Adapting augmented reality systems to the users’ needs using gamification and error solving methods
- Animations of virtual items in AR support systems are typically predefined and lack interactions with dynamic physical environments. AR applications rarely consider users’ preferences and do not provide customized spontaneous support under unknown situations. This research focuses on developing adaptive, error-tolerant AR systems based on directed acyclic graphs and error resolving strategies. Using this approach, users will have more freedom of choice during AR supported work, which leads to more efficient workflows. Error correction methods based on CAD models and predefined process data create individual support possibilities. The framework is implemented in the Industry 4.0 model factory at FH Aachen.
Author: | Jessica UlmerORCiD, Sebastian BraunORCiD, Chi-Tsun Cheng, Steve Dowey, Jörg F. WollertORCiD |
---|---|
DOI: | https://doi.org/10.1016/j.procir.2021.11.024 |
ISSN: | 2212-8271 |
Parent Title (English): | Procedia CIRP - 54th CIRP CMS 2021 - Towards Digitalized Manufacturing 4.0 |
Publisher: | Elsevier |
Place of publication: | Amsterdam |
Document Type: | Conference Proceeding |
Language: | English |
Year of Completion: | 2021 |
Tag: | Adaptive Systems; Augmented Reality; Error Recovery; Gamification |
Volume: | 104 |
First Page: | 140 |
Last Page: | 145 |
Note: | CIRP CMS 2021 - 54th CIRP Conference on Manufacturing Systems, September 22-24, 2021, online |
Link: | https://doi.org/10.1016/j.procir.2021.11.024 |
Zugriffsart: | weltweit |
Institutes: | FH Aachen / Fachbereich Maschinenbau und Mechatronik |
FH Aachen / MASKOR Institut für Mobile Autonome Systeme und Kognitive Robotik | |
open_access (DINI-Set): | open_access |
collections: | Verlag / Elsevier |
Open Access / Gold | |
Licence (German): | Creative Commons - Namensnennung-Keine kommerzielle Nutzung-Weitergabe unter gleichen Bedingungen |