fracture radiographs were taken to evaluate the deltoid-tuberosity index as a measure of bone density. Post-fracture X-rays and CT scans were performed to define the exact fracture configurations. Neer’s classification was used to analyse the fractures.
Results
In all ten cadaveric specimens life-like proximal humerus fractures were achieved. Two III-part and three IV-part fractures resulted in each group. The preloading of the rotator cuff muscles had no further influence on the fracture configuration. High-speed videos of the fracture simulation revealed identical fracture mechanisms for both groups. We observed a two-step fracture mechanism, with initial impaction of the head segment against the glenoid followed by fracturing of the head and the tuberosities and then with further impaction of the shaft against the acromion, which lead to separation of the tuberosities.
Conclusion
A high energetic axial impulse can reliably induce realistic proximal humerus fractures in cadaveric specimens. The preload of the rotator cuff muscles had no influence on initial fracture configuration. Therefore, fracture simulation in the proximal humerus is less elaborate. Using the presented technique, pre-fractured specimens are available for real-life surgical education.
Introduction: In peripheral percutaneous (VA) extracorporeal membrane oxygenation (ECMO) procedures the femoral arteries perfusion route has inherent disadvantages regarding poor upper body perfusion due to watershed. With the advent of new long flexible cannulas an advancement of the tip up to the ascending aorta has become feasible. To investigate the impact of such long endoluminal cannulas on upper body perfusion, a Computational Fluid Dynamics (CFD) study was performed considering different support levels and three cannula positions.
Methods: An idealized literature-based- and a real patient proximal aortic geometry including an endoluminal cannula were constructed. The blood flow was considered continuous. Oxygen saturation was set to 80% for the blood coming from the heart and to 100% for the blood leaving the cannula. 50% and 90% venoarterial support levels from the total blood flow rate of 6 l/min were investigated for three different positions of the cannula in the aortic arch.
Results: For both geometries, the placement of the cannula in the ascending aorta led to a superior oxygenation of all aortic blood vessels except for the left coronary artery. Cannula placements at the aortic arch and descending aorta could support supra-aortic arteries, but not the coronary arteries. All positions were able to support all branches with saturated blood at 90% flow volume.
Conclusions: In accordance with clinical observations CFD analysis reveals, that retrograde advancement of a long endoluminal cannula can considerably improve the oxygenation of the upper body and lead to oxygen saturation distributions similar to those of a central cannulation.
Additive Manufacturing (AM) of metallic workpieces faces a continuously rising technological relevance and market size. Producing complex or highly strained unique workpieces is a significant field of application, making AM highly relevant for tool components. Its successful economic application requires systematic workpiece based decisions and optimizations. Considering geometric and technological requirements as well as the necessary post-processing makes deciding effortful and requires in-depth knowledge. As design is usually adjusted to established manufacturing, associated technological and strategic potentials are often neglected. To embed AM in a future proof industrial environment, software-based self-learning tools are necessary. Integrated into production planning, they enable companies to unlock the potentials of AM efficiently. This paper presents an appropriate methodology for the analysis of process-specific AM-eligibility and optimization potential, added up by concrete optimization proposals. For an integrated workpiece characterization, proven methods are enlarged by tooling-specific figures.
The first stage of the approach specifies the model’s initialization. A learning set of tooling components is described using the developed key figure system. Based on this, a set of applicable rules for workpiece-specific result determination is generated through clustering and expert evaluation. Within the following application stage, strategic orientation is quantified and workpieces of interest are described using the developed key figures. Subsequently, the retrieved information is used for automatically generating specific recommendations relying on the generated ruleset of stage one. Finally, actual experiences regarding the recommendations are gathered within stage three. Statistic learning transfers those to the generated ruleset leading to a continuously deepening knowledge base. This process enables a steady improvement in output quality.
Gamification applications are on the rise in the manufacturing sector to customize working scenarios, offer user-specific feedback, and provide personalized learning offerings. Commonly, different sensors are integrated into work environments to track workers’ actions. Game elements are selected according to the work task and users’ preferences. However, implementing gamified workplaces remains challenging as different data sources must be established, evaluated, and connected. Developers often require information from several areas of the companies to offer meaningful gamification strategies for their employees. Moreover, work environments and the associated support systems are usually not flexible enough to adapt to personal needs. Digital twins are one primary possibility to create a uniform data approach that can provide semantic information to gamification applications. Frequently, several digital twins have to interact with each other to provide information about the workplace, the manufacturing process, and the knowledge of the employees. This research aims to create an overview of existing digital twin approaches for digital support systems and presents a concept to use digital twins for gamified support and training systems. The concept is based upon the Reference Architecture Industry 4.0 (RAMI 4.0) and includes information about the whole life cycle of the assets. It is applied to an existing gamified training system and evaluated in the Industry 4.0 model factory by an example of a handle mounting.
The recent amendment to the Ethernet physical layer known as the IEEE 802.3cg specification, allows to connect devices up to a distance of one kilometer and delivers a maximum of 60 watts of power over a twisted pair of wires. This new standard, also known as 10BASE-TIL, promises to overcome the limits of current physical layers used for field devices and bring them a step closer to Ethernet-based applications. The main advantage of 10BASE- TIL is that it can deliver power and data over the same line over a long distance, where traditional solutions (e.g., CAN, IO-Link, HART) fall short and cannot match its 10 Mbps bandwidth. Due to its recentness, IOBASE- TIL is still not integrated into field devices and it has been less than two years since silicon manufacturers released the first Ethernet-PHY chips. In this paper, we present a design proposal on how field devices could be integrated into a IOBASE-TIL smart switch that allows plug-and-play connectivity for sensors and actuators and is compliant with the Industry 4.0 vision. Instead of presenting a new field-level protocol for this work, we have decided to adopt the IO-Link specification which already includes a plug-and-play approach with features such as diagnosis and device configuration. The main objective of this work is to explore how field devices could be integrated into 10BASE-TIL Ethernet, its adaption with a well-known protocol, and its integration with Industry 4.0 technologies.
Pandemische Momente
(2022)
Virtual Reality (VR) offers novel possibilities for remote training regardless of the availability of the actual equipment, the presence of specialists, and the training locations. Research shows that training environments that adapt to users' preferences and performance can promote more effective learning. However, the observed results can hardly be traced back to specific adaptive measures but the whole new training approach. This study analyzes the effects of a combined point and leveling VR-based gamification system on assembly training targeting specific training outcomes and users' motivations. The Gamified-VR-Group with 26 subjects received the gamified training, and the Non-Gamified-VR-Group with 27 subjects received the alternative without gamified elements. Both groups conducted their VR training at least three times before assembling the actual structure. The study found that a level system that gradually increases the difficulty and error probability in VR can significantly lower real-world error rates, self-corrections, and support usages. According to our study, a high error occurrence at the highest training level reduced the Gamified-VR-Group's feeling of competence compared to the Non-Gamified-VR-Group, but at the same time also led to lower error probabilities in real-life. It is concluded that a level system with a variable task difficulty should be combined with carefully balanced positive and negative feedback messages. This way, better learning results, and an improved self-evaluation can be achieved while not causing significant impacts on the participants' feeling of competence.
In this article we describe an Internet-of-Things sensing device with a wireless interface which is powered by the oftenoverlooked harvesting method of the Wiegand effect. The sensor can determine position, temperature or other resistively measurable quantities and can transmit the data via an ultra-low power ultra-wideband (UWB) data transmitter. With this approach we can energy-self-sufficiently acquire, process, and wirelessly transmit data in a pulsed operation. A proof-of-concept system was built up to prove the feasibility of the approach. The energy consumption of the system is analyzed and traced back in detail to the individual components, compared to the generated energy and processed to identify further optimization options. Based on the proof-of-concept, an application demonstrator was developed. Finally, we point out possible use cases.
Durch demographischen Wandel wird der Kontrast zwischen der starr über Grenzziehung definierten Kartographie und der tatsächlichen Bewegung von Menschen immer stärker. In dieser Arbeit wird der vermeintlichen Neutralität einer gewöhnlichen Karte auf den Zahn gefühlt. Denn statt sich auf die geografischen Regeln zu beschränken, versteht sie den Raum als ein komplexes Netzwerk sozialer Beziehungszusammenhänge. Sie orientiert sich dafür an migrantischen Lebensgeschichten, die zahlreiche Verbindungen zwischen unterschiedliche Orte spannen. Die Dreidimensionalität dieser Konstruktion öffnet dazu den Blick für die vielen Dimensionen dieser geografischen Bewegung. Durch den Perspektivwechsel wird der Ansatz hinterfragt, unter dem Kartographie bis jetzt betrachtet wurde. Das Raumkonzept wird weiter-gedacht – über Grenzen hinweg.
Menschliche Kommunikation ist geprägt von Sprichwörtern und Redewendungen. Von Generation zu Generation weitergegeben, spiegeln sie Lebenserfahrungen, Traditionen und Moralvorstellungen wider, die sich im Laufe der Zeit im allgemeinen Sprachgebrauch etabliert haben.
Redensarten werden von Menschen auf der ganzen Welt verwendet. Häufig stammen diese bildhaften Vergleiche aus dem Tierreich, was auf die lange gemeinsame Vergangenheit von Tier und Mensch zurückzuführen ist. Bis heute spielen Tiere eine besondere Rolle im Alltag vieler Menschen.
Die Ausdrücke, die in dem Sachbuch „Wie ein Stier im Porzellanladen“ illustrativ und textlich veranschaulicht werden, sind Redensarten über Tiere aus verschiedenen Zeiten, Sprachen und Ländern. Manche werden Lesenden bekannt vorkommen, andere öffnen den Blick für neue Ausdrucksweisen. Sie amüsieren in ihrer faszinierenden Vielfalt durch erfrischenden Humor. Das Buch offenbart auf unterhaltsame Weise, wie ähnlich die Gedanken der Menschen, die sich in spannenden Analogien zwischen Sprachen und Kulturen widerspiegeln, bei näherer Betrachtung eigentlich sind.
Der „Male Gaze“ bezeichnet das typische Erleben der Umwelt aus männlicher Perspektive und prägt in den sogenannten Mainstream-Medien die Gestaltung von Film, Fernsehen und Werbung. Dadurch werden von dargestellten Personen häufig die körperlichen Aspekte hervorgehoben. Im Gegensatz dazu gilt das weibliche Pendant, der „Female Gaze“, als besonders emotionsbetont. Weil Medien einen enormen Einfluss auf gesellschaftliches und individuelles Denken haben, stellt die Dominanz des „Male Gaze“ eine Unausgeglichenheit dar, die sich in verschiedenen Bereichen des gesellschaftlichen Lebens widerspiegelt. Deswegen möchte dieses Projekt die Medien um die weibliche Sichtweise erweitern und damit die dort transportierten Bilder diverser und ausgewogener machen. Die Fotografie fokussiert sich dabei auf die Gefühlswelt der Protagonistin, womit die Betrachter:Innen schrittweise in ihre Position hineinversetzt werden sollen. Mit Augen des Mitgefühls und eigenem Schönheitsbegriff lässt „Falling in love with the female gaze“ endlich auch die Frau zu Wort kommen.
Bereits ein einziger prüfender Blick in einen klassischen Privathaushalt vermittelt einen ersten Eindruck davon, wie allgegenwärtig Kunststoff im menschlichen Leben ist.
Häufig übersehen wird dabei Mikroplastik, welches im Verhältnis zu seinen gravierenden Auswirkungen auf Mensch und Umwelt in der öffentlichen Diskussion bislang noch wenig Beachtung findet. Das führt dazu, dass die Problematik durch unaufgeklärten Konsum weiter angefacht wird.
Die Gestaltung des visuellen Magazins möchte über die Konsequenzen von Mikroplastik aufklären und das Bewusstsein über das persönliche Konsumverhalten schärfen.
Mithilfe kurzer Infotexte wird die Problematik aus der wissenschaftlichen Perspektive der Umweltorganisationen beleuchtet und durch ausgewählte Mikroskop-Aufnahmen illustriert. Hiermit werden unsichtbare Krisentreiber endlich sichtbar gemacht.
"I Was Here!"
(2022)
Die Menschheit erlebt aktuell Zeiten drastischen Wandels. Deswegen könnte es wohltun, einen Blick in die Vergangenheit zu werfen und sich darauf zu besinnen, wo die Menschen herkommen, wer sie waren und was seitdem bereits erreicht wurde.
In dieser Grafiknovelle wird ein kleiner Steinzeitjunge namens Muami begleitet, der vor 35.000 Jahren die Vergänglichkeit des Lebens kennenlernt. Im Verlauf des folgenden Jahres erfindet er die Selbstverewigung in der Höhlenmalerei.
Mit seiner Figur soll aufgezeigt werden, dass die frühen Europäer eben keine primitiven Halbaffen, sondern intelligente und außerdem zutiefst kreative Menschen waren. Trotz ihrer rauen Umwelt waren ihre Sorgen und Freuden den unseren gar nicht so unähnlich. „I Was Here!“ ist ein Versuch, ein authentisches Porträt jener Menschen zu schaffen und dabei ihrer Welt, ihrem Leben und ihrer Kunst gerecht zu werden.
[NON]HUMAN
(2022)
"[NON]HUMAN“ ist ein 3D-animierter Kurzfilm, der in einer Zombieapokalypse spielt und sich mit dem Thema der Menschlichkeit befasst. Welche Taten können gerechtfertigt werden und welche nicht? Die Handlungsmöglichkeiten der Menschen im Zuge des Ausbruchs eines neuen Virus werfen viele moralische Fragen auf, mit denen zwischen den Zeilen gerungen wird. Denn in diesem Film bestimmen sie Leben und Tod.
Das Ziel dieser Arbeit war es, eine simple Geschichte spannend zu erzählen, indem das Publikum durch eindrucksstarke Bilder gefesselt wird. Dabei eröffnen 3D-Animationen neue Möglichkeiten, die insbesondere in den Aufnahmen der zerstörten Stadt zur Geltung kommen. Diese Arbeit zeigt spielerisch, wie sich mit etwas technischem Know-How auch ohne großem Budget hochwertige Filme drehen lässt, indem man das Potential smart ausschöpft.
"Die Bachelorarbeit “Music of the Spheres” soll wissenschaftliche und künstlerische Elemente zum Thema “Klang der Planeten” in Form einer populärwissenschaftlichen Publikation versammeln. Seit Beginn der Menschheit fasziniert uns der Blick in den nächtlichen Sternenhimmel. Einher geht die Sehnsucht des Unbekannten, die unsere Fantasie beflügelt. Als auf die Erde gebundenen Lebewesens treibt uns der Drang, mehr über das Universum da draußen herauszufinden. Dieses Spannungsfeld zwischen Wissensdrang und Fantasie ist eine interessante Grundlage für die geplante Bachelorarbeit.
In der Bachelorarbeit sollen unsere Emotionen mit wissenschaftlichen Erkenntnissen verbunden werden. Für das menschliche Ohr ist die Klangwelt des Weltalls, verursacht durch die sich bewegenden Planeten, ohne Hilfsmittel nicht hörbar. Nach unseren bekannten physikalischen Erkenntnissen ist es im Weltraum komplett still, aufgrund des im All vorherrschenden Vakuums. Der Schall kann sich nicht wie auf der Erde über Schallwellen ausbreiten. In der Publikation soll der Klang der Planeten beschrieben bzw. dargestellt werden. Die wissenschaftshistorische Dimension soll aufgezeigt werden. So hat man sich zum Beispiel in der Antike musikalische und lyrische Bilder davon gemacht, wie sich der Klang des Weltalls und der Planeten anhören könnte. Weiterhin faszinierte diese Frage Künstler unterschiedlicher Epochen und Stilrichtungen, und ist bis heute ein Thema das Anlaß zu künstlerischem Schaffen gibt.
In Form einer Printpublikation soll die Bachelorarbeit historische Thesen und aktuelle wissenschaftliche Texte, Forschungsberichte und Klangdokumente zusammenbringen, literarische und musikalische Umsetzungen zum Thema aufzeigen, und mit wissenschaftlichem und künstlerisch-interpretativem Bildmaterial vereinen.
Um das Thema visuell zu veranschaulichen, sollen die Texte durch Bilder und Siebdrucke ergänzt werden. Selbst erstellte Siebdruck Experimente könnten mit- und ineinander verknüpft werden. Die Publikation weißt ein durchgehendes Gestaltungskonzept auf, welches Texte, Illustrationen und Bildmaterial als Einheit verknüpfen und wiedererkennbar machen. Ebenfalls ist die Auswahl der verwendeten Materialien und Verarbeitungstechniken, wie Druck, Bindung und Papier zu beachten. Neben dem Text- und Bildmaterial werden Klang-Beispiele eingebunden durch QR Codes. So kann der Leser den QR Code der Siebdrucke scannen, um den von der US-Weltraumorganisation NASA erstellten Klang des Planeten anzuhören. Oder ausgehend von wissenschaftlichem Bildmaterial kann der Leser per Scan eine musikalische Partition zum entsprechenden Planeten anhören.
Die angestrebte Zielgruppe besteht aus Wissenschafts- und Designaffinen Personen, die sich insbesondere für den Weltraum interessieren. Entsprechend soll die Gestaltung informativ und gleichzeitig zeitgenössisch sein, um Aufmerksamkeit zu erregen. Mit dem Inhalt der Publikation soll dem Leser gleichzeitig auch der Klang der Planeten hörbar zugänglich gemacht werden.
Vitamin D plays an essential role in calcium and inorganic phosphate (Pi) homeostasis, maintaining their optimal levels to assure adequate bone mineralization. Vitamin D, as calcitriol (1,25(OH)2D), not only increases intestinal calcium and phosphate absorption but also facilitates their renal reabsorption, leading to elevated serum calcium and phosphate levels. The interaction of 1,25(OH)2D with its receptor (VDR) increases the efficiency of intestinal absorption of calcium to 30–40% and phosphate to nearly 80%. Serum phosphate levels can also influence 1,25 (OH)2D and fibroblast growth factor 23 (FGF23) levels, i.e., higher phosphate concentrations suppress vitamin D activation and stimulate parathyroid hormone (PTH) release, while a high FGF23 serum level leads to reduced vitamin D synthesis. In the vitamin D-deficient state, the intestinal calcium absorption decreases and the secretion of PTH increases, which in turn causes the stimulation of 1,25(OH)2D production, resulting in excessive urinary phosphate loss. Maintenance of phosphate homeostasis is essential as hyperphosphatemia is a risk factor of cardiovascular calcification, chronic kidney diseases (CKD), and premature aging, while hypophosphatemia is usually associated with rickets and osteomalacia. This chapter elaborates on the possible interactions between vitamin D and phosphate in health and disease.